Previously, overflow and underflow both caused this to return `nil`, which causes several problems:
* It does not distinguish between a large but valid input and a malformed input. `Float("3.402824e+38")` is perfectly well-formed but returns nil
* It differs from how the compiler handles literals. As a result, `Float(3.402824e+38)` is very different from `Float("3.402824e+38")`
* It's inconsistent with Foundation Scanner()
* It's inconsistent with other programming languages
This is exactly the same as #25313
Fixes rdar://problem/36990878
This replaces swiftMSVCRT with swiftCRT. The big difference here is
that the `visualc` module is no longer imported nor exported. The
`visualc` module remains in use for a singular test wrt availability,
but this should effectively remove the need for the `visualc` module.
The difference between the MSVCRT and ucrt module was not well
understood by most. MSVCRT provided ucrt AND visualc, combining pieces
of the old MSVCRT and the newer ucrt. The ucrt module is what you
really wanted most of the time, however, would need to use MSVCRT for
the convenience aliases for type-generic math and the deprecated math
constants.
Unfortunately, we cannot shadow the `ucrt` module and create a Swift SDK
overlay for ucrt as that seems to result in circular dependencies when
processing the `_Concurrency` module.
Although this makes using the C library easier for most people, it has a
more important subtle change: it cleaves the dependency on visualc.
This means that this enables use of Swift without Visual Studio for the
singular purpose of providing 3 header files. Additionally, it removes
the need for the installation of 2 of the 4 support files. This greatly
simplifies the deployment process on Windows.
We used to diagnose references to unavailable declarations in
two places:
- inside Exprs, right after type checking the expression
- inside TypeReprs, from resolveType()
In broad terms, resolveType() is called with TypeReprs
stored inside both Stmts and Decls.
To handle the first case, I added a new overload of
diagAvailability() that takes a Stmt, to be called from
typeCheckStmt(). This doesn't actually walk into any Exprs
stored inside the statement; this means it only walks
Patterns and such.
For the second case, a new DeclAvailabilityChecker is
now defined in TypeCheckAccess.cpp. It's structure is
analogous to the other three walkers there:
- AccessControlChecker
- UsableFromInlineChecker
- ExportabilityChecker
The new implementation of availability checking for types
introduces a lot more code than the old online logic
it replaces. However, I hope to consolidate some of the
code duplication among the four checkers that are defined
in TypeCheckAccess.cpp, and do some other cleanups that
will make the benefit of the new approach apparent.
The compiler stubs for testing the OSLog implementation are in need of an update. This change updates the stubs to be consistent with the current OSLog implementation, updates the existing tests, and adds new tests for String and metatype interpolations.
rdar://69719729
On OpenBSD, malloc introspection (e.g., malloc_usable_size or
malloc_size) is not provided by the platform allocator. Since allocator
introspection is currently a load-bearing piece of functionality for
ManagedBuffer and ManagedBufferPointer, pending any API changes, as a
stopgap measure, this commit marks methods in ManagedBuffer and
ManagedBufferPointer calling _swift_stdlib_malloc_size and methods
dependent thereon unavailable on OpenBSD.
This may induce some compatibility issues for some files, but at least
this change ensures that we can get stdlib to build on this platform
until the evolution process addresses this problem more thoroughly.
* Dynamic Cast Rework: Runtime
This is a completely refactored version of the core swift_dynamicCast
runtime method.
This fixes a number of bugs, especially in the handling of multiply-wrapped
types such as Optional within Any. The result should be much closer to the
behavior specified by `docs/DynamicCasting.md`.
Most of the type-specific logic is simply copied over from the
earlier implementation, but the overall structure has been changed
to be uniformly recursive. In particular, this provides uniform
handling of Optional, existentials, Any and other common "box"
types along all paths. The consistent structure should also be
easier to update in the future with new general types.
Benchmarking does not show any noticable performance implications.
**Temporarily**, the old implementation is still available. Setting the
environment variable `SWIFT_OLD_DYNAMIC_CAST_RUNTIME` before launching a program
will use the old runtime implementation. This is only to facilitate testing;
once the new implementation is stable, I expect to completely remove the old
implementation.
