The old TypeAttributes reprsentation wasn't too bad for a small number of
simple attributes. Unfortunately, the number of attributes has grown over
the years by quite a bit, which makes TypeAttributes fairly bulky even at
just a single SourceLoc per attribute. The bigger problem is that we want
to carry more information than that on some of these attributes, which is
all super ad hoc and awkward. And given that we want to do some things
for each attribute we see, like diagnosing unapplied attributes, the linear
data structure does require a fair amount of extra work.
I switched around the checking logic quite a bit in order to try to fit in
with the new representation better. The most significant change here is the
change to how we handle implicit noescape, where now we're passing the
escaping attribute's presence down in the context instead of resetting the
context anytime we see any attributes at all. This should be cleaner overall.
The source range changes around some of the @escaping checking is really a
sort of bugfix --- the existing code was really jumping from the @ sign
all the way past the autoclosure keyword in a way that I'm not sure always
works and is definitely a little unintentional-feeling.
I tried to make the parser logic more consistent around recognizing these
parameter specifiers; it seems better now, at least.
Not quite NFC because apparently the representation bleeds into what's
accepted in some situations where we're supposed to be warning about
conflicts and then making an arbitrary choice. But what we're doing
is nonsense, so we definitely need to break behavior here.
This is setting up for isolated(any) and isolated(caller). I tried
to keep that out of the patch as much as possible, though.
Previously, `visitProductLeafAccessPathNodes` required its caller to
provide both an `AccessPath` `path` and an `SILValue` `address` which
satisfied `path == AccessPath::compute(address)` to force the caller to
handle the case of an invalid `AccessPath`. Now, instead, it computes
the value itself and returns false if it's invalid.
It could be tweaked to also return false if the provided lambda returned
false but that would make the only currently extant callers less
pleasant and also would not be sufficient in the case of caller who
wanted to distinguish between an invalid `AccessPath` and a particular
leaf visit returning false.
ReferenceStorageType can only contain a type that is class-like, like a
SILBox or a class-constrained existential, etc.
While classes do not and are not planned to officially support being
noncopyable, we do still have a lingering experiemental feature that
allows classes to be marked `@_moveOnly`. Thus, the best way to handle
queries about a `ReferenceStorageType` being move-only or noncopyable is
to check whether the referent is.
It's better to ask SILType if it is MoveOnly than go to the AST type and
ask if it is noncopyable, because some types in SIL do not have a
well-defined notion of conformance in the AST.
These calls were being made on types either with a type parameter, or a
SIL-only type that doesn't actually have conformances.
In such cases, it's better to use SILType's move-only query methods.
First, "can have an absence of Copyable" is a rather confusing notion,
so the query is flipped to "can be Copyable". Next, it's more robust to
ask if a conformance exists for the TypeDecl to answer that question,
rather than trying to replicate what happens within that conformance
lookup.
Also renames `TypeDecl::isEscapable` to match.
access level for optimization: `public`. It requires an extra check for
the actual access level that was declared when determining serialization
since the behavior should be different.
This PR sets its effective access level to `package` as originally defined,
updates call sites to make appropriate acces level comparisons, and removes
`package` specific checks.
When an actual instance of a distributed actor is on the local node, it is
has the capabilities of `Actor`. This isn't expressible directly in the type
system, because not all `DistributedActor`s are `Actor`s, nor is the
opposite true.
Instead, provide an API `DistributedActor.asLocalActor` that can only
be executed when the distributed actor is known to be local (because
this API is not itself `distributed`), and produces an existential
`any Actor` referencing that actor. The resulting existential value
carries with it a special witness table that adapts any type
conforming to the DistributedActor protocol into a type that conforms
to the Actor protocol. It is "as if" one had written something like this:
extension DistributedActor: Actor { }
which, of course, is not permitted in the language. Nonetheless, we
lovingly craft such a witness table:
* The "type" being extended is represented as an extension context,
rather than as a type context. This hasn't been done before, all Swift
runtimes support it uniformly.
* A special witness is provided in the Distributed library to implement
the `Actor.unownedExecutor` operation. This witness back-deploys to the
Swift version were distributed actors were introduced (5.7). On Swift
5.9 runtimes (and newer), it will use
`DistributedActor.unownedExecutor` to support custom executors.
* The conformance of `Self: DistributedActor` is represented as a
conditional requirement, which gets satisfied by the witness table
that makes the type a `DistributedActor`. This makes the special
witness work.
* The witness table is *not* visible via any of the normal runtime
lookup tables, because doing so would allow any
`DistributedActor`-conforming type to conform to `Actor`, which would
break the safety model.
* The witness table is emitted on demand in any client that needs it.
In back-deployment configurations, there may be several witness tables
for the same concrete distributed actor conforming to `Actor`.
However, this duplication can only be observed under fairly extreme
circumstances (where one is opening the returned existential and
instantiating generic types with the distributed actor type as an
`Actor`, then performing dynamic type equivalence checks), and will
not be present with a new Swift runtime.
All of these tricks together mean that we need no runtime changes, and
`asLocalActor` back-deploys as far as distributed actors, allowing it's
use in `#isolation` and the async for...in loop.
A FunctionTest created in Swift source has no persistent storage
address. This results in sporadic crashes when running unit tests.
Fix the FunctionTest registry to store the value of the test.
Eventually, we could probably rig something up with @_rawLayout, but
it makes more sense for FunctionTest to be a value type anyway.
We have no guarantee that the StringRef passed to the registry lives
in the static data segment.
This resulted in memory corruption during bootstrapping, which is
particularly difficult to diagnose and reproduce.
Even if the final pattern ends up consuming the value, the match itself
must be nondestructive, because any match condition could fail and cause
us to have to go back to the original aggregate. For copyable values,
we can always copy our way out of consuming operations, but we don't
have that luxury for noncopyable types, so the entire match operation
has to be done as a borrow.
For address-only enums, this requires codifying part of our tag layout
algorithm in SIL, namely that an address-only enum will never use
spare bits or other overlapping storage for the enum tag. This allows
us to assume that `unchecked_take_enum_data_addr` is safely non-side-
effecting and match an address-only noncopyable enum as a borrow.
I put TODOs to remove defensive copies from various parts of our
copyable enum codegen, as well as to have the instruction report
its memory behavior as `None` when the projection is nondestructive,
but this disturbs SILGen for existing code in ways SIL passes aren't
yet ready for, so I'll leave those as is for now.
This patch is enough to get simple examples of noncopyable enum switches
to SILGen correctly. Additional work is necessary to stage in the binding
step of the pattern match; for a consuming switch, we'll need to end
the borrow(s) and then reproject the matched components so we can
consume them moving them into the owned bindings. The move-only checker
also needs to be updated because it currently always tries to convert
a switch into a consuming operation.