Files

816 lines
28 KiB
JavaScript

/* eslint-env qunit */
import EventTarget from '../../src/js/event-target.js';
import VolumeControl from '../../src/js/control-bar/volume-control/volume-control.js';
import MuteToggle from '../../src/js/control-bar/mute-toggle.js';
import VolumeBar from '../../src/js/control-bar/volume-control/volume-bar.js';
import PlayToggle from '../../src/js/control-bar/play-toggle.js';
import PlaybackRateMenuButton from '../../src/js/control-bar/playback-rate-menu/playback-rate-menu-button.js';
import Slider from '../../src/js/slider/slider.js';
import PictureInPictureToggle from '../../src/js/control-bar/picture-in-picture-toggle.js';
import FullscreenToggle from '../../src/js/control-bar/fullscreen-toggle.js';
import ControlBar from '../../src/js/control-bar/control-bar.js';
import SeekBar from '../../src/js/control-bar/progress-control/seek-bar.js';
import RemainingTimeDisplay from '../../src/js/control-bar/time-controls/remaining-time-display.js';
import TestHelpers from './test-helpers.js';
import document from 'global/document';
import window from 'global/window';
import sinon from 'sinon';
QUnit.module('Controls', {
beforeEach(assert) {
this.clock = sinon.useFakeTimers();
},
afterEach(assert) {
this.clock.restore();
}
});
QUnit.test('should hide volume and mute toggle control if it\'s not supported', function(assert) {
assert.expect(2);
const player = TestHelpers.makePlayer();
player.tech_.featuresVolumeControl = false;
player.tech_.featuresMuteControl = false;
const volumeControl = new VolumeControl(player);
const muteToggle = new MuteToggle(player);
assert.ok(volumeControl.hasClass('vjs-hidden'), 'volumeControl is not hidden');
assert.ok(muteToggle.hasClass('vjs-hidden'), 'muteToggle is not hidden');
player.dispose();
volumeControl.dispose();
muteToggle.dispose();
});
QUnit.test('should show replay icon when video playback ended', function(assert) {
assert.expect(1);
const player = TestHelpers.makePlayer();
const playToggle = new PlayToggle(player);
player.trigger('ended');
assert.ok(playToggle.hasClass('vjs-ended'), 'playToogle is in the ended state');
player.dispose();
playToggle.dispose();
});
QUnit.test('should show replay icon when video playback ended and replay option is set to true', function(assert) {
assert.expect(1);
const player = TestHelpers.makePlayer();
const playToggle = new PlayToggle(player, {replay: true});
player.trigger('ended');
assert.ok(playToggle.hasClass('vjs-ended'), 'playToogle is in the ended state');
player.dispose();
playToggle.dispose();
});
QUnit.test('should not show the replay icon when video playback ended', function(assert) {
assert.expect(1);
const player = TestHelpers.makePlayer();
const playToggle = new PlayToggle(player, {replay: false});
player.trigger('ended');
assert.equal(playToggle.hasClass('vjs-ended'), false, 'playToogle is not in the ended state');
player.dispose();
playToggle.dispose();
});
QUnit.test('should test and toggle volume control on `loadstart`', function(assert) {
const player = TestHelpers.makePlayer();
player.tech_.featuresVolumeControl = true;
player.tech_.featuresMuteControl = true;
const volumeControl = new VolumeControl(player);
const muteToggle = new MuteToggle(player);
assert.equal(volumeControl.hasClass('vjs-hidden'), false, 'volumeControl is hidden initially');
assert.equal(muteToggle.hasClass('vjs-hidden'), false, 'muteToggle is hidden initially');
player.tech_.featuresVolumeControl = false;
player.tech_.featuresMuteControl = false;
player.trigger('loadstart');
assert.equal(volumeControl.hasClass('vjs-hidden'), true, 'volumeControl does not hide itself');
assert.equal(muteToggle.hasClass('vjs-hidden'), true, 'muteToggle does not hide itself');
player.tech_.featuresVolumeControl = true;
player.tech_.featuresMuteControl = true;
player.trigger('loadstart');
assert.equal(volumeControl.hasClass('vjs-hidden'), false, 'volumeControl does not show itself');
assert.equal(muteToggle.hasClass('vjs-hidden'), false, 'muteToggle does not show itself');
player.dispose();
volumeControl.dispose();
muteToggle.dispose();
});
QUnit.test('calculateDistance should use changedTouches, if available', function(assert) {
const player = TestHelpers.makePlayer();
player.tech_.featuresVolumeControl = true;
const slider = new Slider(player);
document.body.appendChild(slider.el_);
slider.el_.style.position = 'absolute';
slider.el_.style.width = '200px';
slider.el_.style.left = '0px';
const event = {
pageX: 10,
changedTouches: [{
pageX: 100
}]
};
assert.equal(slider.calculateDistance(event), 0.5, 'we should have touched exactly in the center, so, the ratio should be half');
player.dispose();
slider.dispose();
});
QUnit.test("SeekBar doesn't set scrubbing on mouse down, only on mouse move", function(assert) {
const player = TestHelpers.makePlayer();
const scrubbingSpy = sinon.spy(player, 'scrubbing');
const seekBar = new SeekBar(player);
const doc = new EventTarget();
player.duration(0);
// mousemove is listened to on the document.
