This instruction is similar to a copy_addr except that it marks a move of an
address that has to be checked. In order to keep the memory lifetime verifier
happy, the semantics before the checker runs are the mark_unresolved_move_addr is
equivalent to copy_addr [init] (not copy_addr [take][init]).
The use of this instruction is that Mandatory Inlining converts builtin "move"
to a mark_unresolved_move_addr when inlining the function "_move" (the only
place said builtin is invoked).
This is then run through a special checker (that is later in this PR) that
either proves that the mark_unresolved_move_addr can actually be a move in which
case it converts it to copy_addr [take][init] or if it can not be a move, emit
an error and convert the instruction to a copy_addr [init]. After this is done
for all instructions, we loop back through again and emit an error on any
mark_unresolved_move_addr that were not processed earlier allowing for us to
know that we have completeness.
NOTE: The move kills checker for addresses is going to run after Mandatory
Inlining, but before predictable memory opts and friends.
This cleans up 90 instances of this warning and reduces the build spew
when building on Linux. This helps identify actual issues when
building which can get lost in the stream of warning messages. It also
helps restore the ability to build the compiler with gcc.
Required for UnsafeRawPointer.withMemoryReboud(to:).
%out_token = rebind_memory %0 : $Builtin.RawPointer to %in_token
%0 must be of $Builtin.RawPointer type
%in_token represents a cached set of bound types from a prior memory state.
%out_token is an opaque $Builtin.Word representing the previously bound
types for this memory region.
This instruction's semantics are identical to ``bind_memory``, except
that the types to which memory will be bound, and the extent of the
memory region is unknown at compile time. Instead, the bound-types are
represented by a token that was produced by a prior memory binding
operation. ``%in_token`` must be the result of bind_memory or
This is a signal to the move value kill analysis that this is a move that should
have diagnostics emitted for it. It is a temporary addition until we add
MoveOnly to the SIL type system.
Leaks checking is not thread safe and e.g. lldb creates multiple SILModules in multiple threads, which would result in false alarms.
Ideally we would make it thread safe, e.g. by putting the instruction counters in the SILModule, but this would be a big effort and it's not worth doing it. Leaks checking in the frontend's and SILOpt's SILModule (not including SILModules created for module interface building) is a good enough test.
rdar://84688015
I am purposely doing this in SILGen rather than at the type system level to
avoid having to have to add a bunch of boilerplate to the type system. Instead
of doing that, I am in SILGen checking for the isNoImplicitCopy bit on the
ParamDecl when we emit arguments. At that point, I set on the specific
SILArgument being emitted the bit that it is no implicit copy. In terms of
printing at the SIL level, I just printed it in front of the function argument
type like @owned, e.x.:
func myFunc(_ x: @_noImplicitCopy T) -> T {
...
}
becomes:
bb0(%0 : @noImplicitCopy @owned $T):
Some notes:
* Just to be explicit, I am making it so that no implicit copy parameters by
default are always passed at +1. The reason why I think this makes sense is
that this is the natural way of working with a move only value.
* As always, one can not write no implicit copy the attribute without passing
the flag -enable-experimental-move-only so this is NFC.
rdar://83957088
The key thing is that the move checker will not consider the explicit copy value
to be a copy_value that can be rewritten, ensuring that any uses of the result
of the explicit copy_value (consuming or other wise) are not checked.
Similar to the _move operator I recently introduced, this is a transparent
function so we can perform one level of specialization and thus at least be
generic over all concrete types.
This was a relict from the -sil-serialize-all days. This linkage doesn't make any sense because a private function cannot be referenced from another module (or file, in case of non-wmo compilation).
Ensured diagnostics were emitted for the new lexical flags on
begin_borrow and alloc_stack. Along the way, ensured diagnostics were
emitted on behalf of all callers of
parseSILOptional(bool, SILParser&, StringRef)
of which there are currently around fifteen.
Changed the frontend flag to -enable-experimental-lexical-lifetimes from
-enable-experimental-defined-lifetimes.
Changed the attribute on begin_borrow from [defined] to [lexical].
The new flag will be used to track whether a borrow scope corresponds to
a source-level lexical scope. Here, the flag is just documented, added
to the instruction, represented in textual and serialized SIL, and
cloned.
Support for addresses with arbitrary alignment as opposed to their
element type's natural in-memory alignment.
Required for bytestream encoding/decoding without resorting to memcpy.
SIL instruction flag, documentation, printing, parsing, serialization,
and IRGen.
This is a new instruction that can be used by SILGen to perform a semantic move
in between two entities that are considered separate variables at the AST
level. I am going to use it to implement an experimental borrow checker.
This PR contains the following:
1. I define move_value, setup parsing, printing, serializing, deserializing,
cloning, and filled in all of the visitors as appropriate.
2. I added createMoveValue and emitMoveValueOperation SILBuilder
APIs. createMoveValue always creates a move and asserts is passed a trivial
type. emitMoveValueOperation in contrast, will short circuit if passed a
trivial value and just return the trivial value.
3. I added IRGen tests to show that we can push this through the entire system.
This is all just scaffolding for the instruction to live in SIL land and as of
this PR doesn't actually do anything.
This new SIL di-expression represents the dereference on the SSA value.
Similar to DW_OP_deref in DWARF. It is also going to replace the
existing `debug_value_addr`. Namely, replacing the following
instruction:
```
debug_value_addr %a : $*T, name "my_var"
```
with this one:
```
debug_value %a : $*T, name "my_var", expr op_deref
```
Errors were undiagnosed. Undiagnosed errors means that parsing fails
without any line number information. This makes it impossible to
hand-reduce OSSA test cases.
