* Enable linker dead stripping on Darwin
See r://48283130. This shaves 6MB+ off of swift and SourceKitService,
26.8MB off of swift-llvm-opt, 29.4MB off sil-passpipeline-dumper, etc.
* Disable dead stripping in Debug builds
It can hide linker errors caused by dependency cycles.
Unfortunately, `swift-reflection-test` links against the *TARGET*
library `swiftRemoteMirror`. The linked library is built as a target
library, which means that we use the custom library target construction
which suffixes the target with a variant spelling. Because the number
of variants is really high, we pass along the explicit EXPORTS macro
manually. However, we also build the library as a static library for
the *HOST*. This means that we need the sources to be aware of whether
they are built statically or dyanmically. This is accomplished by means
of the `_WINDLL` macro. The target library is shared and is built using
the custom wrapper for the library construction, which will create all
the variants and then use `_compute_variant_c_flags` which does not get
told what type of library is being built, so it assumes static and does
not append `_WINDLL`. This results in the shared library not exposing
any interfaces on Windows. When this happens, link will helpfully elide
the import library. The result of that is that the
swift-reflection-test binary will fail to link due to no import library
for the RemoteMirror. Explicitly add the -D_WINDLL if appropriate
manually after we have computed the C flags. *siiiiiiigh*
This changes the Swift resource directory from looking like
lib/
swift/
macosx/
libswiftCore.dylib
libswiftDarwin.dylib
x86_64/
Swift.swiftmodule
Swift.swiftdoc
Darwin.swiftmodule
Darwin.swiftdoc
to
lib/
swift/
macosx/
libswiftCore.dylib
libswiftDarwin.dylib
Swift.swiftmodule/
x86_64.swiftmodule
x86_64.swiftdoc
Darwin.swiftmodule/
x86_64.swiftmodule
x86_64.swiftdoc
matching the layout we use for multi-architecture swiftmodules
everywhere else (particularly frameworks).
There's no change in this commit to how Linux swiftmodules are
packaged. There's been past interest in going the /opposite/ direction
for Linux, since there's not standard support for fat
(multi-architecture) .so libraries. Moving the .so search path /down/
to an architecture-specific directory on Linux would allow the same
resource directory to be used for both host-compiling and
cross-compiling.
rdar://problem/43545560
When building RelWithDebInfo, we would accidentally link against the debug
MSVCRT library rather than the release mode one resulting in memory corruptions.
This adds an explicit version of the SwiftRemoteMirror library for use
in the tools that comprise the toolchain. This is a separate build from
the target specific builds of the library even though we may be building
the runtime for the (same) host.
This fixes using --install-swift on macOS when not building all of the
variant stdlibs (e.g. iphonesimulator, etc.).
When we build swift on macOS, by default we build only the macOS stdlib.
The other stdlib variants are still configured and there are targets to
build them if you e.g. run `ninja swift-stdlib-iphonesimulator-x86_64`
manually. However, we do not separate the _install_ actions. This
meant that you couldn't install without building all the configured
stdlib variants.
They're all the same anyway, and no longer even need to be compiled,
just copied in as text.
And drastically simplify how we "generate" them. Instead of attaching
their build jobs to the appropriate overlays, if present, "just" have
one job to copy them all and attach it to the Darwin overlay. That's
what we do for the overlay shim headers, and it's good enough.
(Eventually we want to get out of the business of shipping them
altogether.)
This does have the same flaw as the shim headers: if you /just/ change
API notes, the corresponding overlay does not get rebuilt. You have to
touch that too. But in practice that'll happen most of the time
anyway.
Part of rdar://problem/43545560
Colocate the target specific library specification. Inline the single
site use of the place holder ICU_UC and ICU_I18N libraries rather than
trying to create special library processing code for that.
Windows does not support fat binaries, so the target specific components should
be placed into the architecture subdirectory. Due to the cross-compilation
model that swift has, this needs to be added explicitly for now.
This improves the integration with LLVM and the unified build. The
LLVM_INSTALL_TOOLCHAIN_ONLY flag ensures that the the development libraries are
not installed. Because this option is not defined by default, the beahavioural
changes here are not triggered by default.
Due to the horrible attrocities against software of the attempt to perform
cross-compilation in the swift build system, we need to emulate the linking
behaviour for Windows with the link against the import library. The emulation
requires the custom creation of import library targets. In order to actually
get the linking semantics correct, the dependendency targets must be created
prior to use (unlike standard CMake). The reordering ensures that we get
correct linkage when building for Windows.
Perform a simple optimization to avoid a number of string comparisions for the
host system.
Normally, the C++ shared library would have link against the C++ ABI
shared library, but the Android NDK does not distribute the later, so
one need to link manually against the static C++ ABI from the NDK.
This will ensure that additional target executables can not be added to the rest
of the swift project without anyone noticing since the non-stdlib parts of
Swift's cmake will not have visibility of the declaration unless they change the
cmake lookup paths.
The swift image registrar uses the extension `.obj` as is traditional on
Windows. Ensure that we get the extension correct when cross-compiling with the
Swift specific cross-compilation system.
The Android targetted libraries already link (manually) with the Android
NDK C++ libraries. When using Clang and lld, an extra link to libc++ is
requested, which will fail because Android names it libc++_shared.so
instead. To avoid looking for the wrong name, and since the library is
referenced manually either way, request no linking with the standard C++
libraries (but add the math library in, which is implicitly linked when
C++ is linked, and it is needed for Glibc at least).
Ensure that the use the target specific names for the fat libraries for
non-MachO targets which do not support fat libraries. This fixes the
windows build.
gold is more strict than lld about the order of the arguments, that's
why CMake offers two different properties for the linker: LINK_FLAGS and
LINK_LIBRARIES. The former _add_variant_link_flags was adding the
libraries to LINK_FLAGS, when the correct thing is to add them to
LINK_LIBRARIES.
The change adds a new output variable for _add_variant_link_flags which
will containt the linked libraries, and CMake will be able to generate
the correct command line invocation for when gold is used.
This should fix the Android CI build.
Windows does not link against the library but the import library. When
building the target specific bits, we unfortunately do not use the cmake
build infrastructure properly. This results in us trying to link
against libraries which do not exist. Redirect the link to the right
files. This allows us to build swift-reflection-test.