Setting 6th or 9th bit of drm.debug change debug logging. Meanwhile
`modinfo drm` does not inform about it at all.
Add info to MODULE_PARAM_DESC(debug, ...) about setting 6th and 9th bit
basing on DECLARE_DYNDBG_CLASSMAP(drm_debug_classes, ...). Match
description of corresponding bits with enum drm_debug_category. Include
9th bit in the example with enabling all possible logging provided at
comment at include/drm/drm_print.h.
Signed-off-by: Michał Grzelak <michal.grzelak@intel.com>
Reviewed-by: Chaitanya Kumar Borah <chaitanya.kumar.borah@intel.com>
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Link: https://patch.msgid.link/20260522135520.1862848-2-michal.grzelak@intel.com
Add a new test suite to simulate concurrent job submissions to the DRM
scheduler, as this functionality is not covered by current test suites.
The new test suite includes two initial test cases: (i) a test case for
parallel job submission and (ii) a test case for interleaved job
submission and completion. In the first test case, worker threads
concurrently submit jobs to the scheduler, and then the timeline is
manually advanced to complete them in bulk. In the second test case,
worker threads concurrently submit sequences of jobs of different
durations to the mock scheduler using a sliding window to better model
real-world workloads. The timeline is advanced automatically by the
finishing jobs, interleaving submission with completion.
Signed-off-by: Marco Pagani <marco.pagani@linux.dev>
Signed-off-by: Philipp Stanner <phasta@kernel.org>
Link: https://patch.msgid.link/20260520093350.1036001-1-marco.pagani@linux.dev
virtio_gpu_queue_ctrl_sgs() and virtio_gpu_queue_cursor() use
wait_event() without any abort condition when waiting for virtqueue
space. If the host device stops processing commands, these waits block
indefinitely inside a drm_dev_enter/exit() critical section. Since
drm_dev_unplug(), which is called in device removal and system shutdown
call path, blocks on synchronize_srcu() until all critical sections
complete, device removal and system shutdown also hang.
Add a vqs_released flag to virtio_gpu_device and include it in the
wait_event() condition. Set the flag and wake up both queues in a new
virtio_gpu_release_vqs() helper, called before drm_dev_unplug() in both
virtio_gpu_remove() and virtio_gpu_shutdown(). When the flag is set, the
wait returns immediately and the command is aborted, following the same
cleanup path as drm_dev_enter() failure.
Signed-off-by: Ryosuke Yasuoka <ryasuoka@redhat.com>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Link: https://patch.msgid.link/20260601-virtio-gpu_wait_event-v3-1-89530517a98a@redhat.com
rockchip_drm_sys_resume()/drm_mode_config_helper_resume() is called
before the resume pm ops of dw-hdmi. This result in an atomic_enable()
before dw_hdmi_rockchip_resume()/dw_hdmi_resume() is called.
Resume (without changes):
- rockchip_drm_sys_resume()
- drm_mode_config_helper_resume()
- atomic_enable()
- dw_hdmi_rockchip_resume()
- dw_hdmi_resume()
- dw_hdmi_init_hw()
Change to use resume_early pm ops for system suspend to ensure pm ops
for dw-hdmi is run before rockchip-drm pm ops. Also fix a possible NULL
pointer dereference timing issue while at it.
Resume (with changes):
- dw_hdmi_rockchip_resume_early()
- dw_hdmi_resume()
- dw_hdmi_init_hw()
- rockchip_drm_sys_resume()
- drm_mode_config_helper_resume()
- atomic_enable()
Signed-off-by: Jonas Karlman <jonas@kwiboo.se>
Tested-by: Heiko Stuebner <heiko@sntech.de> #rk3328
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patch.msgid.link/20260518193748.2482823-12-jonas@kwiboo.se
The HDMI block is currently hardcoded to expect RGB output from the
display controller. However, the VOP in some SoCs are capable of YCbCr
output to the HDMI block.
Read the negotiated bus format from the bridge state and propagate it to
the CRCT state in form of output mode and bus format. Treat the format
MEDIA_BUS_FMT_FIXED as RGB888 and reject any unsupported formats.
This has no inpact until dw-hdmi bridge is fully converted to a HDMI
bridge and also adds support for the "color format" connector property.
