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Fix the working of Ctrl-6
Call interpretKeyEvents: with except Ctrl-O and Ctrl-U since should translate key-input by doCommandBySelector:.
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@@ -170,18 +170,21 @@ KeyboardInputSourcesEqual(TISInputSourceRef a, TISInputSourceRef b)
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&& [unmod length] == 1
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&& ([unmod characterAtIndex:0] == '6' ||
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[unmod characterAtIndex:0] == '^')) {
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// HACK! interpretKeyEvents: does not call doCommandBySelector:
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// HACK! interpretKeyEvents: does not call doCommandBySelector:
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// with Ctrl-6 or Ctrl-^ when IM is active.
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[self doKeyDown:@"\x1e"];
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string = nil;
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} else {
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// When using JapaneseIM with "Windows-like shortcuts" turned on,
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// HACK! When using JapaneseIM with "Windows-like shortcuts" turned on,
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// interpretKeyEvents: does not call doCommandBySelector: with Ctrl-O
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// and Ctrl-U (why?), so we cannot handle them at all.
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// As a workaround, we do not call interpretKeyEvents: when no marked
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// text and with only control-modifier.
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if ([self hasMarkedText] || (!modControl || modCommand || modOption)) {
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// HACK! interpretKeyEvents: may call insertText: or
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// As a workaround, we do not call interpretKeyEvents: with Ctrl-O or
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// Ctrl-U when there is no marked text.
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if ([self hasMarkedText]
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|| !((modControl && !modCommand && !modOption)
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&& ([unmod characterAtIndex:0] == 'o' ||
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[unmod characterAtIndex:0] == 'u'))) {
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// HACK! interpretKeyEvents: may call insertText: or
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// doCommandBySelector:, or it may swallow the key (most likely the
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// current input method used it). In the first two cases we have to
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// manually set the below flag to NO if the key wasn't handled.
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