Updated to Vim 9.0.1276
Features
====================
Dictionary lookup
--------------------
You can now use Force Touch or Cmd-Ctrl-D to look up definitions of word
under the cursor (or selected text in visual mode). This will also
preview URLs, and support data types such as phone numbers and
addresses. #1312#1313
This feature can also be invoked programmatically from VimScript (see
`:h macvim-lookup`). #1315
Tool bar / Touch Bar / menu icons
--------------------
You can now use SF Symbols for Tool bar and Touch Bar icons, including
using different symbol styles such as "palette" or "multicolor". Menu
items can now also use the `icon=` syntax to specify icons as well. See
`:help macvim-toolbar-icon` for details. #1329
The default tool bar also has updated icons to look similar to SF
Symbols used by newer macOS versions. #1214 by @sfsam
Window management actions
--------------------
There are new `macaction`'s for managing the MacVim window. The new
`zoomLeft`/`zoomRight` actions allow you to pin the window to the
left/right of the screen, and there are also new actions for interacting
with Stage Manager (requires macOS 13+). See `:h macvim-actions` for
details. #1330
Pre-release updates / Sparkle 2
--------------------
MacVim now supports pre-release software builds. It's sometimes hard for
us to release frequent updates due to the desire to pick a stable
upstream Vim version, needing to test the release on multiple OS
versions, making sure there aren't half-complete or buggy features, and
other reasons.
This new feature now allows us to push pre-release beta builds out in a
more frequent fashion, which could be useful if there are particular
features or fixes that you would like to try out before the next
official release. Pre-release builds will be released depending on bug
fixes and features instead of a fixed cadence. Do note that these
pre-release builds may not be as well-validated and may have half-baked
features.
If you are using the built-in auto-updater to update MacVim, you can
turn this on by going to Advanced settings pane, and enable "Enable
pre-release software updates".
This feature is only available for macOS 10.13 or above.
The auto-updater has also been updated from Sparkle 1.27.1 to 2.3.0 for
10.13+ builds. Legacy (10.9-10.12) builds are still using Sparkle 1.
See #1332.
New Vim features
--------------------
New `smoothscroll` option allows you to scroll through a long wrapped
line (using Ctrl-E or mouse wheel) without immediately jumping to the
next line. (v9.0.0640)
`splitscroll` option has been renamed `splitkeep`, with more flexibility
than before. (v9.0.0647)
Sound playback on macOS is now supported. You can use `has('sound')` to
check. See `help sound` for details. (v9.0.0694)
Terminals now support `:confirm` for `:q`, etc, which also means
MacVim's Cmd-W will work properly for terminal windows. (v9.0.0710)
Virtual text had numerous bugs fixed.
General
====================
Legacy build for 10.9 - 10.12
--------------------
Per a previous announcement (#1271), the default MacVim binary will now
require macOS 10.13 or above. Users of macOS 10.9 - 10.12 can use a
separate "legacy" build which will still be supported. The legacy binary
will still have the latest versions of Vim and be supported, but may not
have all the latest features (e.g. pre-release builds).
If you are using the auto-updater (Sparkle) to update MacVim, it should
"just work" and find the best version for you. If you are downloading
MacVim from the website, there is also a link to download the legacy
version marked for 10.9+ as well. If you download the normal binary
marked for 10.13+ from the website, it won't work on these older macOS
versions.
See #1331.
