intel_dp_aux_supports_hdr_backlight() prints debug message for
intel HDR backlight version. This is fine when dealing with eDP 1.4b
and lower. When we are talking about eDP 1.5 it causes confusion in
logs since we need to use VESA AUX backlight functions but this
print causes confusion as to which path code take.
Short circuit this function with a eDP version check. Make sure this
is only called if eDP <= 1.4b
Signed-off-by: Suraj Kandpal <suraj.kandpal@intel.com>
Reviewed-by: Arun R Murthy <arun.r.murthy@intel.com>
Link: https://patch.msgid.link/20260302040613.3324049-6-suraj.kandpal@intel.com
Relocate the i915 driver specific parts of the overlay code
into i915_overlay.c. This leaves intel_overlay.c with just
the display specific code.
The one annoyance here is the DSPCLK_GATE_D register access
being done from i830_overlay_clock_gating(). The register
definition lives on the display side as we do need to access
it on other platforms there. Since it's just one register
and bit, I decided to just duplicate that part in i915_reg.h.
v2: Use kzalloc_obj()
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patch.msgid.link/20260226133855.17690-1-ville.syrjala@linux.intel.com
We don't generally want fetch_and_zero() on the display side, so
stop using it in the display side intel_overlay_cleanup().
Fortunately we don't really have anything to do here apart from
freeing the data. And we'll keep on clearing the pointer, just
in case something somewhere cares about it.
Note that once i915_overlay_cleanup() is converted to the parent
interface we can't call it unconditionally (as xe won't have it).
So we need to keep the early bailout for overlay==NULL.
v2: Adjust the commit message since we do apparently
have fetch_and_zero() in display code as well (Jani)
v3: Skip i915_overlay_cleanup() if the overlay wasn't initialized
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patch.msgid.link/20260226130113.16714-1-ville.syrjala@linux.intel.com
Split the i915 driver specific bits from 'struct intel_overlay'
into a seaarate 'struct i915_overlay'. The latter will move to
the i915 side of the parent vs. display driver split.
The display side will also need to know the virtual address of
the register map. That now gets passed as the return value
from i915_overlay_setup(), so that the display side doesn't
need to know how the mapping was achieved.
v2: Use kzalloc_obj()
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patch.msgid.link/20260226100738.29997-17-ville.syrjala@linux.intel.com
i830_overlay_clock_gating() will remain on the i915 side of the
parent vs. display driver split. Stop using display specific stuff
inside it.
The one annoyance here is access to the display engine's
DSPCLK_GATE_D register. The proper way to deal with that might
be to move it to the display side, but that seems a bit hard right
now. So leave it where it is for now.
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patch.msgid.link/20260226100738.29997-15-ville.syrjala@linux.intel.com
Make the buffer (un)pinning a bit more abstract so that
the display side of the code doesn't need to know about i915
specific things (i915_ggtt_offset() and i915_vma_unpin()).
In preparation for the full parent vs. display driver split
we'll also pass in the drm_device to these functions, although
not strictly needed yet.
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patch.msgid.link/20260226100738.29997-12-ville.syrjala@linux.intel.com
Extract the BO lookup and tiling check into a new
helper called i915_overlay_obj_lookup(). This will have to
move to the i915 side of the parent vs. display driver split.
There is a slight change here in that we now do the tiling
check before taking the modeset locks, but those locks don't
protect the BO tiling stuff in any way, so nothing is really
different here.
Note that the hardware should support X-tiled scanout also
for the overlay, but I guess no one ever bothered to hook
it up and test it. So the check should stay at least for now.
v2: Correctly handle the ERR_PTR returned by
i915_overlay_obj_lookup() (Jani)
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patch.msgid.link/20260226100738.29997-7-ville.syrjala@linux.intel.com
Store the current frontbuffer_bits in the overlay data. The
main benefit here is that we get rid of the 'crtc->pipe'
usage from intel_overlay_flip_prepare() which will have to
move to the i915 side of the parent vs. display driver split.