Signed-off-by: Jonas Karlman <jonas@kwiboo.se>
Tested-by: Heiko Stuebner <heiko@sntech.de> #rk3328
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patch.msgid.link/20260518193748.2482823-11-jonas@kwiboo.se
The HDMI helpers negotiated TMDS character rate and output bpc are
available from the connector state. Change the encoder helper from
mode_set() to atomic_mode_set() so these values can be used to configure
the HDMI PHY using phy_configure().
This has no impact until the dw-hdmi bridge is fully converted into a
HDMI bridge and HDMI helpers are used to assign hdmi.tmds_char_rate.
Signed-off-by: Jonas Karlman <jonas@kwiboo.se>
Tested-by: Heiko Stuebner <heiko@sntech.de> #rk3328
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patch.msgid.link/20260518193748.2482823-10-jonas@kwiboo.se
All in-tree RK3568/RK3566 device trees using HDMI also include the
required hdmi-connector node at port@1 since their introduction.
Define the output_port for RK3568 so that dw-hdmi bridge driver can pick
up the display-connector bridge once the dw-hdmi connector is replaced
with a bridge connector in a future change.
Signed-off-by: Jonas Karlman <jonas@kwiboo.se>
Tested-by: Heiko Stuebner <heiko@sntech.de> #rk3328
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patch.msgid.link/20260518193748.2482823-9-jonas@kwiboo.se
Acquire and enable the HCLK_VO1 bus clock explicitly for RK3588
eDP controller to guarantee register and datapath access.
The clock was previously enabled implicitly via rockchip,vo-grf
phandle reference, which relies on side effect and is fragile.
Fetch optional "hclk" clock in driver to align with updated device
tree binding and keep consistent with hardware clock dependency.
Fixes: 729f8eefdc ("drm/rockchip: analogix_dp: Add support for RK3588")
Signed-off-by: Damon Ding <damon.ding@rock-chips.com>
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patch.msgid.link/20260601065100.1103873-6-damon.ding@rock-chips.com
RK3588 eDP controller requires HCLK_VO1 to access the VO1 GRF
registers and enable the video datapath.
Previously, the clock was enabled implicitly via the 'rockchip,vo-grf'
phandle reference, which allowed the eDP to work without explicitly
managing the hclk_vo1 clock. However, this is not safe or explicit.
To make the clock dependency explicit, enforce per-SoC clock-names
requirements:
- RK3288: 2 clocks (dp, pclk)
- RK3399: 3 clocks (dp, pclk, grf)
- RK3588: 3 clocks (dp, pclk, hclk)
Do not reuse the 'grf' clock name for RK3588 because it represents
a different clock with distinct control logic:
- The 'grf' clock is only for GRF register access and is toggled
dynamically during register access.
- The 'hclk' clock controls both GRF access and video datapath
gating, and must remain enabled during probe.
Fixes: f855146263 ("dt-bindings: display: rockchip: analogix-dp: Add support for RK3588")
Signed-off-by: Damon Ding <damon.ding@rock-chips.com>
Acked-by: Conor Dooley <conor.dooley@microchip.com>
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patch.msgid.link/20260601065100.1103873-2-damon.ding@rock-chips.com
The old_layer_sel and old_port_sel local variables were introduced to
hold the previous VP configuration for comparisons and wait targets,
working around the premature update of vop2->old_layer_sel and
vop2->old_port_sel earlier in the function.
Remove these superfluous locals and instead defer the assignments of
vop2->old_layer_sel and vop2->old_port_sel to just before the
corresponding shadow register writes, where the transition from old to
new logically belongs.
No functional change intended.
Signed-off-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Reviewed-by: Andy Yan <andy.yan@rock-chips.com>
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patch.msgid.link/20260504-vop2-layer-cfg-tmout-v1-3-730226a7331e@collabora.com
LAYERSEL_REGDONE_SEL mask of RK3568_OVL_CTRL register controls which
Video Port (VP) vsync latches the shared RK3568_OVL_{LAYER|PORT}_SEL
shadow registers into the active configuration.
rk3568_vop2_setup_layer_mixer() overwrites LAYERSEL_REGDONE_SEL to the
current VP ID before waiting for the previous VP layer configuration to
take effect. As a consequence, the previous VP vsync can no longer
trigger the latch, so the wait polls a value that might never appear.
Move the layer cfg done wait before the RK3568_OVL_CTRL write so the
previous VP vsync can still commit the pending configuration.
