Although I don't plan to bring over new assertions wholesale
into the current qualification branch, it's entirely possible
that various minor changes in main will use the new assertions;
having this basic support in the release branch will simplify that.
(This is why I'm adding the includes as a separate pass from
rewriting the individual assertions)
Compute, update and handle borrowed-from instruction in various utilities and passes.
Also, used borrowed-from to simplify `gatherBorrowIntroducers` and `gatherEnclosingValues`.
Replace those utilities by `Value.getBorrowIntroducers` and `Value.getEnclosingValues`, which return a lazily computed Sequence of borrowed/enclosing values.
For years, optimizer engineers have been hitting a common bug caused by passes
assuming all SILValues have a parent function only to be surprised by SILUndef.
Generally we see SILUndef not that often so we see this come up later in
testing. This patch eliminates that problem by making SILUndef uniqued at the
function level instead of the module level. This ensures that it makes sense for
SILUndef to have a parent function, eliminating this possibility since we can
define an API to get its parent function.
rdar://123484595
In cea0f00598, `InstructionDeleter` began
deleting `load [take]` instructions. Analogous to how it creates a
`destroy_value` when deleting an instruction which consumes a value, in
the case of deleting a `load [take]` the `InstructionDeleter` inserts a
compensating `destroy_addr`.
Previously, `DeadCodeElimination` did not observe the creation of any
instructions created by the `InstructionDeleter`. In the case of the
newly created `destroy_addr`, DCE didn't mark that the `destroy_addr`
was live and so deleted it. The result was a leak.
Here, this is fixed by passing an `InstModCallbacks`--with an
`onCreateNewInst` implementation--down into `erasePhiArgument` that
eventually invokes the `InstructionDeleter`. When the
`InstructionDeleter` creates a new instruction, DCE marks it live.
This subclass of SILArgument should be eliminated--it's not always a
phi, and whether it is a "phi argument" has nothing whatsoever to do
with the opcode. That is a property of a value's uses, not a property of the
value.
Until then, provide a logical and useful API within the type. This
often avoids the need to explicitly cast to a SILPhiArgument type and
avoids a lot of boilerplate in code that deals with phis.
Note: PhiOperand and PhiValue are improved abstractions on top of this
API. But the SILArgument-level API is still an important bridge
between SILArgument and other phi abstractions.
To create OSSA terminator results, use:
- OwnershipForwardingTermInst::createResult(SILType ValueOwnershipKind)
- SwitchEnumInst::createDefaultResult()
Add support for passing trivial values to nontrivial forwarding
ownership. This effectively converts None to Guaranteed ownership.
This is essential for handling ".none" enums as trivial values while
extracting a nontrivial payload with switch_enum. This converts None
to Guaranteed ownership. Generates a copy if needed to convert back to
Owned ownership.
... with a fix for a non-assert build crash: I used the wrong ilist type for SlabList. This does not explain the crash, though. What I think happened here is that llvm miscompiled and put the llvm_unreachable from the Slab's deleteNode function unconditionally into the SILModule destructor.
Now by using simple_ilist, there is no need for a deleteNode at all.
Refactor SILGen's ApplyOptions into an OptionSet, add a
DoesNotAwait flag to go with DoesNotThrow, and sink it
all down into SILInstruction.h.
Then, replace the isNonThrowing() flag in ApplyInst and
BeginApplyInst with getApplyOptions(), and plumb it
through to TryApplyInst as well.
Set the flag when SILGen emits a sync call to a reasync
function.
When set, this disables the SIL verifier check against
calling async functions from sync functions.
Finally, this allows us to add end-to-end tests for
rdar://problem/71098795.
Specifically before this PR, if a caller did not customize a specific callback
of InstModCallbacks, we would store a static default std::function into
InstModCallbacks. This means that we always would have an indirect jump. That is
unfortunate since this code is often called in loops.
In this PR, I eliminate this problem by:
1. I made all of the actual callback std::function in InstModCallback private
and gave them a "Func" postfix (e.x.: deleteInst -> deleteInstFunc).
2. I created public methods with the old callback names to actually call the
callbacks. This ensured that as long as we are not escaping callbacks from
InstModCallback, this PR would not result in the need for any source changes
since we are changing a call of a std::function field to a call to a method.
3. I changed all of the places that were escaping inst mod's callbacks to take
an InstModCallback. We shouldn't be doing that anyway.
4. I changed the default value of each callback in InstModCallbacks to be a
nullptr and changed the public helper methods to check if a callback is
null. If the callback is not null, it is called, otherwise the getter falls
back to an inline default implementation of the operation.
All together this means that the cost of a plain InstModCallback is reduced and
one pays an indirect function cost price as one customizes it further which is
better scalability.
P.S. as a little extra thing, I added a madeChange field onto the
InstModCallback. Now that we have the helpers calling the callbacks, I can
easily insert instrumentation like this, allowing for users to pass in
InstModCallback and see if anything was RAUWed without needing to specify a
callback.
I reimplemented the original addNewEdgeValueToBranch to just call the new
overload with a default InstModCallbacks, so nothing changed and now we can plug
in callbacks to this utility!
`get_async_continuation[_addr]` begins a suspend operation by accessing the continuation value that can resume
the task, which can then be used in a callback or event handler before executing `await_async_continuation` to
suspend the task.
and eliminate dead code. This is meant to be a replacement for the utility:
recursivelyDeleteTriviallyDeadInstructions. The new utility performs more aggresive
dead-code elimination for ownership SIL.
This patch also migrates most non-force-delete uses of
recursivelyDeleteTriviallyDeadInstructions to the new utility.
and migrates one force-delete use of recursivelyDeleteTriviallyDeadInstructions
(in IRGenPrepare) to use the new utility.
SIL type lowering erases DynamicSelfType, so we generate
incorrect code when casting to DynamicSelfType. Fixing this
requires a fair amount of plumbing, but most of the
changes are mechanical.
Note that the textual SIL syntax for casts has changed
slightly; the target type is now a formal type without a '$',
not a SIL type.
Also, the unconditional_checked_cast_value and
checked_cast_value_br instructions now take the _source_
formal type as well, just like the *_addr forms they are
intended to replace.
Requested by gottesmm during review.
Update the variable naming conventions to lower-camel.
Run clang-format.
I'm sure I missed some local variables somewhere--this was a best
effort.
The XXOptUtils.h convention is already established and parallels
the SIL/XXUtils convention.
New:
- InstOptUtils.h
- CFGOptUtils.h
- BasicBlockOptUtils.h
- ValueLifetime.h
Removed:
- Local.h
- Two conflicting CFG.h files
This reorganization is helpful before I introduce more
utilities for block cloning similar to SinkAddressProjections.
Move the control flow utilies out of Local.h, which was an
unreadable, unprincipled mess. Rename it to InstOptUtils.h, and
confine it to small APIs for working with individual instructions.
These are the optimizer's additions to /SIL/InstUtils.h.
Rename CFG.h to CFGOptUtils.h and remove the one in /Analysis. Now
there is only SIL/CFG.h, resolving the naming conflict within the
swift project (this has always been a problem for source tools). Limit
this header to low-level APIs for working with branches and CFG edges.
Add BasicBlockOptUtils.h for block level transforms (it makes me sad
that I can't use BBOptUtils.h, but SIL already has
BasicBlockUtils.h). These are larger APIs for cloning or removing
whole blocks.