When importing C++ class template instantiations, Swift generates a type name for each instantiation. The generated names must be unique, since they are used for mangling.
If multiple different C++ types declare nested types with the same name, which are then used as template arguments, Swift was generating the same name for those template instantiations (e.g. `shared_ptr<Impl>` for different `Impl` types).
This change makes sure we use fully-qualified type names of template parameters when generating Swift type names for class template instantiations (e.g. `shared_ptr<MyNamespace.MyClass.Impl>`).
This fixes an assertion failure coming out of IRGen:
```
Assertion failed: (Buffer.empty() && "didn't claim all values out of buffer"), function ~ConstantInitBuilderBase, file ConstantInitBuilder.h, line 75.
```
rdar://141962480
This makes sure that different template instantiations of `std::tuple` get distinct Swift type names.
Similar to aa6804a3.
This also refactors `swift::importer::printClassTemplateSpecializationName` to follow a proper visitor pattern for the C++ template arguments.
rdar://139435937
C++ namespaces are module-independent, but enums are owned by their module's in Swift. So, to prevent declaring two enums with the same name, this patch implements a new approach to namespaces: enums with extensions.
Here's an example:
```
// Module A
namespace N { void test1(); }
// Module B
namespace N { void test2(); }
// __ObjC module
enum N { }
// Swift module A
extension N { func test1() }
// Swift module B
extension N { func test1() }
```
Thanks to @gribozavr for the great idea.