Fixes
====================
CoreText Renderer clipping and rendering bugs
--------------------
Unicode characters with multiple composing characters (e.g. "x⃗") will
now render correctly. #1172
Texts (e.g. Tibetan, Zalgo texts) that are taller than the line height
will no longer be clipped inappropriately. You can use a new setting
`MMRendererClipToRow` to re-enable clipping if the tall texts are
distracting. #995 / #1356
Tab crash
--------------------
Fixed a crash when opening new tabs that seems to only occur in macOS 13
Ventura. #1333
Other bugs
--------------------
- Fixed non-native full screen not working well with the notch on newer
MacBook's when set to not show menu bar. You can also use
`MMNonNativeFullScreenSafeAreaBehavior` to force MacVim to use the
notch area as well if you don't mind some content being obscured. Note
that the previous release also claimed it fixed this, but because the
binary was built against an old macOS SDK (Big Sur), the fix did not
work in the binary release. #1261
- Allow "Open untitled window: never" and "After last window closes:
Quit MacVim" to be set together again. Added safeguards to make sure
doing so won't immediately close the app. #1338
- Edit.Cut / Copy menu items will now be properly disabled when there
isn't selected text. #1308
- Fixed potential `:emenu` crash when the menu is associated with an
action in a non-valid mode. #1305
- Fixed bug where just bringing up the right-click (or the
MacVim→Services) menu would somehow copy the selected texts to the
system clipboard. #1300
- Fixed a Japanese input method bug where using left/right arrow to move
to a different section of the input text would previously result in
the candidate list not showing up at the correct position. #1312
- Fix non-CoreText renderer not handling text styles like strikethrough
correctly (note: this renderer has been deprecated for a while and you
should not use it). #1296
- This release uses an older sh/bash syntax file because the latest one
in Vim has a bug. #1358
Misc
====================
New settings:
- "No drop shadows" (Appearance). #1301
- "Treat Ctrl-click as right-click" (Input) (#1326). This was previously
configurable via command-line, but now also possible in the settings
pane under the new "Input" category.
"About MacVim" now reports the version number in a clearer way with
clearly specified release number vs Vim version.
Known Issues
====================
Printing
--------------------
Printing using File→Print or `:hardcopy` is currently not working under
macOS 13 Ventura due to its removal of PostScript support in the Preview
app. This will be fixed in a later release. See the issue for
workarounds. #1347
Scripting
====================
- Scripting languages versions:
- Perl is now built against 5.30, up from 5.18.
- Ruby is now built against 3.2, up from 3.1.
Compatibility
====================
Requires macOS 10.9 or above. (10.9 - 10.12 requires downloading a
separate legacy build)
Script interfaces have compatibility with these versions:
- Lua 5.4
- Perl 5.30
- Python2 2.7
- Python3 3.10
- Ruby 3.2
Similar to #1334. The old PSMTabBarControl code has a lot of dubious
straggling states regarding the tracking tags. Seems like previous macOS
versions tolerated that but in the newer macOS versions, the tags seem
to be reused for other purposes and so when you double-remove the tags,
you get into trouble.
Related to #1333
Currently, it's hard to embed video in the release notes shown to
Sparkle, because by default it disables JavaScript, which video tags
need in order to work properly for the WebKit embedded browser. Turn it
on, so that we can show video instead of animated GIF's in the future
for release notes.
I don't think there should be any serious security issues after thinking
about it. The browser is sandboxed and we are serving this through https
anyway.
We previously removed the --deep flag from signing, which missed one of
the executable within Sparkle 1 that we need to sign expicitly (Sparkle
1 is still used for legacy builds).
The latest Vim runtime update upgraded sh.vim from version 204 to 205,
which contains a bug (https://github.com/vim/vim/issues/11937). Since we
are releasing MacVim soon, simply revert this change to have a stable
build and we will revert this when Vim has fixed this upstream.
Use a better format for the version reporting in the "About MacVim" page
to be clear what's the Vim version, and what's specifically the MacVim
release number.
Also, store the last used MacVim version number. This isn't used right
now but may be used later for showing up a "What's New" page when
updating to a new version, primarily for non-Sparkle users (e.g.
Homebrew builds) so they can still be notified when something changed.
Storing this number now allows us to know in a later build whether the
user has upgraded to the build or starting a new build from fresh (where
we may not want to show the "What's New" page as everything would be
new).
Part of addressing #1293
Problem: .clangd and .stylelintrc files don't get a filetype.
Solution: Use yaml for .clangd and json for .stylelintrc files. (Mark
Skelton, closes#11916)
Problem: The did_set_string_option function is too long.
Solution: Further cleanup of handling string options. (Yegappan Lakshmanan,
Lewis Russell, closes#11920)
Problem: The did_set_string_option function is too long.
Solution: Split off functionality to individual functions. (Yegappan
Lakshmanan, Lewis Russell, closes#11904)
This fixes the issue where particularly tall characters will get clipped
at the row boundary. This happens because even though a font describes
the line height with font metrics, individual glyphs do not have to
respect them, and we can see with emoji rendering sometimes they can
poke upwards past the line height. Also, it's trivially easy to
construct composing characters that become really tall, e.g. "x゙̂⃗", or
Tibetan scripts like "ཧཱུྃ".
