Allow user-defined macros to be loaded from dynamic libraries and evaluated.
- Introduce a _CompilerPluginSupport module installed into the toolchain. Its `_CompilerPlugin` protocol acts as a stable interface between the compiler and user-defined macros.
- Introduce a `-load-plugin-library <path>` attribute which allows users to specify dynamic libraries to be loaded into the compiler.
A macro library must declare a public top-level computed property `public var allMacros: [Any.Type]` and be compiled to a dynamic library. The compiler will call the getter of this property to obtain and register all macros.
Known issues:
- We current do not have a way to strip out unnecessary symbols from the plugin dylib, i.e. produce a plugin library that does not contain SwiftSyntax symbols that will collide with the compiler itself.
- `MacroExpansionExpr`'s type is hard-coded as `(Int, String)`. It should instead be specified by the macro via protocol requirements such as `signature` and `genericSignature`. We need more protocol requirements in `_CompilerPlugin` to handle this.
- `dlopen` is not secure and is only for prototyping use here.
Friend PR: apple/swift-syntax#1022
Introduce an experimental option `BuiltinMacros` that takes the magic
literals (`#file`, `#line`, `#function`, etc.) after type checking and
processes the original source for the expression using the build
syntactic macro system in the swift-syntax library. At present, the
result of expansion is printed to standard output, but it's enough to
verify that we're able to find the corresponding syntax node based on
the C++ AST.
Rework the ASTGen interface to split apart parsing a source file,
turning the top-level declarations from that source file into C++ AST
nodes, and then deallocating that source file. Hold on to the source
file in the C++ SourceFile abstraction so we can query it later if we
need to.
And we will need to.
Builds of Swift sources via CMake are not getting a target triple set,
so they pick up the host triple. This leads to spurious warnings about
linking in code built for a newer OS version (e.g., the one you're on)
into libraries with an older deployment target. It also breaks
building a cross-compiler. Always set the target triple.
Only introduce it and its dependency when the new Swift parser is being
built, and rely more on existing logic to make sure we get the right
build/link flags.