Fixes: 3e89a8c683 ("drm/rockchip: vop2: Fix the update of LAYER/PORT select registers when there are multi display output on rk3588/rk3568")
Signed-off-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Reviewed-by: Andy Yan <andy.yan@rock-chips.com>
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patch.msgid.link/20260504-vop2-layer-cfg-tmout-v1-2-730226a7331e@collabora.com
rk3568_vop2_setup_layer_mixer() waits for the previous Video Port (VP)
layer configuration to take effect before writing a new one to the
shared RK3568_OVL_LAYER_SEL shadow register. However, it passes
vop2->old_layer_sel to rk3568_vop2_wait_for_layer_cfg_done() as the
expected value, which at that point already contains the new VP layer.
This causes the wait to poll for a value that has not been written to
the shadow register yet, resulting in spurious timeouts when two
non-blocking atomic commits race:
rockchip-drm display-subsystem: [drm] *ERROR* wait layer cfg done timeout [...]
Pass the local old_layer_sel instead, which still holds the value
captured from vop2->old_layer_sel before it was overwritten, i.e. the
previous VP target that the hardware is expected to latch.
Fixes: 3e89a8c683 ("drm/rockchip: vop2: Fix the update of LAYER/PORT select registers when there are multi display output on rk3588/rk3568")
Signed-off-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Reviewed-by: Andy Yan <andy.yan@rock-chips.com>
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patch.msgid.link/20260504-vop2-layer-cfg-tmout-v1-1-730226a7331e@collabora.com
The DisplayPort AUX channel gets initialized and registered during
dw_dp_bind(), but it is never unregistered, which may lead to resource
leaks and/or use-after-free.
Add the missing dw_dp_unbind() function to allow the users of the
library to handle the required cleanup, i.e. unregister the AUX adapter.
Fixes: 86eecc3a9c ("drm/bridge: synopsys: Add DW DPTX Controller support library")
Reviewed-by: Andy Yan <andy.yan@rock-chips.com>
Signed-off-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patch.msgid.link/20260601-drm-rk-fixes-v4-1-c3f3f123e1da@collabora.com
The VOP2 background color must be programmed with 10-bit precision,
using YUV format when the overlay operates in YUV mode, and RGB
otherwise.
Add the required RGB-to-YCbCr conversion logic, covering all color
spaces supported by the display controller: BT601L, BT601F, BT709L and
BT2020L.
Since the color is currently programmed to hardware on every atomic
commit, minimize the computation cost by splitting the work across the
two paths: in atomic_enable(), perform the conversion unconditionally
(the hardware state is unknown after power-on), while in atomic_flush(),
perform it only when the DRM property has actually changed.
Signed-off-by: Cristian Ciocaltea <cristian.ciocaltea@collabora.com>
Acked-by: Andy Yan <andyshrk@163.com>
Signed-off-by: Heiko Stuebner <heiko@sntech.de>
Link: https://patch.msgid.link/20260601-vop2-bg-yuv-v2-2-e5aef1d16fec@collabora.com
The 100ms autosuspend delay was only ever a workaround: shorter delays
caused more frequent runtime suspend/resume cycles on the BCM2711
(Raspberry Pi 4), which exposed the cache and MMU coherency bugs as
random GPU hangs.
With those hangs resolved, the inflated delay is no longer necessary.
Reduce it from 100ms to 50ms so the GPU power domain can be released
sooner once the GPU goes idle.
Link: https://patch.msgid.link/20260530-v3d-fix-rpi4-freezes-v1-4-c2c8307da6ce@igalia.com
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
The Arm Ethos-U NPUs have a PMU with performance counters. The PMU h/w
supports up to 4 (U65) or 8 (U85) counters which can be programmed for
different events. There is also a dedicated cycle counter.
The ABI and implementation are copied from the V3D driver. The main
difference in the ABI is there is no query API for the event list. The
events differ between the U65 and U85, so the events lists are
maintained in userspace along with other differences between the U65 and
U85.
The cycle counter is always enabled when the PMU is enabled. When the
user requests N events, reading the counters will return the N events
plus the cycle counter.
Signed-off-by: Rob Herring (Arm) <robh@kernel.org>
Signed-off-by: Tomeu Vizoso <tomeu@tomeuvizoso.net>
Reviewed-by: Maíra Canal <mcanal@igalia.com>
Link: https://patch.msgid.link/20260601173814.250071-1-tomeu@tomeuvizoso.net
---
v2:
- Use XArray instead of idr
- Rework locking to use per device spinlock to protect modifying active
perfmon. Based on pending V3D changes:
https://lore.kernel.org/all/20260508-v3d-perfmon-lifetime-v1-1-f5b5642c085f@igalia.com/
- Add missing perfmon puts in ethosu_ioctl_perfmon_set_global() and
ethosu_ioctl_perfmon_get_values() error paths.
