KeyPath's getter/setter/hash/equals functions have their own calling
convention, which receives generic arguments and embedded indices from a
given KeyPath argument buffer.
The convention was previously implemented by:
1. Accepting an argument buffer as an UnsafeRawPointer and casting it to
indices tuple pointer in SIL.
2. Bind generic arguments info from the given argument buffer while emitting
prologue in IRGen by creating a new forwarding thunk.
This 2-phase lowering approach was not ideal, as it blocked KeyPath
projection optimization [^1], and also required having a target arch
specific signature lowering logic in SIL-level [^2].
This patch centralizes the KeyPath accessor calling convention logic to
IRGen, by introducing `@convention(keypath_accessor_XXX)` convention in
SIL and lowering it in IRGen. This change unblocks the KeyPath projection
optimization while capturing subscript indices, and also makes it easier
to support WebAssembly target.
[^1]: https://github.com/apple/swift/pull/28799
[^2]: https://forums.swift.org/t/wasm-support/16087/21
This removes some of the typed pointer cutouts in IRGen.
LLVM has removed the typed pointers, so `LLVMContext.setOpaquePointers`
doesn't make sense. Clang doesn't have opaque pointers either.
Also removing defunct assertions in IRGen were checking pointer-type
information. With llvm moving to opaque pointer types, these functions
are no longer returning useful information and are deprecated.
Specifically
- `isOpaqueOrPointeeTypeMatches` always returns true
- `supportsTypedPointers()` always returns false
- `getNonOpaquePointerElementType()->isFunctionTy()` will never get hit
This is phase-1 of switching from llvm::Optional to std::optional in the
next rebranch. llvm::Optional was removed from upstream LLVM, so we need
to migrate off rather soon. On Darwin, std::optional, and llvm::Optional
have the same layout, so we don't need to be as concerned about ABI
beyond the name mangling. `llvm::Optional` is only returned from one
function in
```
getStandardTypeSubst(StringRef TypeName,
bool allowConcurrencyManglings);
```
It's the return value, so it should not impact the mangling of the
function, and the layout is the same as `std::optional`, so it should be
mostly okay. This function doesn't appear to have users, and the ABI was
already broken 2 years ago for concurrency and no one seemed to notice
so this should be "okay".
I'm doing the migration incrementally so that folks working on main can
cherry-pick back to the release/5.9 branch. Once 5.9 is done and locked
away, then we can go through and finish the replacement. Since `None`
and `Optional` show up in contexts where they are not `llvm::None` and
`llvm::Optional`, I'm preparing the work now by going through and
removing the namespace unwrapping and making the `llvm` namespace
explicit. This should make it fairly mechanical to go through and
replace llvm::Optional with std::optional, and llvm::None with
std::nullopt. It's also a change that can be brought onto the
release/5.9 with minimal impact. This should be an NFC change.
In preparation for moving to llvm's opaque pointer representation
replace getPointerElementType and CreateCall/CreateLoad/Store uses that
dependent on the address operand's pointer element type.
This means an `Address` carries the element type and we use
`FunctionPointer` in more places or read the function type off the
`llvm::Function`.
The special convention currently means three things:
1. There is no async FP symbol for the function. Calls should go directly
to the function symbol, and an async context of fixed static size should be
allocated. This is mandatory for calling runtime-provided async functions.
2. The callee context should be allocated but not initialized. The main
context pointer passed should be the caller's context, and the continuation
function pointer and callee context should be passed as separate arguments.
The function will resume the continuation function pointer with the caller's
context. This is a micro-optimization appropriate for functions that are
expected to frequently return immediately; other functions shouldn't bother.
3. Generic arguments should be suppressed. This is a microoptimization for
certain specific runtime functions where we happen to know that the runtime
already stores the appropriate information internally. Other functions
probably don't want this.
Obviously, these different treatments should be split into different
predicates so that functions can opt in to different subsets of them.
I've also set the code up so that runtime functions can more easily
request a specific static async context size. Previously, it was a
confusingly embedded assumption that the static context size was always
exactly two pointers more than the header.
* [Distributed] Implement func metadata and executeDistributedTarget
dont expose new entrypoints
able to get all the way to calling _execute
* [Distributed] reimplement distributed get type info impls
* [Distributed] comment out distributed_actor_remoteCall for now
* [Distributed] disable test on linux for now
There are three major changes here:
1. The addition of "SILFunctionTypeRepresentation::CXXMethod".
2. C++ methods are imported with their members *last*. Then the arguments are switched when emitting the IR for an application of the function.