And since the goal is to get rid of the crtc stuff, move those
out from intel_overlay_off_tail() into intel_overlay_switch_off()
since the i915 side doesn't use those anymore, and the display
side doesn't need those anymore after that anyway.
intel_overlay_off_tail() will itself move to the i915 side of
the fence once the driver split is done.
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patch.msgid.link/20260226100738.29997-3-ville.syrjala@linux.intel.com
The overlay snapshot stuff is a bit annoying because some of
it more or less of belongs on the gt side, and some on the
display side. Remove the whole thing to avoid having to deal
with it when splitting the overlay code around the i915
vs. display boundary. I don't think I've ever actually used
this for anything, so no real loss from my POV. And it can
always be resurrected later should the need arise.
v2: Rebase due to kmalloc_obj()
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patch.msgid.link/20260226100738.29997-2-ville.syrjala@linux.intel.com
struct i915_address_space is used in an opaque fashion in the display
parent interface, but it's just one include away from being
non-opaque. And anyway the name is rather specific.
Switch to using the struct intel_dpt instead, which embeds struct
i915_address_space anyway. With the definition hidden in i915_dpt.c,
this can't be accidentally made non-opaque, and the type seems rather
more generic anyway.
We do have to add a new helper i915_dpt_to_vm(), as there's one case in
intel_fb_pin_to_dpt() that requires direct access to struct
i915_address_space. But this just underlines the point about opacity.
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Link: https://patch.msgid.link/daa39178c0b0305b010564952d691f06e3cd63ca.1772030909.git.jani.nikula@intel.com
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Detecting a bandwidth change for a sink connected through a DP tunnel
depends on updating the sink's DPRX link rate and lane count.
detect_new_tunnel() -> update_tunnel_state() updates the link
configuration only if the tunnel state changes. However, after the
tunnel is created and bandwidth allocation mode is enabled, the tunnel
state itself may remain unchanged.
Record the sink bandwidth before creating the tunnel and compare it to
the bandwidth after tunnel creation and enabling bandwidth allocation
mode, ensuring that any bandwidth change is detected and userspace is
notified accordingly.
Reviewed-by: Arun R Murthy <arun.r.murthy@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Link: https://patch.msgid.link/20260219182823.926702-6-imre.deak@intel.com
Split update_tunnel_state() into two helpers: one that updates the
tunnel state, and another that detects whether the tunnel bandwidth
has changed.
This prepares for a follow-up change that needs to compare the current
bandwidth against the value from before the DP tunnel was detected and
bandwidth allocation mode was enabled.
While at it, document the return value of update_tunnel_state().
Reviewed-by: Arun R Murthy <arun.r.murthy@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Link: https://patch.msgid.link/20260219182823.926702-4-imre.deak@intel.com
update_tunnel_state() checks whether a tunnel state change (e.g.
available tunnel bandwidth) affects the list of valid modes for the
sink connected through the tunnel. If so, its caller sends a hotplug
event so userspace can re-enumerate the modes.
A change in tunnel bandwidth does not affect the mode list if the
bandwidth was above the sink's DPRX bandwidth both before and after the
update, since in that case the effective bandwidth remains limited by
the DPRX.
As get_current_link_bw() via intel_dp_max_link_data_rate() already
returns bandwidth values clamped to the DPRX limit, the condition for
detecting a mode list change can be simplified to:
old_bw != new_bw
Remove the explicit checks for whether the bandwidth was below the
maximum DPRX bandwidth before and after the update, and rely on the
clamped bandwidth values instead.
Reviewed-by: Arun R Murthy <arun.r.murthy@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Link: https://patch.msgid.link/20260219182823.926702-3-imre.deak@intel.com
During system resume, restoring the pre-suspend display state must not
fail. This requires preserving the sink capabilities from before
suspend, including the available link bandwidth.
If these capabilities are not preserved, the restore modeset may fail,
either due to a missing sink capability or insufficient link bandwidth
for the restored mode.
When the sink is connected through a DP tunnel, prevent such capability
changes by skipping tunnel state updates during resume. This also avoids
updating the sink state via the tunnel while it is being resumed.
Reviewed-by: Arun R Murthy <arun.r.murthy@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Link: https://patch.msgid.link/20260219182823.926702-2-imre.deak@intel.com