object-file: rename has_loose_object()

Rename `has_loose_object()` to `odb_source_loose_has_object()` so that
it becomes clear that this is tied to a specific loose object source.
This matches our modern naming schema for functions.

Signed-off-by: Patrick Steinhardt <ps@pks.im>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
This commit is contained in:
Patrick Steinhardt
2025-11-03 08:42:05 +01:00
committed by Junio C Hamano
parent ff7ad5cb39
commit 05130c6c9e
3 changed files with 13 additions and 13 deletions

View File

@@ -1716,7 +1716,7 @@ static int want_object_in_pack_mtime(const struct object_id *oid,
*/
struct odb_source *source = the_repository->objects->sources->next;
for (; source; source = source->next)
if (has_loose_object(source, oid))
if (odb_source_loose_has_object(source, oid))
return 0;
}
@@ -3978,7 +3978,7 @@ static void add_cruft_object_entry(const struct object_id *oid, enum object_type
int found = 0;
for (; !found && source; source = source->next)
if (has_loose_object(source, oid))
if (odb_source_loose_has_object(source, oid))
found = 1;
/*

View File

@@ -99,8 +99,8 @@ static int check_and_freshen_source(struct odb_source *source,
return check_and_freshen_file(path.buf, freshen);
}
int has_loose_object(struct odb_source *source,
const struct object_id *oid)
int odb_source_loose_has_object(struct odb_source *source,
const struct object_id *oid)
{
return check_and_freshen_source(source, oid, 0);
}
@@ -1161,7 +1161,7 @@ int force_object_loose(struct odb_source *source,
int ret;
for (struct odb_source *s = source->odb->sources; s; s = s->next)
if (has_loose_object(s, oid))
if (odb_source_loose_has_object(s, oid))
return 0;
oi.typep = &type;

View File

@@ -51,6 +51,14 @@ void *odb_source_loose_map_object(struct odb_source *source,
const struct object_id *oid,
unsigned long *size);
/*
* Return true iff an object database source has a loose object
* with the specified name. This function does not respect replace
* references.
*/
int odb_source_loose_has_object(struct odb_source *source,
const struct object_id *oid);
/*
* Populate and return the loose object cache array corresponding to the
* given object ID.
@@ -66,14 +74,6 @@ const char *odb_loose_path(struct odb_source *source,
struct strbuf *buf,
const struct object_id *oid);
/*
* Return true iff an object database source has a loose object
* with the specified name. This function does not respect replace
* references.
*/
int has_loose_object(struct odb_source *source,
const struct object_id *oid);
/*
* Iterate over the files in the loose-object parts of the object
* directory "path", triggering the following callbacks: