Explanation: The original code had the assumption we only import
modules. However, there is a flag to import an umbrella header in which
case the clang nodes have no owning module. This PR prevents a null
dereference in that case.
Issues: rdar://157489426
Original PRs: #83540
Risk: Low, added a check to avoid null dereference.
Testing: Added a compiler test.
Reviewers: @egorzhdan
Explanation: Fix a compilation error in the generated reverse interop
header when a nested foreign type is used in a generic context and it is
reexposed to C++.
Issue: rdar://148597079
Risk: Low, the fix is fairly targeted to the affected scenario.
Testing: Added tests to test suite
Reviewer: @egorzhdan
Print the type traits in reverse interop to enable the use of foreign
reference type in generics like Swift arrays. Also make sure optional
foreign reference types can be passed around as raw pointers.
rdar://108139769
PrintAsClang is supposed to emit declarations in the same order regardless of the compiler’s internal state, but we have repeatedly found that our current criteria are inadequate, resulting in non-functionality-affecting changes to generated header content. Add a diagnostic that’s emitted when this happens soliciting a bug report.
Since there *should* be no cases where the compiler fails to order declarations, this diagnostic is never actually emitted. Instead, we test this change by enabling `-verify` on nearly all PrintAsClang tests to make sure they are unaffected.
This did demonstrate a missing criterion that only mattered in C++ mode: extensions that varied only in their generic signature were not sorted stably. Add a sort criterion for this.
PredictableMemoryAccessOptimizations has become unmaintainable as-is.
RedundantLoadElimination does (almost) the same thing as PredictableMemoryAccessOptimizations.
It's not as powerful but good enough because PredictableMemoryAccessOptimizations is actually only needed for promoting integer values for mandatory constant propagation.
And most importantly: RedundantLoadElimination does not insert additional copies which was a big problem in PredictableMemoryAccessOptimizations.
Fixes rdar://142814676
Eliminates extraneous newlines between top-level Objective-C declarations in `-emit-objc-header` headers. Specifically, there should now always be exactly one—no more, no less—empty line between `@end` and whatever follows it.
Besides being more aesthetically pleasing, this eliminates ordering-dependent behavior where PrintAsClang would print an extra newline when visiting an empty extension, which meant that the order in which empty and non-empty extensions were visited during printing could result in whitespace differences in the compiler output. Printing the blank line is now conditional on whether `tell()` indicates that characters were actually written to the output.
Fixes rdar://143533893.
When importing C++ class template instantiations, Swift generates a type name for each instantiation. The generated names must be unique, since they are used for mangling.
If multiple different C++ types declare nested types with the same name, which are then used as template arguments, Swift was generating the same name for those template instantiations (e.g. `shared_ptr<Impl>` for different `Impl` types).
This change makes sure we use fully-qualified type names of template parameters when generating Swift type names for class template instantiations (e.g. `shared_ptr<MyNamespace.MyClass.Impl>`).
This fixes an assertion failure coming out of IRGen:
```
Assertion failed: (Buffer.empty() && "didn't claim all values out of buffer"), function ~ConstantInitBuilderBase, file ConstantInitBuilder.h, line 75.
```
rdar://141962480
Add a new bits/ header to the Android overlay, include runtime libraries that are
auto-extracted and listed many times to the list of libraries to be de-duplicated,
enable a C++ interop test that's working again, and update the doc with new
libraries that need to be available to run a simple executable.
It is really involved to change how methods and classes are emitted into
the header so this patch introduces the impression of nested structs
through using statements and still emits the structs themselves as top
level structs. It emits them in their own namespace to avoid name
collisions. This patch also had to change some names to be fully
qualified to avoid some name lookup errors in case of nested structs.
Moreover, nesting level of 3 and above requires C++17 because it relies
on nested namespaces. Only nested structs are supported, not nested
classes.
Since this patch is already started to grow quite big, I decided to put
it out for reviews and plan to address some of the shortcomings in a
follow-up PR.
rdar://118793469
Metadata for foreign types are emitted lazily, when SILGen generates a
reference to it. Unfortunately, C++ reverse interop can also introduce
references to such metadata in the generated header when types are used
as generic arguments. This adds a type visitor to make note of the type
metadata use for those generic arguments in public APIs when C++ interop
is enabled.
rdar://132925256
This fixes a number of test failures in reverse C++ interop.
Clang's behavior was changed in https://github.com/llvm/llvm-project/pull/93873, and it no longer accepts the C++ headers that Swift generates.
rdar://132283247
Some fields in the AST are cached values that are populated lazily. We
should not use those values directly as in case they are not yet
computed we get back null pointers. Use ASTContext instead which can
call the slow path if the cache is not yet populated.
rdar://132746445
This feature worked prior 5.10 but the semantics was undefined. This PR
restores the behavior with the old semantics, and a separate PR will
update the documentation to describe the behavior.
Because imported enums are @objc, they were treated as unsupported in C++ and therefore ineligible to be printed in a C++ generated header. Narrow this logic so that only @objc *classes* are excluded, and update related printing logic to support enums correctly.
Fixes rdar://124262637.
Swift-to-C++ thunk printing for functions didn’t really take into account Swift’s `Never` type. This type maps to `SWIFT_NORETURN`, but it also requires other tweaks to code generation, such as omitting the `return` keyword. (Removing that requires minor changes to many tests.)
Fixes rdar://124137073.
This is needed as the metadata for C++ types might not be actually emitted and thus we can't always reference it
Fixes https://github.com/apple/swift/issues/69234
rdar://117089662
When importing a C++ class template instantiation, Swift translates the template parameter type names from C++ into their Swift equivalent.
For instance, `basic_string<wchar_t, char_traits<wchar_t>, allocator<wchar_t>>` gets imported as `basic_string<Scalar, char_traits<Scalar>, allocator<Scalar>>`: `wchar_t` is imported as `CWideChar`, which is a typealias for `Scalar` on most platforms including Darwin. Notice that Swift goes through the `CWideChar` typealias on the specific platform. Another instantiation `basic_string<uint32_t, char_traits<uint32_t>, allocator<uint32_t>>` also gets imported as `basic_string<Scalar, char_traits<Scalar>, allocator<Scalar>>`: `uint32_t` is also imported as `Scalar`. This is problematic because we have two distinct C++ types that have the same name in Swift.
This change makes sure Swift doesn't go through typealiases when emitting names of template parameters, so `wchar_t` would now get printed as `CWideChar`, `int` would get printed as `CInt`, etc.
This also encourages clients to use the correct type (`CInt`, `CWideChar`, etc) instead of relying on platform-specific typealiases.
rdar://115673622
Also, make the analogous change to apple/swift-driver#1372, which gets the
sanitizer tests working on Android again, and remove the lld_lto feature in the
tests, which is now unused.
Windows logic for determining address-only type layout for a C++ type is now unified with other platforms.
However, this means that on Windows, a C++ type with a custom destructor, but a default copy constructor
is now loadable, even though it's non-trivial. Since Swift does not support such type operations at the
moment (it can't be yet destroyed), mark such type as unavailable in Swift instead, when building for
the Windows target.
This fixes the Windows miscompilation related to such types when they were passed indirectly to C++
functions even though they're actually passed directly.
This macro applies always_inline in addition to inline. It also applies artificial, which lets debugger know that this is an artificial function. The used attribute is added in debug builds to ensure that the symbol is emitted in the binary so that LLDB can invoke it.