// Specifically, we check the ownerDocument of the seekBar's bar.
// Therefore, we want to mock it out to be able to trigger mousemove
seekBar.bar.dispose();
seekBar.bar.el_ = new EventTarget();
seekBar.bar.el_.ownerDocument = doc;
seekBar.trigger('mousedown');
assert.ok(scrubbingSpy.calledWith(), 'called scrubbing as a getter');
assert.notOk(scrubbingSpy.calledWith(true), 'did not set scrubbing true');
player.scrubbing(false);
scrubbingSpy.resetHistory();
doc.trigger('mousemove');
assert.ok(scrubbingSpy.calledWith(), 'called scrubbing as a getter');
assert.ok(scrubbingSpy.calledWith(true), 'did set scrubbing true');
seekBar.dispose();
player.dispose();
});
QUnit.test('SeekBar should be filled on 100% when the video/audio ends', function(assert) {
const player = TestHelpers.makePlayer();
const seekBar = player.controlBar.progressControl.seekBar;
const oldRAF = window.requestAnimationFrame;
const oldCAF = window.cancelAnimationFrame;
window.requestAnimationFrame = (fn) => window.setTimeout(fn, 1);
window.cancelAnimationFrame = (id) => window.clearTimeout(id);
player.triggerReady();
player.duration(1.5);
this.clock.tick(30);
player.trigger('timeupdate');
this.clock.tick(1);
assert.equal(seekBar.duration_, 1.5, 'SeekBar duration should equal player duration');
assert.equal(seekBar.currentTime_, 0, 'SeekBar current time should be zero on start');
assert.equal(seekBar.getPercent(), 0, 'SeekBar percent should be zero on start');
this.clock.tick(30);
player.currentTime(0.75);
player.trigger('timeupdate');
this.clock.tick(1);
assert.equal(seekBar.currentTime_, 0.75, 'SeekBar currentTime should equal player currentTime');
assert.equal(seekBar.getPercent(), 0.5, 'SeekBar percent equal to 50%');
this.clock.tick(30);
player.currentTime(1.495);
player.trigger('timeupdate');
this.clock.tick(1);
player.currentTime(1.5);
// The following 'timeupdate' should be wiped out by the throttle function!
player.trigger('timeupdate');
// The following 'ended' shouldn't be wiped out by the throttle function!