We're using a lot of space on the free lists. Each vector is three words, and we have two of them. Switch to a single linked list. We only need one list, as both kinds of pointers just get free()'d. A linked list optimizes for the common case where the list is empty. This takes us from six words to one.
Also make ReaderCount, ElementCount, and ElementCapacity uint32_ts. The size_ts were unnecessarily large and this saves some space on 64-bit systems.
While we're in there, add 0/NULL initialization to all elements. The current use in the runtime is unaffected (it's statically allocated) but the local variables used in the test were tripping over this.
This specific check has never worked on all processors (because
some FP HW mangles NaNs) and recent LLVM changes have broken
it on the remaining platforms.
Resolves SR-13354
We can't actually check for NaN (because the notion doesn't exist for Comparable), but we can require that the endpoint is non-exceptional by checking if it equals itself.
The conversion of the naonseconds to Mach ticks in multiples of Mach
timebase units alters the time. This would fail on ASi where mach ticks
are not synonymous with nanoseconds.
Swap the parameters in `assertEqual` to improve diagnostics on failure.
This now prints as:
```
stdout>>> expected: -431 (of type Swift.int)
stdout>>> actual: -11 (of type Swift.int)
```
The experimental concurrency model will require a supporting runtime
and possibly end-user-visible library constructs. Introduce a stub of
such a library, enabled by a new `build-script` option
`--enable-experimental-concurrency`, so we have a place to put this
work.
Optimize the unconditional_checked_cast_addr in this pattern:
%box = alloc_existential_box $Error, $ConcreteError
%a = project_existential_box $ConcreteError in %b : $Error
store %value to %a : $*ConcreteError
%err = alloc_stack $Error
store %box to %err : $*Error
%dest = alloc_stack $ConcreteError
unconditional_checked_cast_addr Error in %err : $*Error to ConcreteError in %dest : $*ConcreteError
to:
...
retain_value %value : $ConcreteError
destroy_addr %err : $*Error
store %value to %dest $*ConcreteError
This lets the alloc_existential_box become dead and it can be removed in following optimizations.
The same optimization is also done for conditional_checked_cast_addr.
There is also an implication for debugging:
Each "throw" in the code calls the runtime function swift_willThrow. The function is used by the debugger to set a breakpoint and also add hooks.
This optimization can completely eliminate a "throw", including the runtime call.
So, with optimized code, the user might not see the program to break at a throw, whereas in the source code it is actually throwing.
On the other hand, eliminating the existential box is a significant performance win and we don't guarantee any debugging behavior for optimized code anyway. So I think this is a reasonable trade-off.
I added an option "-Xllvm -keep-will-throw-call" to keep the runtime call which can be used if someone want's to reliably break on "throw" in optimized builds.
rdar://problem/66055678
Add `async` to the type system. `async` can be written as part of a
function type or function declaration, following the parameter list, e.g.,
func doSomeWork() async { ... }
`async` functions are distinct from non-`async` functions and there
are no conversions amongst them. At present, `async` functions do not
*do* anything, but this commit fully supports them as a distinct kind
of function throughout:
* Parsing of `async`
* AST representation of `async` in declarations and types
* Syntactic type representation of `async`
* (De-/re-)mangling of function types involving 'async'
* Runtime type representation and reconstruction of function types
involving `async`.
* Dynamic casting restrictions for `async` function types
* (De-)serialization of `async` function types
* Disabling overriding, witness matching, and conversions with
differing `async`
Optimizes String operations with constant operands.
Specifically:
* Replaces x.append(y) with x = y if x is empty.
* Removes x.append("")
* Replaces x.append(y) with x = x + y if x and y are constant strings.
* Replaces _typeName(T.self) with a constant string if T is statically known.
With this optimization it's possible to constant fold string interpolations, like "the \(Int.self) type" -> "the Int type"
This new pass runs on high-level SIL, where semantic calls are still in place.
rdar://problem/65642843
LLVM doesn't have a stable ABI for Float16 on x86 yet; we're working with Intel to get that fixed, but we don't want to make the type available on macOS until a stable ABI is actually available, because we'd break binaries compiled before any calling convention changes if we do.
This function walks all the fields of a struct, class, or tuple, and calls
`body` with the name, offset, and type of each field. `body` can perform
any required work or validation, returning `true` to continue walking fields
or `false` to stop immediately.