We do keep the fragment part of the expression as it is important
to identify fragments separately.
A variable with less fragments should be considered a superset of
variables with more fragments, but that would require to change a
lot of code.
The reason that I am doing this is that otherwise in funclets we may show an
invalidated value being available if we have an llvm.dbg.addr for a reinit value
later in the funclet. This ensures that we have the undef at the beginning of
the funclet so before that llvm.dbg.addr we will properly show no value.
NOTE: debug_value [moved] appearing in the source code implies a _move was
used. So this will not effect current stable swift code.
This is just a first version of this that I am using to commit/bring up tests
for IRGen supporting a full dataflow version of this patch.
Big picture is that there is a bunch of work that is done in the LLVM level in
the coroutine splitter to work around communicating live variables in the
various coroutine func-lets. This logic is all done with debug.declare and we
would need to update that logic in the coroutine splitter to handle
debug.addr. Rather than do this, after some conversation, AdrianP and I realized
that we could get the same effect of a debug.declare by just redeclaring the
current live set of debug_value after each possible coroutine funclet start. To
do this in full generality, we need a full dataflow but just to bring this up we
initially perform a dominance propagation algorithm of the following sort:
1. We walk the CFG along successors. By doing this we guarantee that we visit
blocks after their dominators.
2. When we visit a block, we walk the block from start->end. During this walk:
a. We grab a new block state from the centralized block->blockState map. This
state is a [SILDebugVariable : DebugValueInst].
b. If we see a debug_value, we map blockState[debug_value.getDbgVar()] =
debug_value. This ensures that when we get to the bottom of the block, we
have pairs of SILDebugVariable + last debug_value on it.
c. If we see any coroutine funclet boundaries, we clone the current tracked
set of our block state and then walk up the dom tree dumping in each block
any debug_value with a SILDebugVariable that we have not already
dumped. This is maintained by using a visited set of SILDebugVariable for
each funclet boundary.
The end result is that at the beginning of each funclet we will basically
declare the debug info for an addr.
This is insufficient of course for moves that are in conditional control flow,
e.x.:
```
let x = Klass()
if boolValue {
await asyncCall()
let _ = _move(x)
}
```
but this at least lets me begin to write tests for this in lldb using straight
line code and work out the rest of the issues in CodeGen using those tests.