* SwiftDtoa v2: Better, Smaller, Faster floating-point formatting
SwiftDtoa is the C/C++ code used in the Swift runtime to produce the textual representations used by the `description` and `debugDescription` properties of the standard Swift floating-point types.
This update includes a number of algorithmic improvements to SwiftDtoa to improve portability, reduce code size, and improve performance but does not change the actual output.
About SwiftDtoa
===============
In early versions of Swift, the `description` properties used the C library `sprintf` functionality with a fixed number of digits.
In 2018, that logic was replaced with the first version of SwiftDtoa which used used a fast, adaptive algorithm to automatically choose the correct number of digits for a particular value.
The resulting decimal output is always:
* Accurate. Parsing the decimal form will yield exactly the same binary floating-point value again. This guarantee holds for any parser that accurately implements IEEE 754. In particular, the Swift standard library can guarantee that for any Double `d` that is not a NaN, `Double(d.description) == d`.
* Short. Among all accurate forms, this form has the fewest significant digits. (Caution: Surprisingly, this is not the same as minimizing the number of characters. In some cases, minimizing the number of characters requires producing additional significant digits.)
* Close. If there are multiple accurate, short forms, this code chooses the decimal form that is closest to the exact binary value. If there are two exactly the same distance, the one with an even final digit will be used.
Algorithms that can produce this "optimal" output have been known since at least 1990, when Steele and White published their Dragon4 algorithm.
However, Dragon4 and other algorithms from that period relied on high-precision integer arithmetic, which made them slow.
More recently, a surge of interest in this problem has produced dramatically better algorithms that can produce the same results using only fast fixed-precision arithmetic.
This format is ideal for JSON and other textual interchange: accuracy ensures that the value will be correctly decoded, shortness minimizes network traffic, and the existence of high-performance algorithms allows this form to be generated more quickly than many `printf`-based implementations.
This format is also ideal for logging, debugging, and other general display. In particular, the shortness guarantee avoids the confusion of unnecessary additional digits, so that the result of `1.0 / 10.0` consistently displays as `0.1` instead of `0.100000000000000000001`.
About SwiftDtoa v2
==================
Compared to the original SwiftDtoa code, this update is:
**Better**:
The core logic is implemented using only C99 features with 64-bit and smaller integer arithmetic.
If available, 128-bit integers are used for better performance.
The core routines do not require any floating-point support from the C/C++ standard library and with only minor modifications should be usable on systems with no hardware or software floating-point support at all.
This version also has experimental support for IEEE 754 binary128 format, though this support is obviously not included when compiling for the Swift standard library.
**Smaller**:
Code size reduction compared to the earlier versions was a primary goal for this effort.
In particular, the new binary128 support shares essentially all of its code with the float80 implementation.
**Faster**:
Even with the code size reductions, all formats are noticeably faster.
The primary performance gains come from three major changes:
Text digits are now emitted directly in the core routines in a form that requires only minimal adjustment to produce the final text.
Digit generation produces 2, 4, or even 8 digits at a time, depending on the format.
The double logic optimistically produces 7 digits in the initial scaling with a Ryu-inspired backtracking when fewer digits suffice.
SwiftDtoa's algorithms
======================
SwiftDtoa started out as a variation of Florian Loitsch' Grisu2 that addressed the shortness failures of that algorithm.
Subsequent work has incorporated ideas from Errol3, Ryu, and other sources to yield a production-quality implementation that is performance- and size-competitive with current research code.
Those who wish to understand the details can read the extensive comments included in the code.
Note that float16 actually uses a different algorithm than the other formats, as the extremely limited range can be handled with much simpler techniques.
The float80/binary128 logic sacrifices some performance optimizations in order to minimize the code size for these less-used formats; the goal for SwiftDtoa v2 has been to match the float80 performance of earlier implementations while reducing code size and widening the arithmetic routines sufficiently to support binary128.
SwiftDtoa Testing
=================
A newly-developed test harness generates several large files of test data that include known-correct results computed with high-precision arithmetic routines.
The test files include:
* Critical values generated by the algorithm presented in the Errol paper (about 48 million cases for binary128)
* Values for which the optimal decimal form is exactly midway between two binary floating-point values.