player.trigger('ended');
this.clock.tick(1);
assert.equal(seekBar.currentTime_, 1.5, 'SeekBar currentTime should equal player currentTime');
assert.equal(seekBar.getPercent(), 1, 'SeekBar percent equal to 100%');
player.dispose();
window.requestAnimationFrame = oldRAF;
window.cancelAnimationFrame = oldCAF;
});
QUnit.test('SeekBar keyboard increment is configurable', function(assert) {
const player = TestHelpers.makePlayer({
controlBar: {
progressControl: {
seekBar: {
stepSeconds: 2,
pageMultiplier: 4
}
}
}
});
const ctSpy = sinon.spy(player, 'currentTime');
player.duration(100);
player.currentTime(10);
player.controlBar.progressControl.seekBar.trigger({type: 'keydown', key: 'ArrowRight'});
// 10 + 2
assert.ok(ctSpy.calledWith(12), 'seeked configured amount');
ctSpy.resetHistory();
player.controlBar.progressControl.seekBar.trigger({type: 'keydown', key: 'PageUp'});
// 12 + (2 * 4)
assert.ok(ctSpy.calledWith(20), 'seeked configured amount with multiplier');
ctSpy.resetHistory();
player.controlBar.progressControl.seekBar.trigger({type: 'keydown', key: 'ArrowLeft'});
// 20 - 2
assert.ok(ctSpy.calledWith(18), 'seeked configured amount');
ctSpy.resetHistory();
player.controlBar.progressControl.seekBar.trigger({type: 'keydown', key: 'PageDown'});
// 18 - (2 * 4)
assert.ok(ctSpy.calledWith(10), 'seeked configured amount with multiplier');
player.dispose();
});
QUnit.test('SeekBar keyboard increment is configurable at runtime', function(assert) {
const player = TestHelpers.makePlayer({});
const ctSpy = sinon.spy(player, 'currentTime');
player.duration(100);
player.currentTime(10);
player.controlBar.progressControl.seekBar.trigger({type: 'keydown', key: 'ArrowRight'});
// 10 + 5
assert.ok(ctSpy.calledWith(15), 'seeked configured amount');
ctSpy.resetHistory();
player.controlBar.progressControl.seekBar.trigger({type: 'keydown', key: 'PageUp'});
// 15 + (5 * 12)
assert.ok(ctSpy.calledWith(75), 'seeked configured amount with multiplier');
ctSpy.resetHistory();
player.controlBar.progressControl.seekBar.trigger({type: 'keydown', key: 'ArrowLeft'});
// 75 - 5
assert.ok(ctSpy.calledWith(70), 'seeked configured amount');
ctSpy.resetHistory();
player.controlBar.progressControl.seekBar.trigger({type: 'keydown', key: 'PageDown'});
// 70 - (5 * 12)
assert.ok(ctSpy.calledWith(10), 'seeked configured amount with multiplier');
ctSpy.resetHistory();
player.controlBar.progressControl.seekBar.options().stepSeconds = 3;
player.controlBar.progressControl.seekBar.options().pageMultiplier = 3;
player.controlBar.progressControl.seekBar.trigger({type: 'keydown', key: 'ArrowRight'});
// 10 + 3
assert.ok(ctSpy.calledWith(13), 'seeked configured amount');
ctSpy.resetHistory();
player.controlBar.progressControl.seekBar.trigger({type: 'keydown', key: 'PageUp'});
// 13 + (3 * 3)
assert.ok(ctSpy.calledWith(22), 'seeked configured amount with multiplier');
ctSpy.resetHistory();
player.controlBar.progressControl.seekBar.trigger({type: 'keydown', key: 'ArrowLeft'});
// 22 - 3
assert.ok(ctSpy.calledWith(19), 'seeked configured amount');
ctSpy.resetHistory();
player.controlBar.progressControl.seekBar.trigger({type: 'keydown', key: 'PageDown'});
// 19 - (3 * 3)
assert.ok(ctSpy.calledWith(10), 'seeked configured amount with multiplier');
player.dispose();
});
QUnit.test('Seek bar percent should represent scrub location if we are scrubbing on mobile and have a pending seek time', function(assert) {
const player = TestHelpers.makePlayer();
const seekBar = player.controlBar.progressControl.seekBar;
player.duration(100);
seekBar.pendingSeekTime(20);
assert.equal(seekBar.getPercent(), 0.2, 'seek bar percent set correctly to pending seek time');
seekBar.pendingSeekTime(50);
assert.equal(seekBar.getPercent(), 0.5, 'seek bar percent set correctly to next pending seek time');
});
QUnit.test('playback rate button is hidden by default', function(assert) {
assert.expect(1);
const player = TestHelpers.makePlayer();
