Files
tokei-mirror/tests/data/gherkin.feature
2019-11-26 18:33:14 +01:00

14 lines
446 B
Gherkin

# 13 lines 8 code 3 comments 2 blanks
Feature: Guess the word
# The first example has two steps
Scenario: Maker starts a game
When the Maker starts a game
Then the Maker waits for a Breaker to join
# The second example has three steps
Scenario: Breaker joins a game
Given the Maker has started a game with the word "silky"
When the Breaker joins the Maker's game
Then the Breaker must guess a word with 5 characters