Smaller values of FormalLinkage are actually wider scopes,
so std::min'ing with PublicUnique actually just gives you
a result that's always PublicUnique. And we need to start
with PublicNonUnique because even things derived solely
from uniquely-emitted types are not themselves generally
unique.
I don't want to immediately open the can of worms that fixing
this for everyone would entail, so I'm just adding the new
version in parallel and moving new clients to it gradually.
Added an AST helper in Types.h:
- isPotentiallyAnyObject()
This formalizes logic for when cast operations forward
ownership. Various OSSA optimization rely on this for
correctness. This fixes latent bugs throughout the optimizer.
I was compelled to fix this now because we want to make OSSA
optimizations across dynamic casts more aggressive. For example, we
want to optimize retain/release across enum formation.
NOTE: debug_value [moved] appearing in the source code implies a _move was
used. So this will not effect current stable swift code.
This is just a first version of this that I am using to commit/bring up tests
for IRGen supporting a full dataflow version of this patch.
Big picture is that there is a bunch of work that is done in the LLVM level in
the coroutine splitter to work around communicating live variables in the
various coroutine func-lets. This logic is all done with debug.declare and we
would need to update that logic in the coroutine splitter to handle
debug.addr. Rather than do this, after some conversation, AdrianP and I realized
that we could get the same effect of a debug.declare by just redeclaring the
current live set of debug_value after each possible coroutine funclet start. To
do this in full generality, we need a full dataflow but just to bring this up we
initially perform a dominance propagation algorithm of the following sort:
1. We walk the CFG along successors. By doing this we guarantee that we visit
blocks after their dominators.
2. When we visit a block, we walk the block from start->end. During this walk:
a. We grab a new block state from the centralized block->blockState map. This
state is a [SILDebugVariable : DebugValueInst].
b. If we see a debug_value, we map blockState[debug_value.getDbgVar()] =
debug_value. This ensures that when we get to the bottom of the block, we
have pairs of SILDebugVariable + last debug_value on it.
c. If we see any coroutine funclet boundaries, we clone the current tracked
set of our block state and then walk up the dom tree dumping in each block
any debug_value with a SILDebugVariable that we have not already
dumped. This is maintained by using a visited set of SILDebugVariable for
each funclet boundary.
The end result is that at the beginning of each funclet we will basically
declare the debug info for an addr.
This is insufficient of course for moves that are in conditional control flow,
e.x.:
```
let x = Klass()
if boolValue {
await asyncCall()
let _ = _move(x)
}
```
but this at least lets me begin to write tests for this in lldb using straight
line code and work out the rest of the issues in CodeGen using those tests.
Allow round-tripping access to global variables. Previously,
AccessedStorage asserted that global variables were always associated
with a VarDecl. This was to ensure that AccessEnforcmentWMO always
recognized the global. Failing to recognize access to a global will
cause a miscompile.
SILGlobalVariable now has all the information needed by
SIL. Particularly, the 'isLet' flag. Simply replace VarDecl with
SILGlobalVariable in AccessEnforcmentWMO to eliminate the need for the
assert.
Handle recursive non-escaping local functions.
Previously, it was thought that recursion would force a closure to be
escaping. This is not necessarilly true.
Update AccessEnforcementSelection to conservatively handle closure cycles.
Fixes rdar://88726092 (Compiler hangs when building)
The new "relative" version of AccessStorageWithBase carries additional
information about the walk from the specified address back to the base.
For now, that includes the original address and the most transformative
sort of cast that was encountered.
Added a function that visits the leaves of the type/projection tree of
the specified address and calls its visitor with the path node to and
type of each.
We had two copies of this code that had drifted apart. Bring them back
together so there is just one place where we compute the type of a
reabstraction thunk.
* [Distributed] dist actor always has default executor (currently)
* [Distributed] extra test for missing makeEncoder
* [DistributedDecl] Add DistributedActorSystem to known SDK types
* [DistributedActor] ok progress on getting the system via witness
* [Distributed] allow hop-to `let any: any X` where X is DistActor
* [Distributed] AST: Add an accessor to determine whether type is distributed actor
- Classes have specialized method on their declarations
- Archetypes and existentials check their conformances for
presence of `DistributedActor` protocol.
* [Distributed] AST: Account for distributed members declared in class extensions
`getConcreteReplacementForProtocolActorSystemType` should use `getSelfClassDecl`
otherwise it wouldn't be able to find actor if the member is declared in an extension.
* [Distributed] fix ad-hoc requirement checks for 'mutating'
[PreChecker] LookupDC might be null, so account for that
* [Distributed] Completed AST synthesis for dist thunk
* [Distributed][ASTDumper] print pretty distributed in right color in AST dumps
* wip on making the local/remote calls
* using the _local to mark the localCall as known local
* [Distributed] fix passing Never when not throwing
* fix lifetime of mangled string
* [Distributed] Implement recordGenericSubstitution
* [Distributed] Dont add .
* [Distributed] dont emit thunk when func broken
* [Distributed] fix tests; cleanups
* [Distributed] cleanup, move is... funcs to DistributedDecl
* [Distributed] Remove SILGen for distributed thunks, it is in Sema now!
* [Distributed] no need to check stored props in protocols
* remote not used flag
* fix mangling test
* [Distributed] Synthesis: Don't re-use AST nodes for `decodeArgument` references
* [Distributed] Synthesis: Make sure that each thunk parameter has an internal name
* [Distributed/Synthesis] NFC: Add a comment regarding empty internal parameter names
* [Distributed] NFC: Adjust distributed thunk manglings in the accessor section test-cases
* cleanup
* [Distributed] NFC: Adjust distributed thunk manglings in the accessor thunk test-cases
* review follow ups
* xfail some linux tests for now so we can land the AST thunk
* Update distributed_actor_remote_functions.swift
Co-authored-by: Pavel Yaskevich <xedin@apache.org>
Merge the AddressLowering pass from its old development branch and update
it so we can begin incrementally enabling it under a flag.
This has been reimplemented for simplicity. There's no point in
looking at the old code.
The main point of this change is to make sure that a shared function always has a body: both, in the optimizer pipeline and in the swiftmodule file.
This is important because the compiler always needs to emit code for a shared function. Shared functions cannot be referenced from outside the module.
In several corner cases we missed to maintain this invariant which resulted in unresolved-symbol linker errors.
As side-effect of this change we can drop the shared_external SIL linkage and the IsSerializable flag, which simplifies the serialization and linkage concept.
When optimizing an enum `store` to an `alloc_stack`, require that all uses are in the same block.
Otherwise it could be a `switch_enum` of an optional where the none-case does not have a destroy of the enum value.
After transforming such an `alloc_stack`, the value would leak in the none-case block.
Fixes a OSSA verification error.
This ensures that opened archetypes always inherit any outer generic parameters from the context in which they reside. This matters because class bounds may bind generic parameters from these outer contexts, and without the outer context you can wind up with ill-formed generic environments like
<τ_0_0, where τ_0_0 : C<T>, τ_0_0 : P>
Where T is otherwise unbound because there is no entry for it among the generic parameters of the environment's associated generic signature.