* All exact powers of two representable in this format.
* Floating-point values that are close to exact powers of ten.
In addition, several billion random values for each format were compared to the results from other implementations.
For binary16 and binary32 this provided exhaustive validation of every possible input value.
Code Size and Performance
=========================
The tables below summarize the code size and performance for the SwiftDtoa C library module by itself on several different processor architectures.
When used from Swift, the `.description` and `.debugDescription` implementations incur additional overhead for creating and returning Swift strings that are not captured here.
The code size tables show the total size in bytes of the compiled `.o` object files for a particular version of that code.
The headings indicate the floating-point formats supported by that particular build (e.g., "16,32" for a version that supports binary16 and binary32 but no other formats).
The performance numbers below were obtained from a custom test harness that generates random bit patterns, interprets them as the corresponding floating-point value, and averages the overall time.
For float80, the random bit patterns were generated in a way that avoids generating invalid values.
All code was compiled with the system C/C++ compiler using `-O2` optimization.
A few notes about particular implementations:
* **SwiftDtoa v1** is the original SwiftDtoa implementation as committed to the Swift runtime in April 2018.
* **SwiftDtoa v1a** is the same as SwiftDtoa v1 with added binary16 support.
* **SwiftDtoa v2** can be configured with preprocessor macros to support any subset of the supported formats. I've provided sizes here for several different build configurations.
* **Ryu** (Ulf Anders) implements binary32 and binary64 as completely independent source files. The size here is the total size of the two .o object files.
* **Ryu(size)** is Ryu compiled with the `RYU_OPTIMIZE_SIZE` option.
* **Dragonbox** (Junekey Jeon). The size here is the compiled size of a simple `.cpp` file that instantiates the template for the specified formats, plus the size of the associated text output logic.
* **Dragonbox(size)** is Dragonbox compiled to minimize size by using a compressed power-of-10 table.
* **gdtoa** has a very large feature set. For this reason, I excluded it from the code size comparison since I didn't consider the numbers to be comparable to the others.
x86_64
----------------
These were built using Apple clang 12.0.5 on a 2019 16" MacBook Pro (2.4GHz 8-core Intel Core i9) running macOS 11.1.
**Code Size**
Bold numbers here indicate the configurations that have shipped as part of the Swift runtime.
| | 16,32,64,80 | 32,64,80 | 32,64 |
|---------------|------------:|------------:|------------:|
|SwiftDtoa v1 | | **15128** | |
|SwiftDtoa v1a | **16888** | | |
|SwiftDtoa v2 | **20220** | 18628 | 8248 |
|Ryu | | | 40408 |
|Ryu(size) | | | 23836 |
|Dragonbox | | | 23176 |
|Dragonbox(size)| | | 15132 |
**Performance**
| | binary16 | binary32 | binary64 | float80 | binary128 |
|--------------|---------:|---------:|---------:|--------:|----------:|
|SwiftDtoa v1 | | 25ns | 46ns | 82ns | |
|SwiftDtoa v1a | 37ns | 26ns | 47ns | 83ns | |
|SwiftDtoa v2 | 22ns | 19ns | 31ns | 72ns | 90ns |
|Ryu | | 19ns | 26ns | | |
|Ryu(size) | | 17ns | 24ns | | |
|Dragonbox | | 19ns | 24ns | | |
|Dragonbox(size) | | 19ns | 29ns | | |
|gdtoa | 220ns | 381ns | 1184ns | 16044ns | 22800ns |
ARM64
----------------
These were built using Apple clang 12.0.0 on a 2020 M1 Mac Mini running macOS 11.1.
