* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
* [Distributed] Fix availability and remove actor class tests
* [actorIndependent] do not apply actorIndependent implicitly to values where it would be illegal to apply
* [Distributed] disable tests until issue fixed
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
* Revert "[Distributed] disable tests until issue fixed"
This reverts commit 0a04278920.
* Revert "[Distributed] Initial `distributed` actors and functions and new module (#37109)"
This reverts commit 814ede0cf3.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
Commit the platform definition and build script work necessary to
cross-compile for arm64_32.
arm64_32 is a variant of AARCH64 that supports an ILP32 architecture.
This should correspond to the definition of memcmp in
usr/include/string.h and keep it from being a source of confusion for
the compiler.
rdar://69876253
Poison sentinel value recognized by LLDB as a former reference to a
potentially deinitialized object. It uses no spare bits and cannot point to
readable memory.
This is not ABI per-se but does stay in-sync with LLDB. If it becomes
out-of-sync, then users won't see a friendly diagnostic when
inspecting references past their lifetime.
Per the code comment, stdint.h is provided by clang and therefore
conflicts with Glibc; additionally, clang defines some particular
type macros for making the appropriate `typedef`s.
OpenBSD uses clang-10, so we can also use these types on this platform.
This also addresses a test case that has gone awry.
This patch has two desirable effects for the price of one.
1. An uncaught error thrown from main will now explode
2. Move us off of using runAsyncAndBlock
The issue with runAsyncAndBlock is that it blocks the main thread
outright. UI and the main actor need to run on the main thread or bad
things happen, so blocking the main thread results in a bad day for
them.
Instead, we're using CFRunLoopRun to run the core-foundation run loop on
the main thread, or, dispatch_main if CFRunLoopRun isn't available.
The issue with just using dispatch_main is that it doesn't actually
guarantee that it will run the tasks on the main thread either, just
that it clears the main queue. We don't want to require everything that
uses concurrency to have to include CoreFoundation either, but dispatch
is already required, which supplies dispatch_main, which just empties
out the main queue.
In the new clang, this declaration ends up influencing the redeclaration chain, altering the nullability of the `free(_:)` function imported into Swift.
Fixes rdar://71269128. Note that tests may fail unless a clean build is performed.
Because the shims are generally meant for the standard library build,
which requires clang, we can default to using the compiler vended
information for the types.
When building for Windows x86, we have a few conspiring issues to
contend with. `__builtin_sqrtf` is treated by clang as a `__builtin_`
prefixed libm call. On windows, there is no libm, with the role being
taken up by ucrt. However, on 32-bit x86 targets, ucrt does not provide
an implementation of `sqrtf` instead defining it inline as a wrapper
which widens the argument to a double precision and invokes `sqrt`, the
result of which is narrowed to the result. This function is locally
defined and expected to be inlined and no out-of-line definition is
provided by ucrt that can be referenced.
Adjusting the shims to use the intrinsics would be the next option
(thanks @stephentyrone!) which would work. However, when building the
standard library, we need to combine the system headers which results in
the use of the MSVCRT headers for `xmmintrin.h` rather than clang. As a
result, we cannot directly use the intrinsics.
Opt to instead open-code the intrinsic path by using the compiler
builtin for sqrt. This both yields the optimal implementation and
avoids providing an additional entry point in the runtime. It also has
code size benefits.
A special thanks to @stephentyrone for all the discussion and help with
this!
In derivatives of loops, no longer allocate boxes for indirect case payloads. Instead, use a custom pullback context in the runtime which contains a bump-pointer allocator.
When a function contains a differentiated loop, the closure context is a `Builtin.NativeObject`, which contains a `swift::AutoDiffLinearMapContext` and a tail-allocated top-level linear map struct (which represents the linear map struct that was previously directly partial-applied into the pullback). In branching trace enums, the payloads of previously indirect cases will be allocated by `swift::AutoDiffLinearMapContext::allocate` and stored as a `Builtin.RawPointer`.
While the existing _forEachField in ReflectionMirror.swift
already gives the offsets and types for each field, this isn't
enough information to construct a keypath for that field in
order to modify it.
