The key thing here is that certain options (such as the stdlib deployment
targets and what to build/test) now use stage_dependent_args meaning that when
we us a stage2 compiler we will automagically look up the same argument name,
but with '_stage2' as a postfix.
This will let me introduce a stage generic swift implementation that adds a
postfix '_stage2' to certain stage specific options. This ensures we can have a
single swift build-script product implementation for both stage1 and stage2
compilers.
The binaries would prefer the dylibs shipped in the OS to the ones just built -- employ `DYLD_LIBRARY_PATH` to pick up the latter instead.
The main purpose of this change is to unblock the generation of nightly
toolchains.
Addresses rdar://79788142
Pass the Swift and CMake flags needed to cross-compile Foundation and so on, with
the first example of Android. Add a new flag, --cross-compile-deps-path, which is
used to search for cross-compiled libraries, like libcurl, that the corelibs
depend on. Also add a new flag, --common-swift-flags, to pass additional Swift
flags to the corelibs.
In the original implementation (https://github.com/apple/swift/pull/36377), using `--infer` accidentally disables the `earlyswiftdriver` product (`before_impl_product_classes` set to always empty). This change fixes that and makes sure early SwiftDriver is always built, regardless of whether or not `--infer` is used.
This change also ensures that `install_all` setting triggered by `--infer` does not affect products which specify `is_ignore_install_all_product` to return True. This is useful for products which should not be installed into the toolchain (corresponding build products that use the just-built toolchain are the products that get installed, e.g. `swiftdriver` to `earlyswiftdriver`).
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
* [Distributed] Fix availability and remove actor class tests
* [actorIndependent] do not apply actorIndependent implicitly to values where it would be illegal to apply
* [Distributed] disable tests until issue fixed
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
I am currently working on being able to build cmake build-script projects as
always being cross compiled by using toolchain files (1). CMake expects in means
that I need to be able to specify CMAKE_AR in said toolchain.
(1) We still build for the host machine (of course), but instead of building it
normally with cmake, we build it as if we are cross compiling meaning we are
cross compiling for the host on the host. This makes it so that the host build
is no longer different from cross compilation builds making Swift's cross
compilation build more robust since it will be tested and less mysterious.
* Revert "[Distributed] disable tests until issue fixed"
This reverts commit 0a04278920.
* Revert "[Distributed] Initial `distributed` actors and functions and new module (#37109)"
This reverts commit 814ede0cf3.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
This will make sure that compiler developers are using the new driver when they build the compiler locally and use it.
- Adds a new build-script product category: before_build_script_impl for products we wish to build before the impl products.
- Adds a new EarlySwiftDriver product to that category, which gets built with the host toolchain.
- Adds an escape hatch: --skip-early-swift-driver
- Adjusts the swift CMake configuration with an additional step: swift_create_early_driver_symlinks which (if one was built) creates symlinks in the swift build bin directory to the EarlySwiftDriver swift-driver and swift-help executables.
- Adds a new test subset : only_early_swiftdriver, which will get built into a corresponding CMake test target: check-swift-only_early_swiftdriver-* which runs a small subset of driver-related tests against the Early SwiftDriver.
- This subset is run always when the compiler itself is tested (--test is specified)
- With an escape disable-switch: --skip-test-early-swift-driver
- All tests outside of only_early_swiftdriver are forced to run using the legacy C++ driver (to ensure it gets tested, still).
NOTE: SwiftDriver product (no 'Early') is still the main product used to build the driver for toolchain installation into and for executing the product's own tests. This change does not affect that.
Commit the platform definition and build script work necessary to
cross-compile for arm64_32.
arm64_32 is a variant of AARCH64 that supports an ILP32 architecture.
This is to support certain build configuration which will provide the
stdlib/runtime for the cross target by a different means.
Addresses rdar://74188174, rdar://74154062
* [Concurrency] Build C only libdispatch before Swift on non-Darwin platforms
_Concurrency depends on libdispatch and since it is not available by
default on non-Darwin platforms, it needs to be built before the Swift
project, so that the dependency can be resolved.
* Fix clibdispatch installation and BuildSystem tests
* Fix build system tests on Darwin and formatting
This is meant to support parallel CI runs on the same Linux bot, so that
they don't share the module cache and reduce (hopefully) the likelihood
of issues related to invalid signatures.
When the option is enabled, the environment variable `XDG_CACHE_HOME`
is explicitly set in `build-script` and should be inherited by all the
child processes.
Currently we don't check the operating system before setting the
variable (since it should be a noop for other OSes).
Addresses rdar://73887745
There's no reason to use -m${platform}-version-min as of clang-11/Xcode 11. Clang is now smart enough to parse -target and provide Apple's ld with the appropriate -platform_version argument string.
IF Xcode is installed into a location with spaces, we would fail to
compile due to improper quoting. Quote the paths to ensure that ninja
can bootstrap properly.