const playbackRate = new PlaybackRateMenuButton(player);
assert.ok(playbackRate.el().className.indexOf('vjs-hidden') >= 0, 'playbackRate is hidden');
player.dispose();
playbackRate.dispose();
});
QUnit.test('playback rate button is not hidden if playback rates are set', function(assert) {
assert.expect(1);
const player = TestHelpers.makePlayer({
playbackRates: [1, 2, 3]
});
const playbackRate = new PlaybackRateMenuButton(player);
assert.ok(playbackRate.el().className.indexOf('vjs-hidden') === -1, 'playbackRate is not hidden');
player.dispose();
playbackRate.dispose();
});
QUnit.test('should show or hide playback rate menu button on playback rates change', function(assert) {
const rates = [1, 2, 3];
const norates = [];
let playbackRatesReturnValue = rates;
const player = TestHelpers.makePlayer();
player.playbackRates = () => playbackRatesReturnValue;
const playbackRate = new PlaybackRateMenuButton(player);
assert.ok(playbackRate.el().className.indexOf('vjs-hidden') === -1, 'playbackRate is not hidden');
playbackRatesReturnValue = norates;
player.trigger('playbackrateschange');
assert.ok(playbackRate.el().className.indexOf('vjs-hidden') >= 0, 'playbackRate is hidden');
player.dispose();
playbackRate.dispose();
});
QUnit.test('Picture-in-Picture control text should be correct when enterpictureinpicture and leavepictureinpicture are triggered', function(assert) {
const player = TestHelpers.makePlayer();
const pictureInPictureToggle = new PictureInPictureToggle(player);
player.isInPictureInPicture(true);
player.trigger('enterpictureinpicture');
assert.equal(pictureInPictureToggle.controlText(), 'Exit Picture-in-Picture', 'Control Text is correct while switching to Picture-in-Picture mode');
player.isInPictureInPicture(false);
player.trigger('leavepictureinpicture');
assert.equal(pictureInPictureToggle.controlText(), 'Picture-in-Picture', 'Control Text is correct while switching back to normal mode');
player.dispose();
pictureInPictureToggle.dispose();
});
QUnit.test('Picture-in-Picture control enabled property value should be correct when enterpictureinpicture and leavepictureinpicture are triggered', function(assert) {
const player = TestHelpers.makePlayer();
const pictureInPictureToggle = new PictureInPictureToggle(player);
assert.equal(pictureInPictureToggle.enabled_, false, 'pictureInPictureToggle button should be disabled after creation');
if ('pictureInPictureEnabled' in document && player.disablePictureInPicture() === false) {
player.isInPictureInPicture(true);
player.trigger('enterpictureinpicture');
assert.equal(pictureInPictureToggle.enabled_, true, 'pictureInPictureToggle button should be enabled after triggering an enterpictureinpicture event');
player.isInPictureInPicture(false);
player.trigger('leavepictureinpicture');
assert.equal(pictureInPictureToggle.enabled_, true, 'pictureInPictureToggle button should be enabled after triggering an leavepictureinpicture event');
} else {
player.isInPictureInPicture(true);
player.trigger('enterpictureinpicture');
assert.equal(pictureInPictureToggle.enabled_, false, 'pictureInPictureToggle button should be disabled after triggering an enterpictureinpicture event');
player.isInPictureInPicture(false);
player.trigger('leavepictureinpicture');
assert.equal(pictureInPictureToggle.enabled_, false, 'pictureInPictureToggle button should be disabled after triggering an leavepictureinpicture event');
}
player.dispose();
pictureInPictureToggle.dispose();
});
QUnit.test('Picture-in-Picture control enabled property value should be correct when loadedmetadata is triggered', function(assert) {
const player = TestHelpers.makePlayer();
const pictureInPictureToggle = new PictureInPictureToggle(player);
assert.equal(pictureInPictureToggle.enabled_, false, 'pictureInPictureToggle button should be disabled after creation');
if ('pictureInPictureEnabled' in document && player.disablePictureInPicture() === false) {
player.trigger('loadedmetadata');