For reference, this should be sufficent to implement the features
described here: (https://forums.swift.org/t/storedpropertyiterable/19218/62)
purely at runtime without any derived conformances for many types.
Note: Since there isn't enough reflection information for
`.mutatingGetSet` fields, this means that we're not able to support
reflecting certain types of fields (functions, nonfinal class fields,
etc). Whether this is an error or not is controlled by the `.ignoreUnknown`
option.
Previously, overflow and underflow both caused this to return `nil`, which causes several problems:
* It does not distinguish between a large but valid input and a malformed input. `Float("3.402824e+38")` is perfectly well-formed but returns nil
* It differs from how the compiler handles literals. As a result, `Float(3.402824e+38)` is very different from `Float("3.402824e+38")`
* It's inconsistent with Foundation Scanner()
* It's inconsistent with other programming languages
This is exactly the same as #25313
Fixes rdar://problem/36990878
There are things about this that I'm far from sold on. In
particular, I'm concerned that in order to implement escalation
correctly, we're going to have to add a status record for the
fact that the task is being executed, which means we're going
to have to potentially wait to acquire the status lock; overall,
that means making an extra runtime function call and doing some
atomics whenever we resume or suspend a task, which is an
uncomfortable amount of overhead.
The testing here is pretty grossly inadequate, but I wanted to
lay down the groundwork here.
This is not an ideal solution, as we are likely installing more that we
should with those instructions -- but it would unblock quickly the
Source Compatibility suite.
Addresses rdar://70040046
The bare "PATTERN" argument by default does nothing, you need either
"EXCLUDE" or "FILES_MATCHING" to make it do something. This likely
wasn't previously a problem because clang is only installing headers,
but it should be fixed for robustness.
- deduplicate the logic to compute the resource folder
- install headers and module files in shared and static resource folders
- forward -static flag when calling swiftc with -print-target-info
The experimental concurrency model will require a supporting runtime
and possibly end-user-visible library constructs. Introduce a stub of
such a library, enabled by a new `build-script` option
`--enable-experimental-concurrency`, so we have a place to put this
work.
Most SwiftShims were put in the swift namespace in C++ mode which broke certain things when importing them in a swift file in C++ mode. This was OK when they were only imported as part of the swift runtime but, now they are used in C++ mode both in the swift runtime and when C++ interop is enabled.
This broke when C++ interop was enabled because the `Swift` module contains references to symbols in the SwiftShims headers which are built without C++ interop enabled (no "swift" namespace). But, when C++ interop is enabled, the SwiftShims headers would put everything in the swift namespace meaning the symbols couldn't be found in the global namespace. Then, the compiler would error when trying to deserialize the Swift module.
Move the ObjC class name stability check logic to the Swift runtime, exposing it as a new SPI called _swift_isObjCTypeNameSerializable.
Update the reporting logic. The ObjC names of generic classes are considered stable now, but private classes and classes defined in function bodies or other anonymous contexts are unstable by design.
On the overlay side, rewrite the check’s implementation in Swift and considerably simplify it.
rdar://57809977
However, when building Glibc with assertions enabled, LLVM asserts in
CodeGenModule::EmitGlobal with "Cannot emit local var decl as global".
This assert is _probably_ wrong in LLVM because the local extern
reference isn't being handled properly and needs to be addressed there.
We could move the declaration to global scope, but that is not ideal
because it makes the pointer declaration visible to Swift.
OpenBSD needs to implement _swift_stdlib_getEnviron regardless, so
let's do so.
In an assert built of the library, store an extra boolean flag (isImmutable) in the object side-buffer table.
This flag can be set and get by the Array implementation to sanity check the immutability status of the buffer object.
This reduces the dependency on `LLVMSupport`. This is the first step
towards helping move towards a local fork of the LLVM ADT to ensure that
static linking of the Swift runtime and core library does not result in
ODR violations.
This replaces `LLVM_LIBRARY_VISIBILITY` with `SWIFT_LIBRARY_VISIBILTIY`
througout the runtime. The purpose of this attribution is unclear -
building with `-fvisibility=hidden` would accomplish this. This is an
entirely mechanical change replacing the macro with the Swift namespaced
variant instead.