The new flag will be used to track whether a borrow scope corresponds to
a source-level lexical scope. Here, the flag is just added to the
instruction and represented in textual and serialized SIL.
SROA and Mem2Reg now can leverage DIExpression -- op_fragment, more
specifically -- to generate correct debug info for optimized SIL. Some
important highlights:
- The new swift::salvageDebugInfo, similar to llvm::salvageDebugInfo,
tries to restore / transfer debug info from a deleted instruction.
Currently I only implemented this for store instruction whose
destination is an alloc_stack value.
- Since we now have source-variable-specific SIL location inside a
`debug_value` instruction (and its friends), this patch teaches
SILCloner and SILInliner to remap the debug scope there in addition
to debug scope of the instruction.
- DCE now does not remove `debug_value` instruction whose associating
with a function argument SSA value that is not used elsewhere. Since
that SSA value will not disappear so we should keep the debug info.
Debug variables that are marked 'implicit' on its `debug_value`
instruction mean that they were generated by compiler. Optimizers are
free to remove them (if it becomes a dead code, for instance) even in
-Onone. Since they are barely used by users and keeping them might lead
to incorrect IRGen results.
Start treating the null {Can}GenericSignature as a regular signature
with no requirements and no parameters. This not only makes for a much
safer abstraction, but allows us to simplify a lot of the clients of
GenericSignature that would previously have to check for null before
using the abstraction.
Currently the debug info infrastructure inside SIL can only associate a
source variable with a single (simple) SSA value. Which is insufficient
to preserve (correct) debug info across SIL-level optimizations -- for
example, SROA that decompose or even eliminate aggregate-type obejcts.
By adding DIExpression into SIL, we are able to reconstruct the
connection between a source variable and its SSA value counterpart, even
across optimizations. This patch adds such support into in-memory
representation for SIL instructions and the SILParser/Printer. The
following patch will add changes for the IRGen part.
The `forwarding` directive should be optional for SIL instructions.
However, the current SIL parser put it as a requirement when there is a
comma follows after the main instruction components, which conflicts
with debug info directives like `loc` or `scope`. This patch teaches the
parser to treat `forwarding` as an optional directive.
Resolves SR-14814.
The parsing of Swift 1.0 beta-1 array syntax (e.g., `Int [something]`)
was preventing closures with both a custom attribute (e.g.,
`@MainActor) and a capture list from parsing correctly. Don't parse
that syntax within custom attributes.
Fixes rdar://77303587.
SILGen this builtin to a mandatory hop_to_executor with an actor type
operand.
e.g.
Task.detached {
Builtin.hopToActor(MainActor.shared)
await suspend()
}
Required to fix a bug in _runAsyncMain.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
* [Distributed] Fix availability and remove actor class tests
* [actorIndependent] do not apply actorIndependent implicitly to values where it would be illegal to apply
* [Distributed] disable tests until issue fixed
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
* Revert "[Distributed] disable tests until issue fixed"
This reverts commit 0a04278920.
* Revert "[Distributed] Initial `distributed` actors and functions and new module (#37109)"
This reverts commit 814ede0cf3.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
Instead, put the archetype->instrution map into SIlModule.
SILOpenedArchetypesTracker tried to maintain and reconstruct the mapping locally, e.g. during a use of SILBuilder.
Having a "global" map in SILModule makes the whole logic _much_ simpler.
I'm wondering why we didn't do this in the first place.
This requires that opened archetypes must be unique in a module - which makes sense. This was the case anyway, except for keypath accessors (which I fixed in the previous commit) and in some sil test files.
Through various means, it is possible for a synchronous actor-isolated
function to escape to another concurrency domain and be called from
outside the actor. The problem existed previously, but has become far
easier to trigger now that `@escaping` closures and local functions
can be actor-isolated.
Introduce runtime detection of such data races, where a synchronous
actor-isolated function ends up being called from the wrong executor.
Do this by emitting an executor check in actor-isolated synchronous
functions, where we query the executor in thread-local storage and
ensure that it is what we expect. If it isn't, the runtime complains.
The runtime's complaints can be controlled with the environment
variable `SWIFT_UNEXPECTED_EXECUTOR_LOG_LEVEL`:
0 - disable checking
1 - warn when a data race is detected
2 - error and abort when a data race is detected
At an implementation level, this introduces a new concurrency runtime
entry point `_checkExpectedExecutor` that checks the given executor
(on which the function should always have been called) against the
executor on which is called (which is in thread-local storage). There
is a special carve-out here for `@MainActor` code, where we check
against the OS's notion of "main thread" as well, so that `@MainActor`
code can be called via (e.g.) the Dispatch library's
`DispatchQueue.main.async`.
The new SIL instruction `extract_executor` performs the lowering of an
actor down to its executor, which is implicit in the `hop_to_executor`
instruction. Extend the LowerHopToExecutor pass to perform said
lowering.
If the '[poison]' flag is set, then all references within this debug
value will be overwritten with a sentinel at this point in the
program. This is used in debug builds when shortening non-trivial
value lifetimes to ensure the debugger cannot inspect invalid
memory. `debug_value` instructions with the poison flag are not
generated until OSSA islowered. They are not expected to be serialized
within the module, and the pipeline is not expected to do any
significant code motion after lowering.