**Code Size**
| | 16,32,64 | 32,64 |
|---------------|---------:|------:|
|SwiftDtoa v1 | | 7436 |
|SwiftDtoa v1a | 9124 | |
|SwiftDtoa v2 | 9964 | 8228 |
|Ryu | | 35764 |
|Ryu(size) | | 16708 |
|Dragonbox | | 27108 |
|Dragonbox(size)| | 19172 |
**Performance**
| | binary16 | binary32 | binary64 | float80 | binary128 |
|--------------|---------:|---------:|---------:|--------:|----------:|
|SwiftDtoa v1 | | 21ns | 39ns | | |
|SwiftDtoa v1a | 17ns | 21ns | 39ns | | |
|SwiftDtoa v2 | 15ns | 17ns | 29ns | 54ns | 71ns |
|Ryu | | 15ns | 19ns | | |
|Ryu(size) | | 29ns | 24ns | | |
|Dragonbox | | 16ns | 24ns | | |
|Dragonbox(size) | | 15ns | 34ns | | |
|gdtoa | 143ns | 242ns | 858ns | 25129ns | 36195ns |
ARM32
----------------
These were built using clang 8.0.1 on a BeagleBone Black (500MHz ARMv7) running FreeBSD 12.1-RELEASE.
**Code Size**
| | 16,32,64 | 32,64 |
|---------------|---------:|------:|
|SwiftDtoa v1 | | 8668 |
|SwiftDtoa v1a | 10356 | |
|SwiftDtoa v2 | 9796 | 8340 |
|Ryu | | 32292 |
|Ryu(size) | | 14592 |
|Dragonbox | | 29000 |
|Dragonbox(size)| | 21980 |
**Performance**
| | binary16 | binary32 | binary64 | float80 | binary128 |
|--------------|---------:|---------:|---------:|--------:|----------:|
|SwiftDtoa v1 | | 459ns | 1152ns | | |
|SwiftDtoa v1a | 383ns | 451ns | 1148ns | | |
|SwiftDtoa v2 | 202ns | 357ns | 715ns | 2720ns | 3379ns |
|Ryu | | 345ns | 5450ns | | |
|Ryu(size) | | 786ns | 5577ns | | |
|Dragonbox | | 300ns | 904ns | | |
|Dragonbox(size) | | 294ns | 1021ns | | |
|gdtoa | 2180ns | 4749ns | 18742ns |293000ns | 440000ns |
* This is fast enough now even for non-optimized test runs
* Fix float80 Nan/Inf parsing, comment more thoroughly
Introduce `@concurrent` attribute on function types, including:
* Parsing as a type attribute
* (De-/re-/)mangling for concurrent function types
* Implicit conversion from @concurrent to non-@concurrent
- (De-)serialization for concurrent function types
- AST printing and dumping support
This gives us build-time warnings about format string mistakes, like we would get if we called the built-in asprintf directly.
Make TypeLookupError's format string constructor a macro instead so that its callers can get these build-time warnings.
This reveals various mistakes in format strings and arguments in the runtime, which are now fixed.
rdar://73417805
Background: We've noticed a lot of problems from Obj-C APIs that returned null
even though they were declared to never do so. These mismatches subvert Swift's
type system and can lead to hard-to-diagnose crashes much later in the program.
This fatal error was introduced into the primary casting function to help catch
such problems closer to the point where they occur so developers could more
easily identify and fix them.
However, there's been some concern about what this means for old binaries, so
we're considering a check here that would allow the old behavior in certain
cases yet to be determined. This PR adds the framework for such a check.
Resolves rdar://72323929
When building for Windows x86, we do not have `__i686__` defined, but do
have `__i386__` defined. Ensure that the routines are included for the
x86 Windows target.
Use the StackAllocator as task allocator.
TODO: we could pass an initial pre-allocated first slab to the allocator, which is allocated on the stack or with the parent task's allocator.
rdar://problem/71157018
A StackAllocator performs fast allocation and deallocation of memory by implementing a bump-pointer allocation strategy.
In contrast to a pure bump-pointer allocator, it's possible to free memory.
Allocations and deallocations must follow a strict stack discipline.
In general, slabs which become unused are _not_ freed, but reused for subsequent allocations.
The first slab can be placed into pre-allocated memory.
Instead of scribbling each allocation as it's parceled out, scribble the entire chunk up-front. Then, when handing out an allocation, check to make sure it still has the right scribbled data in it.
In derivatives of loops, no longer allocate boxes for indirect case payloads. Instead, use a custom pullback context in the runtime which contains a bump-pointer allocator.