assert.equal(pictureInPictureToggle.enabled_, true, 'pictureInPictureToggle button should be enabled after triggering an loadedmetadata event');
} else {
player.trigger('loadedmetadata');
assert.equal(pictureInPictureToggle.enabled_, false, 'pictureInPictureToggle button should be disabled after triggering an loadedmetadata event');
}
player.dispose();
pictureInPictureToggle.dispose();
});
QUnit.test('Picture-in-Picture control is hidden when the source is audio', function(assert) {
const player = TestHelpers.makePlayer({});
const pictureInPictureToggle = new PictureInPictureToggle(player);
player.src({src: 'example.mp4', type: 'video/mp4'});
player.trigger('loadedmetadata');
if (document.exitPictureInPicture) {
assert.notOk(pictureInPictureToggle.hasClass('vjs-hidden'), 'pictureInPictureToggle button is not hidden initially');
} else {
assert.ok(pictureInPictureToggle.hasClass('vjs-hidden'), 'pictureInPictureToggle button is hidden if PiP is not supported');
}
player.src({src: 'example1.mp3', type: 'audio/mp3'});
player.trigger('loadedmetadata');
assert.ok(pictureInPictureToggle.hasClass('vjs-hidden'), 'pictureInPictureToggle button is hidden whenh the source is audio');
player.dispose();
pictureInPictureToggle.dispose();
});
QUnit.test('Picture-in-Picture control is displayed if docPiP is enabled', function(assert) {
const player = TestHelpers.makePlayer({
disablePictureInPicture: true,
enableDocumentPictureInPicture: true
});
const pictureInPictureToggle = new PictureInPictureToggle(player);
const testPiPObj = {};
if (!window.documentPictureInPicture) {
window.documentPictureInPicture = testPiPObj;
}
player.src({src: 'example.mp4', type: 'video/mp4'});
player.trigger('loadedmetadata');
if (document.exitPictureInPicture) {
assert.notOk(pictureInPictureToggle.hasClass('vjs-hidden'), 'pictureInPictureToggle button is not hidden');
} else {
assert.ok(pictureInPictureToggle.hasClass('vjs-hidden'), 'pictureInPictureToggle button is hidden if PiP is not supported');
}
player.dispose();
pictureInPictureToggle.dispose();
if (window.documentPictureInPicture === testPiPObj) {
delete window.documentPictureInPicture;
}
});
QUnit.test('Picture-in-Picture control should only be displayed if the browser supports it', function(assert) {
const player = TestHelpers.makePlayer();
const pictureInPictureToggle = new PictureInPictureToggle(player);
player.trigger('loadedmetadata');
if (document.exitPictureInPicture) {
// Browser that does support PiP
assert.false(pictureInPictureToggle.hasClass('vjs-hidden'), 'pictureInPictureToggle button is not hidden');
} else {
// Browser that does not support PiP
assert.true(pictureInPictureToggle.hasClass('vjs-hidden'), 'pictureInPictureToggle button is hidden');
}
player.dispose();
pictureInPictureToggle.dispose();
});
QUnit.test('Fullscreen control text should be correct when fullscreenchange is triggered', function(assert) {
const player = TestHelpers.makePlayer({controlBar: false});
const fullscreentoggle = new FullscreenToggle(player);
// make the fullscreenchange handler doesn't trigger
player.off(player.fsApi_.fullscreenchange, player.boundDocumentFullscreenChange_);
player.isFullscreen(true);
player.trigger('fullscreenchange');
assert.equal(fullscreentoggle.controlText(), 'Exit Fullscreen', 'Control Text is correct while switching to fullscreen mode');
player.isFullscreen(false);
player.trigger('fullscreenchange');
assert.equal(fullscreentoggle.controlText(), 'Fullscreen', 'Control Text is correct while switching back to normal mode');
player.dispose();
fullscreentoggle.dispose();
});
QUnit.test('Clicking MuteToggle when volume is above 0 should toggle muted property and not change volume', function(assert) {
const player = TestHelpers.makePlayer({ techOrder: ['html5'] });
const muteToggle = new MuteToggle(player);
assert.equal(player.volume(), 1, 'volume is above 0');
assert.equal(player.muted(), false, 'player is not muted');
muteToggle.handleClick();
