Kovid Goyal
fe92e29e89
Implement background color and corner radius in rounded rect shader
2025-08-13 20:34:05 +05:30
Kovid Goyal
c7c37deebb
Start work on rounded rect shader
2025-08-13 19:19:54 +05:30
Kovid Goyal
6c93d640e9
Fix #8897
2025-08-13 11:25:38 +05:30
Kovid Goyal
d7ab6ad314
Allow shader names with underscores
2025-08-13 07:10:16 +05:30
Kovid Goyal
c01df574a2
...
2025-08-13 06:49:35 +05:30
Kovid Goyal
b94d6dc713
Dont include gl.h in generated uniforms defn
2025-08-13 06:41:35 +05:30
Kovid Goyal
9d0df0db4e
Add link to fzf based tab switcher kitten with previews
2025-08-13 05:20:22 +05:30
Kovid Goyal
7ae0e8da62
...
2025-08-12 20:50:09 +05:30
Kovid Goyal
be63598355
desktop-ui: Add config to control file chooser popup size
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Fixes #8894
2025-08-12 20:47:26 +05:30
Kovid Goyal
7a27144b7a
Insert some blank lines in the generated session file
2025-08-12 20:08:25 +05:30
Kovid Goyal
ee5a2413c6
...
2025-08-12 18:50:15 +05:30
Kovid Goyal
214dc73c52
When serializing windows in a tab keep the window order
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This is needed because layouts other than split use the window
order to position windows.
Maybe should serialize active history in layout state, but I dont think
it's that important.
2025-08-12 18:45:23 +05:30
Kovid Goyal
3aff57933a
Cleanup previous PR
2025-08-12 18:41:24 +05:30
Kovid Goyal
c8e412650a
Merge branch 'master' of https://github.com/zzhaolei/kitty
2025-08-12 18:18:02 +05:30
zhaolei
92ff8f9160
kitty @ ls output session
2025-08-12 20:37:44 +08:00
Kovid Goyal
9a2de7bf66
cleanup
2025-08-12 16:14:23 +05:30
Kovid Goyal
09ff0b1c52
...
2025-08-12 16:09:07 +05:30
Kovid Goyal
9dc3e56e5e
DRYer
2025-08-12 16:08:33 +05:30
Kovid Goyal
067afe35e4
Dont create an extra OS Window when serializing
2025-08-12 16:04:19 +05:30
Kovid Goyal
da7ac31258
Sort active tabs instead of directly using active_tab_history
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Ensures current active tab is preserved and remaining tabs are created
in active history order
2025-08-12 16:00:24 +05:30
Kovid Goyal
db584694ad
Fix serialization not working when active_tab_history is empty
2025-08-12 15:38:34 +05:30
Kovid Goyal
a8eacd500c
Finish serialization to session file
2025-08-12 13:44:15 +05:30
Kovid Goyal
53dbdeeca5
Function to serialize tab state as session
2025-08-12 11:37:58 +05:30
Kovid Goyal
e3888b6262
...
2025-08-11 22:01:24 +05:30
Kovid Goyal
01c3adf6e2
Make CodeQL happy
2025-08-11 21:59:29 +05:30
Kovid Goyal
7f28edfaf2
Also serialize override_title
2025-08-11 21:58:23 +05:30
Kovid Goyal
fa4780e240
Also serialize hold properties
2025-08-11 21:57:13 +05:30
Kovid Goyal
1cafca1cc4
Also serialize remote control state
2025-08-11 21:55:18 +05:30
Kovid Goyal
bb596216ec
Forgot to serialize watchers
2025-08-11 21:24:09 +05:30
Kovid Goyal
46e9223c05
Add function to get window as launch command for serialization
2025-08-11 21:20:55 +05:30
Kovid Goyal
a3465d9998
The OS Window regions should have right/bottom edges not inclusive
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Currently it was a bit ambiguous some places assuming inclusive some
not. Also there seemed to be one left over pixel at the bottom/right
edges of the calculated regions compared to viewport size.This fixes
that. Hopefully doesnt break anything else, we will see.
2025-08-11 17:37:52 +05:30
Kovid Goyal
e9e4d46c4c
Fix central region 1px offset from bottom of top tab bar
2025-08-11 15:08:51 +05:30
Kovid Goyal
f7a41c16f1
Fix cursor_trail rendering at incorrect co-ords
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It needs to work in NDC co-ordinates since no viewports apply when it is
drawn.
2025-08-11 14:53:23 +05:30
Kovid Goyal
e797ad746e
Store creation spec on windows
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Will come in handy when serializing them
2025-08-11 12:26:01 +05:30
Kovid Goyal
0b8782d0fe
Avoid multiple redundant relayouts when instantiating a SessionTab
2025-08-11 11:40:49 +05:30
Kovid Goyal
b71edfc1a6
...
