The intrinsics table is now split sorted, with the generic arguments being
lexicographically sorted prior to the target specific intrinsics. Adjust the
search accordingly, as otherwise the builtins are not found as the basis for the
search no longer holds.
Now that SILFunctions no longer reference a GenericParamList, we
don't need to de-serialize cross-module references to archetypes
anymore.
This was the last remaining usage of AllArchetypes, so we can
finally rip it out.
A GenericEnvironment stores the mapping between GenericTypeParamTypes
and context archetypes (or eventually, concrete types, once we allow
extensions to constrain a generic parameter to a concrete type).
The goals here are two-fold:
- Eliminate the GenericTypeParamDecl::getArchetype() method, and
always use mapTypeIntoContext() instead
- Replace SILFunction::ContextGenericParams with a GenericEnvironment
This patch adds the new data type as well as serializer and AST
verifier support. but nothing else uses it yet.
Note that GenericSignature::get() now asserts if there are no
generic parameters, instead of returning null. This requires a
few tweaks here and there.
The intrinsics table is now split sorted, with the generic arguments being
lexicographically sorted prior to the target specific intrinsics. Adjust the
search accordingly, as otherwise the builtins are not found as the basis for the
search no longer holds.
Strict aliasing only applies to memory operations that use strict
addresses. The optimizer needs to be aware of this flag. Uses of raw
addresses should not have their address substituted with a strict
address.
Also add Builtin.LoadRaw which will be used by raw pointer loads.
Previously getInterfaceType() would punt to getType() if no
interface type was set. This patch changes getInterfaceType()
to assert if no interface type is set, and updates various
places to set the interface type explicitly.
This brings us a step closer to removing PolymorphicFunctionType.
The verifier now asserts that Throws, ThrowsLoc and isBodyThrowing()
match up.
Also, add /*Label=*/ comments where necessary to make the long argument
lists easier to read, and cleaned up some inconsistent naming conventions.
I caught a case where ClangImporter where we were passing in a loc as
StaticLoc instead of FuncLoc, but probably this didn't affect anything.
Swift relies on this for now. So create our own. This makes more sense
than trying to add back in the API (which is dead besides the c api) or
use the c api itself. We should probably consider not using a global
context like this.
It is a hint to the optimizer that the code, where this builtin is called, is on the fast path.
Specifically, the inliner takes it into account and increases the assumed benefit for code where the builtin is located.
Compared to the fastPath/slowPath builtins, this builtin can be placed into plain linear code and doesn't need to be used in conditions.
Compared to the @inline(__always) attribute, this builtin has also an effect on the caller function. Let's assume
foo() calls bar() contains onFastPath
and both foo and bar are small functions. Then if bar gets inlined into foo, the builtin also increases the chances that foo gets inlined.
This would not be the case if @inline(__always) is used just for bar.
Parameters (to methods, initializers, accessors, subscripts, etc) have always been represented
as Pattern's (of a particular sort), stemming from an early design direction that was abandoned.
Being built on top of patterns leads to patterns being overly complicated (e.g. tuple patterns
have to have varargs and default parameters) and make working on parameter lists complicated
and error prone. This might have been ok in 2015, but there is no way we can live like this in
2016.
Instead of using Patterns, carve out a new ParameterList and Parameter type to represent all the
parameter specific stuff. This simplifies many things and allows a lot of simplifications.
Unfortunately, I wasn't able to do this very incrementally, so this is a huge patch. The good
news is that it erases a ton of code, and the technical debt that went with it. Ignoring test
suite changes, we have:
77 files changed, 2359 insertions(+), 3221 deletions(-)
This patch also makes a bunch of wierd things dead, but I'll sweep those out in follow-on
patches.
Fixes <rdar://problem/22846558> No code completions in Foo( when Foo has error type
Fixes <rdar://problem/24026538> Slight regression in generated header, which I filed to go with 3a23d75.
Fixes an overloading bug involving default arguments and curried functions (see the diff to
Constraints/diagnostics.swift, which we now correctly accept).
Fixes cases where problems with parameters would get emitted multiple times, e.g. in the
test/Parse/subscripting.swift testcase.
The source range for ParamDecl now includes its type, which permutes some of the IDE / SourceModel tests
(for the better, I think).
Eliminates the bogus "type annotation missing in pattern" error message when a type isn't
specified for a parameter (see test/decl/func/functions.swift).
This now consistently parenthesizes argument lists in function types, which leads to many diffs in the
SILGen tests among others.