- Fix reading number of counters on U85.
- Add defines NPU_REG_PMCCNTR_CFG
v3:
- Add explicit padding to drm_ethosu_perfmon_destroy
- Fix SPDX license expression
- Fix comment typos
- Convert perfmon lock from spinlock to mutex
- Simplify switch_perfmon condition check
- Remove unused ethosu_perfmon_init
- Add lockdep_assert_held to ethosu_perfmon_stop_locked
v4:
- Use drmm_mutex_init() for perfmon lock
- Add lockdep_assert_held() to ethosu_perfmon_start()
- Fix a few style issues reported by Maíra
The kerneldoc comment on dma_fence_init() and dma_fence_init64() describe
the legacy reason to pass an external lock as a need to prevent multiple
fences "from signaling out of order". However, this wording is a bit
misleading: a shared spinlock does not (and cannot) prevent the signaler
from signaling out of order. Signaling order is the driver's responsibility
regardless of whether the lock is shared or per-fence.
Reword both comments to better describe the legacy use cases where a
shared lock was needed.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Link: https://lore.kernel.org/r/20260531125115.1136036-1-mcanal@igalia.com
Signed-off-by: Christian König <christian.koenig@amd.com>
The DRIVER_GEM_GPUVA feature flag is currently only used to control two
behaviors within the DRM core:
- calling drm_gem_gpuva_init() during
GEM object initialization
- creating the "gpuvas" debugfs entry
drm_gem_gpuva_init() is a plain INIT_LIST_HEAD() and therefore is cheap
to run for every GEM object. The DRM_DEBUGFS_GPUVA_INFO macro is only
referenced by GPU-VA capable drivers, so clearing the feature bit does
not cause any unrelated drivers to get the "gpuvas" debugfs node. The
flag doesn't have any relevant purpose (e.g. gating ioctl handlers or MM
logic) and doesn't provide any practical benefit.
Remove the flag definition and drop it from all drivers that use it,
call drm_gem_gpuva_init() unconditionally and clear the driver features
bit in DRM_DEBUGFS_GPUVA_INFO.
Signed-off-by: Laura Nao <laura.nao@collabora.com>
Acked-by: Rob Clark <rob.clark@oss.qualcomm.com>
Acked-by: Liviu Dudau <liviu.dudau@arm.com>
Acked-by: Thomas Hellström <thomas.hellstrom@linux.intel.com>
Link: https://patch.msgid.link/20260421084701.24227-1-laura.nao@collabora.com
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
It is necessary to wait for the full frame to finish streaming
through the DMA engine before we can safely disable it by removing
the DISP_PARA_DISP_ON bit. Disabling it in-flight can leave the
hardware confused and unable to resume streaming for the next frame.
This causes the FIFO underrun and empty status bits to be set and
a single solid color to be shown on the display, coming from one of
the pixels of the previous frame. The issue occurs sporadically when
a new mode is set, which triggers the crtc disable and enable paths.
Setting the shadow load bit and waiting for it to be cleared by the
DMA engine allows waiting for completion.
The NXP BSP driver addresses this issue with a hardcoded 25 ms sleep.
Fixes: 9db35bb349 ("drm: lcdif: Add support for i.MX8MP LCDIF variant")
Signed-off-by: Paul Kocialkowski <paulk@sys-base.io>
Co-developed-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Frieder Schrempf <frieder.schrempf@kontron.de>
Tested-by: Frieder Schrempf <frieder.schrempf@kontron.de>
Acked-by: Liu Ying <victor.liu@nxp.com>
Link: https://patch.msgid.link/20260402183351.3281123-3-paulk@sys-base.io
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Original commit b22fd0b963 ("drm/tegra: dsi: Clear enable register if
powered by bootloader") was added to address the issue of DSI being in an
unknown state after the bootloader, ensuring correct panel configuration.
This worked fairly well under the assumption that the bootloader had set
up DSI; however, in cases where it did not, the device would hang because
a DSI read was called before the DSI hardware was ready.
Removing this workaround results in the issue described in the original
fix: the panel initialization sequence fails and the panel gets stuck in
an undefined state. This is especially noticeable with command mode panels
In order to properly address this issue, the original workaround is
restored and placed after the DSI hardware is prepared for R/W operations.
