- Don’t use a random number generator
- Ensure there is a 25% overlap between sets. Original benchmarks tested non-overlapping sets only.
- Change names; results aren’t directly comparable.
Consider a class ‘C’ with distinct fields ‘A’ and ‘B’
And consider we are accessing C.A and C.B inside a loop
LICM well not hoist the exclusivity checking outside of the loop because isDistinctFrom(C.A, C.B) returns false.
This is because the helper function bails if isUniquelyIdentified returns false (which is the case in class kinds)
Same with all other potential access enforcement optimizations.
This PR resolves that
This benchmark was added to test if the compiler crashes.
For some reason it was added as benchmark and not as lit test.
It has no value as benchmark anyway because the compiler optimizes away pretty much everything.
Those are benchmarks which took way too long or short to execute a single iteration or benchmarks which changed in time anyway because of previous fixes.
I renamed those benchmarks so that they are now treated as "new" benchmarks.
* Make _sanityCheck internal
* Make _debugPrecondition internal
* Make Optional._unsafelyUnwrappedUnchecked internal.
* Make _precondition internal
* Switch Foundation _sanityChecks to assertions
* Update file check tests
* Remove one more _debugPrecondition
* Update Optimization-with-check tests
* Remove case destructuring to _
* Remove some Iterator.Element
* Which idiot wrote this? Oh.
* Switch NibbleSort to just use default impls... shouldn't change perf
Values returned by random APIs depend on the bitWidth of the underlying integer type; make sure we use a consistent integer width when expecting particular results.
To use this, one needs to first build an installable root for swift (i.e. like
the smoke testbot does). Then use the tool ./benchmark/scripts/build_linux.py
with the appropriate locations of the build-directory, installable snapshot,
and it will build the benchmarks. (There are more arguments, just use --help).
rdar://40541972
I want to create some larger/more expensive workloads for this. So move all
StringComparison initialization out of the loop just to be standard.
rdar://40371840
Add StringBuilderSmallReservingCapacity variant to measure the excess
overhead caused by calls to reserve capacity. If a string is small,
and the capacity is small, this will demonstrate overhead if an
allocation happens.
* Use the `__has_include` and `GRND_RANDOM` macros
* Use `getentropy` instead of `getrandom`
* Use `std::min` from the <algorithm> header
* Move `#if` out of the `_stdlib_random` function
* Use `getrandom` with "/dev/urandom" fallback
* Use `#pragma comment` to import "Bcrypt.lib"
* <https://docs.microsoft.com/en-us/cpp/preprocessor/comment-c-cpp>
* <https://clang.llvm.org/docs/UsersManual.html#microsoft-extensions>
* Use "/dev/urandom" instead of `SecRandomCopyBytes`
* Use `swift::StaticMutex` for shared "/dev/urandom"
* Add `getrandom_available`; use `O_CLOEXEC` flag
Add platform impl docs
Update copyrights
Fix docs
Add _stdlib_random test
Update _stdlib_random test
Add missing &
Notice about _stdlib_random
Fix docs
Guard on upperBound = 0
Test full range of 8 bit integers
Remove some gyb
Clean up integerRangeTest
Remove FixedWidthInteger constraint
Use arc4random universally
Fix randomElement
Constrain shuffle to RandomAccessCollection
warning instead of error
Move Apple's implementation
Fix failing test on 32 bit systems
* [stdlib] Revise documentation for new random APIs
* [stdlib] Fix constraints on random integer generation
* [test] Isolate failing Random test
* [benchmark] Add benchmarks for new random APIs
Fix Float80 test
Value type generators
random -> randomElement
Fix some docs
One more doc fix
Doc fixes & bool fix
Use computed over explicit
Add substring-view-oriented array append benchmarks. Put a
getString/getSubstring call into the innermost loop to prevent some
constant folding towards triviality.