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Add appropriate SPDX-License-Identifier lines to llc header (.h) files, and remove other license text from the files. Signed-off-by: Tim Bird <tim.bird@sony.com> Link: https://patch.msgid.link/20260523002354.28831-1-tim.bird@sony.com Signed-off-by: Jakub Kicinski <kuba@kernel.org>
47 lines
1.5 KiB
C
47 lines
1.5 KiB
C
/* SPDX-License-Identifier: GPL-2.0 */
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#ifndef LLC_C_ST_H
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#define LLC_C_ST_H
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/*
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* Copyright (c) 1997 by Procom Technology,Inc.
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* 2001 by Arnaldo Carvalho de Melo <acme@conectiva.com.br>
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*/
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#include <net/llc_c_ac.h>
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#include <net/llc_c_ev.h>
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/* Connection component state management */
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/* connection states */
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#define LLC_CONN_OUT_OF_SVC 0 /* prior to allocation */
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#define LLC_CONN_STATE_ADM 1 /* disc, initial state */
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#define LLC_CONN_STATE_SETUP 2 /* disconnected state */
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#define LLC_CONN_STATE_NORMAL 3 /* connected state */
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#define LLC_CONN_STATE_BUSY 4 /* connected state */
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#define LLC_CONN_STATE_REJ 5 /* connected state */
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#define LLC_CONN_STATE_AWAIT 6 /* connected state */
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#define LLC_CONN_STATE_AWAIT_BUSY 7 /* connected state */
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#define LLC_CONN_STATE_AWAIT_REJ 8 /* connected state */
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#define LLC_CONN_STATE_D_CONN 9 /* disconnected state */
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#define LLC_CONN_STATE_RESET 10 /* disconnected state */
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#define LLC_CONN_STATE_ERROR 11 /* disconnected state */
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#define LLC_CONN_STATE_TEMP 12 /* disconnected state */
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#define NBR_CONN_STATES 12 /* size of state table */
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#define NO_STATE_CHANGE 100
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/* Connection state table structure */
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struct llc_conn_state_trans {
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llc_conn_ev_t ev;
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u8 next_state;
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const llc_conn_ev_qfyr_t *ev_qualifiers;
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const llc_conn_action_t *ev_actions;
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};
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struct llc_conn_state {
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u8 current_state;
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const struct llc_conn_state_trans **transitions;
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};
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extern struct llc_conn_state llc_conn_state_table[];
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#endif /* LLC_C_ST_H */
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