This fixes behavior for both cases: where DSI is set by the bootloader and
where DSI is untouched.
I have tested this change on Tegra20 (Motorola Atrix 4G),
Tegra114 (NVIDIA Tegra Note 7 and ASUS Transformer Pad TF701T), and
Tegra124 (Xiaomi Mi Pad) with U-Boot, using both bootloader-initialized
DSI and untouched DSI.
Fixes: b22fd0b963 ("drm/tegra: dsi: Clear enable register if powered by bootloader")
Fixes: 660b299bed ("Revert "drm/tegra: dsi: Clear enable register if powered by bootloader"")
Signed-off-by: Svyatoslav Ryhel <clamor95@gmail.com>
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
Link: https://patch.msgid.link/20260511074538.24563-3-clamor95@gmail.com
Extend the scoreboard approach from the previous commit to used blocks,
so drm_buddy_print() can report per-order allocation pressure in O(1).
Unlike free blocks, an allocated block can leave the allocated state
through mark_free() (normal free and gpu_buddy_block_trim()) or be
consumed directly by gpu_block_free() during coalescing. Both sites are
guarded by gpu_buddy_block_is_allocated() and paired with the increment
in mark_allocated().
v3:
- Assert scoreboard is empty at fini(), as sanity check (Matthew Auld)
v2:
- Update after fix for use-after-free in split_block() call sites
- Change goto label to out_free_used_scoreboard for clarity
- Make drm_buddy_print() and gpu_buddy_print() symmetric for used and
free
Assisted-by: GitHub Copilot:claude-sonnet-4.6
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://lore.kernel.org/r/20260522092600.32818-6-francois.dugast@intel.com
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
Reporting per-order free block counts in drm_buddy_print() currently
requires walking all rbtrees, which is O(n) over the total number of
free blocks and holds the allocator lock for the duration. This becomes
expensive on large VRAM heaps with many small free fragments.
Maintain a free_scoreboard[] array indexed by order instead, so that
the count for any order is always available in O(1). The scoreboard is
kept accurate by hooking into the four places where a block's free state
changes: mark_free(), mark_allocated(), mark_split(), and the sites in
__gpu_buddy_free(), __force_merge(), and the four err_undo paths that
call rbtree_remove() directly on free blocks without going through
mark_*().
The print functions are simplified as a result: the rbtree traversal
is replaced by a direct array lookup.
v3: Update after introducing __gpu_buddy_undo_splits() helper
v2: Update after fix for use-after-free in split_block() call sites
Assisted-by: GitHub Copilot:claude-sonnet-4.6
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://lore.kernel.org/r/20260522092600.32818-5-francois.dugast@intel.com
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
The err_undo label in alloc_from_freetree() is only reachable via a
goto from inside the `while (tmp != order)` loop, which means tmp is
guaranteed to differ from order at that point. The surrounding
`if (tmp != order)` guard was therefore always true and can be dropped
without any behavioral change.
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://lore.kernel.org/r/20260522092600.32818-3-francois.dugast@intel.com
Signed-off-by: Francois Dugast <francois.dugast@intel.com>
When split_block() fails it returns before calling mark_split(), leaving
the block in the FREE state and still linked in the rbtree. The four
err_undo paths then call __gpu_buddy_free() without first removing the
block from the tree, which leads to two distinct bugs:
- If the buddy is also free, __gpu_buddy_free() merges the two siblings
by calling gpu_block_free(mm, block) while block->rb is still linked
in the tree. Any subsequent rbtree traversal will follow the now-
dangling pointer, causing a use-after-free.
- In alloc_from_freetree(), where there is no buddy guard,
__gpu_buddy_free() always reaches mark_free() -> rbtree_insert() with
block still in the tree, corrupting the rbtree.
The same pattern is already used correctly in __force_merge(): call
rbtree_remove() to unlink the block before handing it to
__gpu_buddy_free(). Apply the same fix to all four err_undo sites.
Reported-by: Sashiko <sashiko-bot@kernel.org>
Assisted-by: GitHub Copilot:claude-sonnet-4.6
Reviewed-by: Matthew Auld <matthew.auld@intel.com>
Link: https://lore.kernel.org/r/20260522092600.32818-2-francois.dugast@intel.com
Signed-off-by: Francois Dugast <francois.dugast@intel.com>