When a function contains a differentiated loop, the closure context is a `Builtin.NativeObject`, which contains a `swift::AutoDiffLinearMapContext` and a tail-allocated top-level linear map struct (which represents the linear map struct that was previously directly partial-applied into the pullback). In branching trace enums, the payloads of previously indirect cases will be allocated by `swift::AutoDiffLinearMapContext::allocate` and stored as a `Builtin.RawPointer`.
While the existing _forEachField in ReflectionMirror.swift
already gives the offsets and types for each field, this isn't
enough information to construct a keypath for that field in
order to modify it.
For reference, this should be sufficent to implement the features
described here: (https://forums.swift.org/t/storedpropertyiterable/19218/62)
purely at runtime without any derived conformances for many types.
Note: Since there isn't enough reflection information for
`.mutatingGetSet` fields, this means that we're not able to support
reflecting certain types of fields (functions, nonfinal class fields,
etc). Whether this is an error or not is controlled by the `.ignoreUnknown`
option.
To prevent rdar://problem/68997282 from regressing, verify at runtime in
debug builds that in calls to swift_allocateGenericValueMetadata the
extraDataSize argument matches the OffsetInWords and SizeInWords
specified by the GenericMetadataPartialPattern available within the
pattern argument.
initClassFieldOffsetVector writes the instanceStart and size to the class's rodata. In some cases they already match, and this write will dirty memory unnecessarily, and prevent the compiler from emitting those rodatas into read-only memory.
rdar://problem/71119533
os_unfair_lock is much smaller than pthread_mutex_t (4 bytes versus 64) and a bit faster.
However, it doesn't support condition variables. Most of our uses of Mutex don't use condition variables, but a few do. Introduce ConditionMutex and StaticConditionMutex, which allow condition variables and continue to use pthread_mutex_t.
On all other platforms, we continue to use the same backing mutex type for both Mutex and ConditionMutex.
rdar://problem/45412121
* [Runtime] Switch MetadataCache to ConcurrentReadableHashMap.
Use StableAddressConcurrentReadableHashMap. MetadataCacheEntry's methods for awaiting a particular state assume a stable address, where it will repeatedly examine `this` in a loop while waiting on a condition variable, so we give it a stable address to accommodate that. Some of these caches may be able to tolerate unstable addresses if this code is changed to perform the necessary table lookup each time through the loop instead. Some of them store metadata inline and we assume metadata never moves, so they'll have to stay this way.
* Have StableAddressConcurrentReadableHashMap remember the last found entry and check that before doing a more expensive lookup.
* Make a SmallMutex type that stores the mutex data out of line, and use it to get LockingConcurrentMapStorage to fit into the available space on 32-bit.
rdar://problem/70220660
Add a new entry point for getting generic metadata which adds the
canonical metadata records attached to the nominal type descriptor to
the metadata cache.
Change the implementation of the primary entry-point
swift_getGenericMetadata to stop looking through canonical
prespecialized records.
Change the implementation of swift_getCanonicalSpecializedMetadata to
use the caching token attached to the nominal type descriptor to add
canonical prespecialized metadata records to the metadata cache only
once rather than using the cache variables to limit the number of times
the attempt was made.
* Dynamic Casting: Properly unwrap existential metatype sources
Existential metatypes are really just existentials that hold metatypes. As
such, they should be handled in the general casting logic in much the same way
as regular existentials: They should generally be ignored by most casting logic,
and unwrapped as necessary at the top level.
In particular, the previous code would fail to correctly handle the following
cast from an existential metatype (`AnyObject.Type`) to an existential
(`AnyObject`):
```
class C {}
let a = C.self as AnyObject.Type
let b = a as! AnyObject
```
With the old code, `b` above would hold a reference to a `__SwiftValue` box
containing the type reference. The correct result would simply store the type
reference directly in `b`. These two are only really distinguishable in that
the correct form permits `a === b` to return `true`.
Fixes rdar://70582753
Note: This is not yet fully supported on Linux. Basically, metatypes on Linux are not currently
fully compatible with reference-counted class pointers, which prevents us from
fully supporting metatype operations on Linux that we support on macOS.
When swift_compareTypeContextDescriptors was added, it did not auth the
TypeContextDesriptor arguments that were passed to it. Fix that here.
There are not any uses of this function yet, so there are no signs that
need to be added.