2025-08-11 11:31:19 +05:30
Kovid Goyal
261ac9d8e8
Make debug config a bit more robust
2025-08-11 11:28:30 +05:30
Kovid Goyal
96c9c557c6
Dont include gl.h in glfw.c
2025-08-11 10:55:29 +05:30
Kovid Goyal
bfa51daa0a
Merge branch 'dependabot/go_modules/all-go-deps-4f63f750fb' of https://github.com/kovidgoyal/kitty
2025-08-11 10:24:43 +05:30
dependabot[bot]
e62362628d
Bump the all-go-deps group with 4 updates
...
Bumps the all-go-deps group with 4 updates: [github.com/alecthomas/chroma/v2](https://github.com/alecthomas/chroma ), [golang.org/x/image](https://github.com/golang/image ), [golang.org/x/sys](https://github.com/golang/sys ) and [golang.org/x/text](https://github.com/golang/text ).
Updates `github.com/alecthomas/chroma/v2` from 2.19.0 to 2.20.0
- [Release notes](https://github.com/alecthomas/chroma/releases )
- [Changelog](https://github.com/alecthomas/chroma/blob/master/.goreleaser.yml )
- [Commits](https://github.com/alecthomas/chroma/compare/v2.19.0...v2.20.0 )
Updates `golang.org/x/image` from 0.29.0 to 0.30.0
- [Commits](https://github.com/golang/image/compare/v0.29.0...v0.30.0 )
Updates `golang.org/x/sys` from 0.34.0 to 0.35.0
- [Commits](https://github.com/golang/sys/compare/v0.34.0...v0.35.0 )
Updates `golang.org/x/text` from 0.27.0 to 0.28.0
- [Release notes](https://github.com/golang/text/releases )
- [Commits](https://github.com/golang/text/compare/v0.27.0...v0.28.0 )
---
updated-dependencies:
- dependency-name: github.com/alecthomas/chroma/v2
dependency-version: 2.20.0
dependency-type: direct:production
update-type: version-update:semver-minor
dependency-group: all-go-deps
- dependency-name: golang.org/x/image
dependency-version: 0.30.0
dependency-type: direct:production
update-type: version-update:semver-minor
dependency-group: all-go-deps
- dependency-name: golang.org/x/sys
dependency-version: 0.35.0
dependency-type: direct:production
update-type: version-update:semver-minor
dependency-group: all-go-deps
- dependency-name: golang.org/x/text
dependency-version: 0.28.0
dependency-type: direct:production
update-type: version-update:semver-minor
dependency-group: all-go-deps
...
Signed-off-by: dependabot[bot] <support@github.com >
2025-08-11 04:49:31 +00:00
Kovid Goyal
9f51779750
More robust detection of support for GL_FRAMEBUFFER_SRGB
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When not supported fallback to layer based rendering
2025-08-11 09:13:49 +05:30
Kovid Goyal
dea16c2ef7
...
2025-08-11 01:16:58 +05:30
Kovid Goyal
1073e59598
Move cursor trail draw call into shaders.c
2025-08-11 00:54:08 +05:30
Kovid Goyal
d52f2e7981
Rewrite rendering pipeline
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This was needed to fix various corner cases when doing blending of colors
in linear space. The new architecture has the same performance as the
old in the common case of opaque rendering with no UI layers or images.
In the case of only positive z-index images there is a performance
decrease as the OS Window is now rendered to a offscreen texture and
then blitted to screen. However, in the future when we move to Vulkan or
I can figure out how to get Wayland to accept buffers with colors in
linear space, this performance penalty can be removed. The performance
penalty was not significant on my system but this is highly GPU
dependent. Modern GPUs are supposedly optimised for rendering to
offscreen buffers, so we will see. The awrit project might be a good
test case.
Now either we have 1-shot rendering for the case of opaque with only ext
or all the various pieces are rendered in successive draw calls into an
offscreen buffer that is blitted to the output buffer after all drawing
is done.
Fixes #8869
2025-08-11 00:47:02 +05:30
Kovid Goyal
0afa0c4e50
Make set of excluded env vars for clone re-useable
2025-08-08 09:06:51 +05:30
Kovid Goyal
c86ec79e32
macOS: Add default mapping and global menubar action to erase last command
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This is "Cmd+L" from Terminal.app
2025-08-07 09:15:12 +05:30
Kovid Goyal
b0439d4183
Function to erase the last command and its output
2025-08-07 08:45:45 +05:30
Kovid Goyal
97f1d7f436
Implement session command to set layout state
2025-08-06 20:43:12 +05:30
Kovid Goyal
bc8fc6642c
Cross link scrollback fill enlarged window option in zoom action docs
2025-08-06 09:58:28 +05:30
Kovid Goyal
02301e80ef
...
2025-08-06 09:47:07 +05:30