assert.equal(player.volume(), 1, 'volume is same');
assert.equal(player.muted(), true, 'player is muted');
player.dispose();
muteToggle.dispose();
});
QUnit.test('Clicking MuteToggle when volume is 0 and muted is false should set volume to lastVolume and keep muted false', function(assert) {
const player = TestHelpers.makePlayer({ techOrder: ['html5'] });
const muteToggle = new MuteToggle(player);
player.volume(0);
assert.equal(player.lastVolume_(), 1, 'lastVolume is set');
assert.equal(player.muted(), false, 'player is muted');
muteToggle.handleClick();
assert.equal(player.volume(), 1, 'volume is set to lastVolume');
assert.equal(player.muted(), false, 'muted remains false');
player.dispose();
muteToggle.dispose();
});
QUnit.test('Clicking MuteToggle when volume is 0 and muted is true should set volume to lastVolume and sets muted to false', function(assert) {
const player = TestHelpers.makePlayer({ techOrder: ['html5'] });
const muteToggle = new MuteToggle(player);
player.volume(0);
player.muted(true);
player.lastVolume_(0.5);
muteToggle.handleClick();
assert.equal(player.volume(), 0.5, 'volume is set to lastVolume');
assert.equal(player.muted(), false, 'muted is set to false');
player.dispose();
muteToggle.dispose();
});
QUnit.test('Clicking MuteToggle when volume is 0, lastVolume is less than 0.1, and muted is true sets volume to 0.1 and muted to false', function(assert) {
const player = TestHelpers.makePlayer({ techOrder: ['html5'] });
const muteToggle = new MuteToggle(player);
player.volume(0);
player.muted(true);
player.lastVolume_(0.05);
muteToggle.handleClick();
// `Number.prototype.toFixed()` is used here to circumvent rounding issues
assert.equal(player.volume().toFixed(1), (0.1).toFixed(1), 'since lastVolume is less than 0.1, volume is set to 0.1');
assert.equal(player.muted(), false, 'muted is set to false');
player.dispose();
muteToggle.dispose();
});
QUnit.test('ARIA value of VolumeBar should start at 100', function(assert) {
const player = TestHelpers.makePlayer({ techOrder: ['html5'] });
const volumeBar = new VolumeBar(player);
this.clock.tick(1);
assert.equal(volumeBar.el_.getAttribute('aria-valuenow'), 100, 'ARIA value of VolumeBar is 100');
player.dispose();
volumeBar.dispose();
});
QUnit.test('Muting with MuteToggle should set ARIA value of VolumeBar to 0', function(assert) {
const player = TestHelpers.makePlayer({ techOrder: ['html5'] });
const volumeBar = new VolumeBar(player);
const muteToggle = new MuteToggle(player);
this.clock.tick(1);
assert.equal(player.volume(), 1, 'Volume is 1');
assert.equal(player.muted(), false, 'Muted is false');
assert.equal(volumeBar.el_.getAttribute('aria-valuenow'), 100, 'ARIA value of VolumeBar is 100');
muteToggle.handleClick();
// Because `volumechange` is triggered asynchronously, it doesn't end up
// getting fired on `player` in the test environment, so we run it
// manually.
player.trigger('volumechange');
assert.equal(player.volume(), 1, 'Volume remains 1');
assert.equal(player.muted(), true, 'Muted is true');
assert.equal(volumeBar.el_.getAttribute('aria-valuenow'), 0, 'ARIA value of VolumeBar is 0');
player.dispose();
muteToggle.dispose();
volumeBar.dispose();
});
QUnit.test('controlbar children to false individually, does not cause an assertion', function(assert) {
const defaultChildren = ControlBar.prototype.options_.children;
defaultChildren.forEach((childName) => {
const options = {controlBar: {}};
options.controlBar[childName] = false;
const player = TestHelpers.makePlayer(options);
this.clock.tick(1000);
player.triggerReady();
player.dispose();
assert.ok(true, `${childName}: false. did not cause an assertion`);
});
});
QUnit.test('all controlbar children to false, does not cause an assertion', function(assert) {
const defaultChildren = ControlBar.prototype.options_.children;
const options = {controlBar: {}};
defaultChildren.forEach((childName) => {
options.controlBar[childName] = false;
});
const player = TestHelpers.makePlayer(options);
this.clock.tick(1000);
player.triggerReady();
player.dispose();
assert.ok(true, 'did not cause an assertion');
});
QUnit.test('Remaing time negative sign can be optional', function(assert) {
const player = TestHelpers.makePlayer({ techOrder: ['html5'] });
const rtd1 = new RemainingTimeDisplay(player);
const rtd2 = new RemainingTimeDisplay(player, {displayNegative: false});
this.clock.tick(1);
assert.ok(rtd1.el().textContent.indexOf('-') > 0, 'Value is negative by default');
assert.equal(rtd2.el().textContent.indexOf('-'), -1, 'Value is positive with option');
rtd1.dispose();
rtd2.dispose();
player.dispose();
});
QUnit.test('Current time display shouldn\'t flash zero on seek', function(assert) {
const player = TestHelpers.makePlayer({ techOrder: ['html5'] });
const currentTimeDisplay = player.controlBar.currentTimeDisplay;
const spy = sinon.spy(currentTimeDisplay, 'updateTextNode_');
player.ended = () => false;
player.currentTime = () => 10;
currentTimeDisplay.updateContent({
target: {
pendingSeekTime: () => null
}
});
this.clock.tick(1);
assert.ok(spy.calledWith(10), 'control was updated with currentTime');
assert.notOk(spy.calledWith(null), 'control was not updated with null');
assert.notStrictEqual(currentTimeDisplay.formattedTime_, '0:00', 'display text not set to 0:00');
});
QUnit.module('SmartTV UI Updates (Progress Bar & Time Display)', function(hooks) {
let player;
let seekBar;
let currentTimeDisplay;
hooks.beforeEach(function() {
player = TestHelpers.makePlayer({
spatialNavigation: { enabled: true },
disableSeekWhileScrubbingOnSTV: true,
controlBar: {
progressControl: {
seekBar: {
stepSeconds: 5
}
}
}
});
seekBar = player.controlBar.progressControl.seekBar;
currentTimeDisplay = player.controlBar.getChild('currentTimeDisplay');
player.duration(100);
});
hooks.afterEach(function() {
player.dispose();
});
QUnit.test('Step forward updates seek bar progress and current-time display', function(assert) {
player.currentTime(40);
seekBar.stepForward();
assert.equal(
seekBar.pendingSeekTime(),
45,
'pendingSeekTime should be 45 (40 + 5) after stepForward'
);
assert.equal(
seekBar.getPercent(),
0.45,
'Seek bar progress should reflect 45% progress after stepForward'
);
assert.equal(
currentTimeDisplay.formattedTime_,
'0:45',
'Current-time-display should update to 45s after stepForward'
);
});
QUnit.test('Step back updates seek bar progress and current-time display', function(assert) {
player.currentTime(40);
seekBar.stepBack();
assert.equal(
seekBar.pendingSeekTime(),
35,
'pendingSeekTime should be 35 (40 - 5) after stepBack'
);
assert.equal(
seekBar.getPercent(),
0.35,
'Seek bar progress should reflect 35% progress after stepBack'
);
assert.equal(
currentTimeDisplay.formattedTime_,
'0:35',
'Current-time-display should update to 35s after stepBack'
);
});
QUnit.test('Pressing enter finalizes the seek and updates UI', function(assert) {
player.currentTime(40);
seekBar.stepForward();
seekBar.handleAction();
assert.equal(
seekBar.pendingSeekTime(),
null,
'pendingSeekTime should be reset to null after seeking'
);
assert.equal(
seekBar.getPercent(),
0.45,
'Seek bar progress should remain at 45% after seeking'
);
assert.equal(
currentTimeDisplay.formattedTime_,
'0:45',
'Current-time-display should remain at 45s after seeking'
);
});
QUnit.test('Resets pendingSeekTime when SmartTV focus moves away without confirmation', function(assert) {
const userSeekSpy = sinon.spy(seekBar, 'userSeek_');
seekBar.trigger({ type: 'keydown', key: 'ArrowUp' });
assert.ok(seekBar.pendingSeekTime() !== null, 'pendingSeekTime should be set after ArrowUp keydown');
seekBar.trigger({ type: 'keydown', key: 'ArrowLeft' });
assert.equal(seekBar.pendingSeekTime(), null, 'pendingSeekTime should be reset when SeekBar loses focus');
assert.ok(userSeekSpy.calledWith(player.currentTime()), 'userSeek_ should be called with current player time');
userSeekSpy.restore();
});
});