Until we can actually do the implementation work necessary to make 'if optionSetValue.Option {}' work, this is a reasonable affordance to allow the C 'if optionSetValue & .Option {}' pattern to work and bring us to parity with ObjC.
Swift SVN r11412
Not only this creates less ASTs, but this makes the resulting AST correct (it
is invalid to have a struct and a typealias with the same name). But the
primary motivation is AST pretty-printing: we don't want to print those extra
useless typealiases.
Swift SVN r11289
"import Cocoa" exposes the Swift adapter for Foundation, so we need to make
sure to link against both Cocoa.framework and libswiftFoundation.dylib.
We don't need to link against CoreData.framework, though; that's taken care
of by Cocoa.framework.
Swift SVN r11149
are not settable (like get-only ones). Set the 'isLet' bit in various
places, but not the particularly interesting or useful places yet.
Swift SVN r11121
This completes the FileUnit refactoring. A module consists of multiple
FileUnits, which provide decls from various file-like sources. I say
"file-like" because the Builtin module is implemented with a single
BuiltinUnit, and imported Clang modules are just a single FileUnit source
within a module.
Most modules, therefore, contain a single file unit; only the main module
will contain multiple source files (and eventually partial AST files).
The term "translation unit" has been scrubbed from the project. To refer
to the context of declarations outside of any other declarations, use
"top-level" or "module scope". To refer to a .swift file or its DeclContext,
use "source file". To refer to a single unit of compilation, use "module",
since the model is that an entire module will be compiled with a single
driver call. (It will still be possible to compile a single source file
through the direct-to-frontend interface, but only in the context of the
whole module.)
Swift SVN r10837
Now that everything is done in terms of FileUnits, we don't need LoadedModule
anymore, and now that FileUnits just use virtual dispatch, we don't need to
indirect through ModuleLoader to distinguish them.
This doesn't quite simplify as much as it could, because the next change is
going to combine TranslationUnit and Module.
Swift SVN r10836
This started out life as a helper class, but it's been used in multiple places.
Better to just have a single copy.
No functionality change.
Swift SVN r10835
Part of the FileUnit restructuring. A Clang module (whether from a framework
or a simple collection of headers) is now imported as a TranslationUnit
containing a single ClangModuleUnit.
One wrinkle in all this is that Swift very much wants to do searches on a
per-module basis, but Clang can only do lookups across the entire
TranslationUnit. Unless and until we get a better way to deal with this,
we're stuck with an inefficiency here. Previously, we used to hack around
this by ignoring the "per-module" bit and only performing one lookup into
all Clang modules, but that's not actually correct with respect to visibility.
Now, we're just taking the filtering hit for looking up a particular name,
and caching the results when we look up everything (for code completion).
This isn't ideal, but it doesn't seem to be costing too much in performance,
at least not right now, and it means we can get visibility correct.
In the future, it might make sense to include a ClangModuleUnit alongside a
SerializedASTFile for adapter modules, rather than having two separate
modules with the same name. I haven't really thought through this yet, though.
Swift SVN r10834
Part of the FileUnit restructuring. A serialized module is now represented as
a TranslationUnit containing a single SerializedASTFile.
As part of this change, the FileUnit interface has been made virtual, rather
than switching on the Kind in every accessor. We think the operations
performed on files are sufficiently high-level that this shouldn't affect us.
A nice side effect of all this is that we now properly model the visibility
of modules imported into source files. Previously, we would always consider
the top-level imports of all files within a target, whether re-exported or
not.
We may still end up wanting to distinguish properties of a complete Swift
module file from a partial AST file, but we can do that within
SerializedModuleLoader.
Swift SVN r10832
The goal of this series of commits is to allow the main module to consist
of both source files and AST files, where the AST files represent files
that were already built and don't need to be rebuilt, or of Swift source
files and imported Clang headers that share a module (because they are in
the same target).
Currently modules are divided into different kinds, and that defines how
decls are looked up, how imports are managed, etc. In order to achieve the
goal above, that polymorphism should be pushed down to the individual units
within a module, so that instead of TranslationUnit, BuiltinModule,
SerializedModule, and ClangModule, we have SourceFile, BuiltinUnit,
SerializedFile, and ClangUnit. (Better names welcome.) At that point we can
hopefully collapse TranslationUnit into Module and make Module non-polymorphic.
This commit makes SourceFile the subclass of an abstract FileUnit, and
makes TranslationUnit hold an array of FileUnits instead of SourceFiles.
To demonstrate that this is actually working, the Builtin module has also
been converted to FileUnit: it is now a TranslationUnit containing a single
BuiltinUnit.
Swift SVN r10830
Some work needs to be done on static member lookup and bitwise operations, but what's implemented now isn't a regression from what we have (except for an unfortunate case in Foundation.swift where we need to fully qualify a constant in a single-element NS_OPTIONS).
Swift SVN r10471
Apply the same prefix-chopping logic as for NS_ENUM to produce static property names to put inside the Swift type we create. For now, continue importing NS_OPTIONS as structs with a single integer field; in the short term it's easy to put a C-like interface over them this way.
Swift SVN r10434
A problem with name lookup from Clang module contexts <rdar://problem/15410928> means I have to disable a ~= overload in the ObjectiveC overlay. Other than that, NS_ENUM import should be ready to go.
Swift SVN r10018
Only import NS_ENUM constants into Swift enum cases as part of the enum itself, not if the original C constant name is referenced by itself through the Clang module.
Swift SVN r10015
Swift enums don't yet support aliasing of enum cases, so if we see multiple constants in an NS_ENUM with the same underlying value, drop all but the first. Hopefully the first one is the "proper" name for the constant.
Swift SVN r10008
We needed some patching up to convert negative enum constants into proper negative IntegerLiteralExprs in the imported Swift AST, to handle the obnoxious INT_MIN edge case, and to handle "negative" values of unsigned enums.
Swift SVN r10005
Clean up ListMaker and get it compiling again. Delete all of the
stubbed-out table view delegate methods now that they're optional,
fixing the crash when dragging items <rdar://problem/14582991>.
Swift SVN r9995
Swift enum cases are already namespaced to their type, but Cocoa NS_ENUM constants are manually namespaced with a common prefix, so if we imported them as-is, we'd end up with expressions like 'NSStringSearchOptions.NSStringSearchCaseSensitive'. To make this a bit nicer, look for a common prefix of camel-case words among all of the constants in the enum, and remove that prefix from the enum case names in the Swift interface.
In the case of a single enum case, we have no basis for determining a prefix, so do nothing. This case doesn't come up in the frameworks (that I can see).
Swift SVN r9993
Previously, the Parser and BranchStmt typedef-ed ExprStmtOrDecl as a pointer union. Using typedef made the objects compatible, but did not allow us to extend the type with helper methods, such as getSourceRange(), which is something you can get on all of the AST objects. This patch introduces ASTNode that subclasses from PointerUnion and is used by both parser and BranchStmt.
Swift SVN r9971