This does break the "sibling indentation" test in SourceKit/CodeFormat/indent-sibling.swift, and
I haven't been able to figure it out. Given that this is experimental functionality anyway,
I'm just XFAILing the test for now. i'll look at it separately from this mongo diff.
is used by precisely one thing (producing a warning in a scenario that is obsolete
because we deprecated the entire thing), so the complexity isn't worth it anymore.
There was previously no way to detect a type that is nominally
Optional at runtime. The standard library, namely OutputStream, needs
to handle Optionals specially in order to cirumvent conversion to the
Optional's wrapped type. This should be done with conditional
conformance, but until that feature is available, Builtin.isOptional
will serve as a useful crutch.
_unsafeCastReference allows casting of any references types, regardless
of whether they are references to objects or class existentials. The
implementation is responsible for converting between representations.
_unsafeCastReference provides a dynamic check to ensure that the source
and dest are both actually references. If not, the implementation will
trap at runtime. Generally, the optimizer can prove that the source
and dest are references, and promote this cast to an
unchecked_ref_cast bitcast. There is no dynamic check that the
references types are compatible.
This differs from unsafeDownCast in two ways:
(1) The source and dest types are not statically typed
AnyObjects. Therefore, unsafeCastReference can be used when the
surrounding code dynamically handles both reference and nonreference
types.
(2) The source and dest also need not dynamically conform to AnyObject.
Either side of the cast may be a class existential. The primary
requirement is that the source and dest refer to the same reference
counted object.
Swift SVN r32588
This matches how dispatch_once works in C, dramatically cutting the cost of a global accessor by avoiding the runtime call in the hot path and giving the global a unique branch for the CPU to predict away. For now, only do this for Darwin; non-ObjC platforms don't necessarily expose their "done" value as ABI like ours do.
While we're here, change "once" to take a thin function pointer. We don't ever emit global initializers with context dependencies, and this simplifies the runtime glue between swift_once and dispatch_once/std::call_once a bit.
Swift SVN r28166
Preparation to fix <rdar://problem/18151694> Add Builtin.checkUnique
to avoid lost Array copies.
This adds the following new builtins:
isUnique : <T> (inout T[?]) -> Int1
isUniqueOrPinned : <T> (inout T[?]) -> Int1
These builtins take an inout object reference and return a
boolean. Passing the reference inout forces the optimizer to preserve
a retain distinct from what’s required to maintain lifetime for any of
the reference's source-level copies, because the called function is
allowed to replace the reference, thereby releasing the referent.
Before this change, the API entry points for uniqueness checking
already took an inout reference. However, after full inlining, it was
possible for two source-level variables that reference the same object
to appear to be the same variable from the optimizer's perspective
because an address to the variable was longer taken at the point of
checking uniqueness. Consequently the optimizer could remove
"redundant" copies which were actually needed to implement
copy-on-write semantics. With a builtin, the variable whose reference
is being checked for uniqueness appears mutable at the level of an
individual SIL instruction.
The kind of reference count checking that Builtin.isUnique performs
depends on the argument type:
- Native object types are directly checked by reading the
strong reference count:
(Builtin.NativeObject, known native class reference)
- Objective-C object types require an additional check that the
dynamic object type uses native swift reference counting:
(Builtin.UnknownObject, unknown class reference, class existential)
- Bridged object types allow the dymanic object type check to be
bypassed based on the pointer encoding:
(Builtin.BridgeObject)
Any of the above types may also be wrapped in an optional. If the
static argument type is optional, then a null check is also performed.
Thus, isUnique only returns true for non-null, native swift object
references with a strong reference count of one.
isUniqueOrPinned has the same semantics as isUnique except that it
also returns true if the object is marked pinned regardless of the
reference count. This allows for simultaneous non-structural
modification of multiple subobjects.
In some cases, the standard library can dynamically determine that it
has a native reference even though the static type is a bridge or
unknown object. Unsafe variants of the builtin are available to allow
the additional pointer bit mask and dynamic class lookup to be
bypassed in these cases:
isUnique_native : <T> (inout T[?]) -> Int1
isUniqueOrPinned_native : <T> (inout T[?]) -> Int1
These builtins perform an implicit cast to NativeObject before
checking uniqueness. There’s no way at SIL level to cast the address
of a reference, so we need to encapsulate this operation as part of
the builtin.
Swift SVN r27887
Calls to willThrow are marked as read-none so that the optimizer can remove
them. The willThrow builtin is still generated for all throw/rethrow sites,
but I plan to look at this next.
rdar://20356658
Swift SVN r27877
use a thin function type.
We still need thin-function-to-RawPointer conversions
for generic code, but that's fixable with some sort of
partial_apply_thin_recoverable instruction.
Swift SVN r24364