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arm64/fpsimd: Avoid clobbering kernel FPSIMD state with SMSTOP
On system with SME, a thread's kernel FPSIMD state may be erroneously
clobbered during a context switch immediately after that state is
restored. Systems without SME are unaffected.
If the CPU happens to be in streaming SVE mode before a context switch
to a thread with kernel FPSIMD state, fpsimd_thread_switch() will
restore the kernel FPSIMD state using fpsimd_load_kernel_state() while
the CPU is still in streaming SVE mode. When fpsimd_thread_switch()
subsequently calls fpsimd_flush_cpu_state(), this will execute an
SMSTOP, causing an exit from streaming SVE mode. The exit from
streaming SVE mode will cause the hardware to reset a number of
FPSIMD/SVE/SME registers, clobbering the FPSIMD state.
Fix this by calling fpsimd_flush_cpu_state() before restoring the kernel
FPSIMD state.
Fixes: e92bee9f86 ("arm64/fpsimd: Avoid erroneous elide of user state reload")
Signed-off-by: Mark Rutland <mark.rutland@arm.com>
Cc: Ard Biesheuvel <ardb@kernel.org>
Cc: Mark Brown <broonie@kernel.org>
Cc: Will Deacon <will@kernel.org>
Reviewed-by: Mark Brown <broonie@kernel.org>
Link: https://lore.kernel.org/r/20250409164010.3480271-8-mark.rutland@arm.com
Signed-off-by: Catalin Marinas <catalin.marinas@arm.com>
This commit is contained in:
committed by
Catalin Marinas
parent
e5fa85fce0
commit
01098d893f
@@ -1550,8 +1550,8 @@ void fpsimd_thread_switch(struct task_struct *next)
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fpsimd_save_user_state();
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if (test_tsk_thread_flag(next, TIF_KERNEL_FPSTATE)) {
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fpsimd_load_kernel_state(next);
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fpsimd_flush_cpu_state();
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fpsimd_load_kernel_state(next);
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} else {
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/*
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* Fix up TIF_FOREIGN_FPSTATE to correctly describe next's
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