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[CS] Set the naming pattern in markInvalid
This normally gets populated by successful type-checking, we still want to populate it if we fail though to avoid attempting to type-check the parent statement again.
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@@ -307,6 +307,12 @@ void SyntacticElementTarget::markInvalid() const {
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PreWalkResult<Pattern *> walkToPatternPre(Pattern *P) override {
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P->setType(ErrorType::get(Ctx));
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// For a named pattern, set it on the variable. This stops us from
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// attempting to double-type-check variables we've already type-checked.
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if (auto *NP = dyn_cast<NamedPattern>(P))
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NP->getDecl()->setNamingPattern(NP);
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return Action::Continue(P);
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}
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@@ -4,7 +4,7 @@
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func baz(y: [Int], z: Int) -> Int {
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switch z {
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case y[let z]: // expected-error 2{{'let' binding pattern cannot appear in an expression}}
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case y[let z]: // expected-error {{'let' binding pattern cannot appear in an expression}}
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z
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default:
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z
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@@ -406,7 +406,7 @@ func testNonBinding5(_ x: Int, y: [Int]) {
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func testNonBinding6(y: [Int], z: Int) -> Int {
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switch 0 {
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// We treat 'z' here as a binding, which is invalid.
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case let y[z]: // expected-error 2{{pattern variable binding cannot appear in an expression}}
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case let y[z]: // expected-error {{pattern variable binding cannot appear in an expression}}
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z
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case y[z]: // This is fine
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0
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