To fix this, we do the following:
1. Remove the explicit clipping call at rendering.
2. Fix partial redraw to not lead to clipping / corruption. This is
quite tricky, because let's say we have a character that is tall
enough to touch other lines, if those lines are redraw but not the
line with the tall char, the redraw will paint over the parts of the
glyphs poking through. Alternatively if we redraw the line with the
tall chars we also need to expand the redraw region to make sure
other lines get repainted as well. To fix this properly, we should do
a proper glyph calculation when we receive the draw command before we
issue before we call `setNeedsDisplayInRect`, but since right now we
only extract glyph info later (during drawRect call), it's too late.
We just do the hacky solution by storing a variable
`redrawExpandRows` that tracks how many lines to expand for all
lines. It's a little hacky since this will affect all lines
permanently regardless if they have tall characters or not. The
proper fix may come later as an optimization (or when we do hardware
rendering via Metal).
3. Re-order the rendering so we have a two pass system, where we first
draw the background fill color for all rows, then the text. This
helps prevent things like Vim's window split or cursorline from
obscuring the text.
4. Add a preference to turn on clipping (old behavior). This helps
prevent odd issues with really tall texts (e.g. Zalgo text) making it
hard to see what's going on. The preference `MMRendererClipToRow` is
not exposed in UI for now as it's a relatively niche. It will be
exposed later when we have a dedicated render tab in settings.
Note that a lot of these characters only show their full height by doing
`set maxcombine=8` because the default (2) is quite low.
Part of the fix for #995
MacVim previously didn't really render composing characters with
multiple glyphs correctly. For simple ones like 'â' it would work fine
because Core Text just generates one glyph for it, but for more
complicated ones like 'x⃗' the renderer didn't properly query the advance
of the glyphs to put them at the correct position. Refactor the logic to
keep track of the current cell/glyphs and make sure to track the
advances fo the glyphs so the composing chars' glyphs would be laid out
properly on top of the cell.
We need to be careful with the tracking, because in Vim we force the
text rendering to be monospaced, and so we maintain the tracking within
a single grapheme (which can consist of multiple glyphs), but when we
move to the next grapheme we reset the position so we can get proper
monospaced rendering even for non-monospaced texts like CJK or stylized
texts.
Fix#995Fix#1172
I have looked and I do not believe there is a good reason to do this
rounding up at all. I believe the motivation is to align the baseline
with the pixel boundary, but I don't believe that is necessary, given
that Core Text will properly perform the correct antialiasing for us.
Most texts aren't directly aligned at the baseline anyway. Before, that
ceil() option is a reason why sometimes fonts would feel pushed upwards,
clipping emojis to the top, and creating a lopsided effect for fonts
like Fira Code (h11), since we draw the boxes aligned to the line
height at the bottom of the descender, meaning the ceil() has an effect
of pushing the text up.
The setting was added to "preserve" the font's original line spacing
intents, but after further investigation I cannot find why Apple's
calculation for font line spacing to be so wide. Furthermore it's quite
odd because the default line spacing is wide, but the only thing that
setting does is by re-initializing the font under Core Text (instead of
using NSFont like the default) using CTFont and somehow the issue is
fixed. Inspecting font metrics (using ttx) also didn't seem to give any
hints why the spacing are so wide (e.g. ascent / descent / line gap etc
all look fine). A StackOverflow comment seems to suggest that Apple is
simply adding a 1.2x scale to some fonts
(https://stackoverflow.com/questions/5511830/how-does-line-spacing-work-in-core-text-and-why-is-it-different-from-nslayoutm)
which seems to match the observation. My guess is that Apple looks at
some fonts and think they are too aggressive in their font metrics
design and "helpfully" introduces a 1.2x multiplier to space them out,
where Core Text is lower level than AppKit and therefore does not have
this auto-inflation.
By renaming the option it should make it clearer that this is a somewhat
arbitrary distinction instead of it being an inherent property of the
font.
Problem: MS-Windows: scrollback cropped off on Vim exit.
Solution: Don't call SetConsoleScreenBufferInfoEx when using the alternate
screen buffer. (Christopher Plewright, closes#11882)