3. Clang decls are now marked as foreign witnesses.
These are all steps towards being able to have C++ protocol conformance.
Change the code generation patterns for `async let` bindings to use an ABI based on the following
functions:
- `swift_asyncLet_begin`, which starts an `async let` child task, but which additionally
now associates the `async let` with a caller-owned buffer to receive the result of the task.
This is intended to allow the task to emplace its result in caller-owned memory, allowing the
child task to be deallocated after completion without invalidating the result buffer.
- `swift_asyncLet_get[_throwing]`, which replaces `swift_asyncLet_wait[_throwing]`. Instead of
returning a copy of the value, this entry point concerns itself with populating the local buffer.
If the buffer hasn't been populated, then it awaits completion of the task and emplaces the
result in the buffer; otherwise, it simply returns. The caller can then read the result out of
its owned memory. These entry points are intended to be used before every read from the
`async let` binding, after which point the local buffer is guaranteed to contain an initialized
value.
- `swift_asyncLet_finish`, which replaces `swift_asyncLet_end`. Unlike `_end`, this variant
is async and will suspend the parent task after cancelling the child to ensure it finishes
before cleaning up. The local buffer will also be deinitialized if necessary. This is intended
to be used on exit from an `async let` scope, to handle cleaning up the local buffer if necessary
as well as cancelling, awaiting, and deallocating the child task.
- `swift_asyncLet_consume[_throwing]`, which combines `get` and `finish`. This will await completion
of the task, leaving the result value in the result buffer (or propagating the error, if it
throws), while destroying and deallocating the child task. This is intended as an optimization
for reading `async let` variables that are read exactly once by their parent task.
To avoid an epoch break with existing swiftinterfaces and ABI clients, the old builtins and entry
points are kept intact for now, but SILGen now only generates code using the new interface.
This new interface fixes several issues with the old async let codegen, including use-after-free
crashes if the `async let` was never awaited, and the inability to read from an `async let` variable
more than once.
rdar://77855176
Changes the task, taskGroup, asyncLet wait funtion call ABIs.
To reduce code size pass the context parameters and resumption function
as arguments to the wait function.
This means that the suspend point does not need to store parent context
and resumption to the suspend point's context.
```
void swift_task_future_wait_throwing(
OpaqueValue * result,
SWIFT_ASYNC_CONTEXT AsyncContext *callerContext,
AsyncTask *task,
ThrowingTaskFutureWaitContinuationFunction *resume,
AsyncContext *callContext);
```
The runtime passes the caller context to the resume entry point saving
the load of the parent context in the resumption function.
This patch adds a `Metadata *` field to `GroupImpl`. The await entry
pointer no longer pass the metadata pointer and there is a path through
the runtime where the task future is no longer available.
The address of the function to be called when generating code to invoke
the function associated with FunctionPointer which is produced via
direct reference is by definition statically known; it is neither necessary
nor desireable to load this address out of the AsyncFunctionPointer
corresponding to the function.
Here, that spurious additional work is skipped. The approach is to add
a second value to the FunctionPointer struct. For FunctionPointers
whose kind is AsyncFunctionPointer, this value is either null or else
the address of the corresponding function.
rdar://71376092
Previously, AsyncFunctionPointer constants were signed as code. That
was incorrect considering that these constants are in fact data. Here,
that is fixed.
rdar://76118522
First, just call an async -> T function instead of forcing the caller
to piece together which case we're in and perform its own copy. This
ensures that the task is actually kept alive properly.
Second, now that we no longer implicitly depend on the waiting tasks
being run synchronously, go ahead and schedule them to run on the
global executor.
This solves some problems which were blocking the work on TLS-ifying
the task/executor state.
An AsyncFunctionPointer, defined in Task.h, is a struct consisting of
two i32s: (1) the relative address of the async function and (2) the
size of the async context to be allocated when calling that function.
Here, such structs are emitted for every async SILFunction that is
emitted.
Introduced during the bring-up of the generics system in July, 2012,
Substitution (and SubstitutionList) has been completely superseded by
SubstitutionMap. R.I.P.