- Add VariableTypeCollector
This new SourceEntityWalker collects types from variable declarations.
- Add SwiftLangSupport::collectVariableTypes
- Implement CollectVariableType request
- Provide information about explicit types in CollectVarType
- Fix HasExplicitType in VariableTypeArray
- Fix typo
- Implement ranged CollectVariableTypes requests
- Use offset/length params for CollectVariableType in sourcekitd-test
- Address a bunch of PR suggestions
- Remove CanonicalType from VariableTypeCollector
This turned out not to be needed (for now).
- Improve doc comment on VariableTypeCollector::getTypeOffsets
- Remove unused CanonicalTy variable
- Remove out-of-date comment
- Run clang-format on the CollectVariableType implementation
- Fix some minor style issues
- Use emplace_back while collecting variable infos
- Pass CollectVariableType range to VariableTypeCollector
- Use capitalized variable names in VariableTypeArray
...as recommended by the LLVM coding standards
- Use PrintOptions for type printing in VariableTypeCollector
- Return void for collectVariableType
This seems to be cleaner stylistically.
- Avoid visiting subranges of invalid range in VariableTypeCollector
- Use std::string for type buffer in VariableTypeCollectorASTConsumer
- Use plural for PrintedType in VariableTypeArray
- Remove unused fields in VariableTypeArrayBuilder
- Add suggested doc comments to VariableTypeArray
- Remove unused VariableTypeInfo.TypeLength
- Fix typo of ostream in VariableTypeCollectorASTConsumer
- Fix typo
- Document Offset and Length semantics in collectVariableTypes
Previously, we weren’t suggesting argument labels of enum elements when doing an unresolved member completion. Treat `EnumElementDecl` similar to static `AbstractFunctionDecl`s to show their argument labels.
Fixes rdar://78780690 [SR-14689]
Annotate cross-actor references to global actors as `async` and mark them as not-recommended if they must be executed on a different actor than the current context is on.
Resolves rdar://75902598
Previously we only supported `case` patterns that bound with a `let` inside the associated value like `case .success(let value)`. With this change, we also support `case let .success(value)`.
Fixes rdar://79279846 [SR-14772]
If the completion handler parameter has a default
argument, mark the resulting async function as
`@discardableResult`, as the caller may not care
about the result.
rdar://79190170
If we're going to be classifying nodes in either
an `else if` block or after a `guard` statement
with a known condition path, be more lenient with
unhandled conditions, as we already know what path
they should be classified along.
rdar://78564388
If we're in a case stmt body, any DeclRefExprs
to vars bound by a pattern will actually be to an
implicit var decl that's declared for the body. We
therefore need to walk to its "parent" to get to
the var referenced by the pattern, which will have
the correct entries in the naming and placeholder
maps.
Keep track of patterns that bind multiple vars and
print them out when converting an async call. If
the parameter being bound isn't referenced elsewhere,
we'll print the pattern inline as e.g:
```
let ((x, y), z) = await foo()
```
Otherwise, if the parameter is referenced elsewhere
in the block we'll print the pattern out of line,
such as:
```
let (res, z) = await foo()
let (x, y) = res
```
In addition, make sure to print var bindings out
of line if there's also a let binding, e.g:
```
let x = await foo()
var y = x
```
This ensures any mutations to y doesn't affect x.
If there's only a single var binding, we'll print
it inline.
rdar://77802560
I don't believe this case currently can come up,
but leave it explicitly unhandled for now so we
don't perform an erroneous transform if it ever
comes up in the future.
Previously we were walking them once when visiting
the capture list, and then again as a part of the
pattern binding decl. Change the logic to only
visit them as a part of their pattern binding decl.
* 'super' in a overriding decl is "common".
* type decl introducers (e.g. 'struct', 'enum') at top-level in library
files are "common"
* type decl introducers in 'protocol' are invalid, hence "rare"
* top-level only decl introducer (e.g. 'import', 'extension') are invalid
at non-top-level, hence "rare"
* nested types in function bodies are "rare"
* member only decls (e.g. 'subscript', 'deinit') are invalid in function
body, hence "rare"
* some modifiers (e.g. 'public', 'private', 'override') are invalid for
local decls, hence "rare"
rdar://77934651
To describe fine grained priorities.
Introduce 'CodeCompletionFlair' that is a set of more descriptive flags for
prioritizing completion items. This aims to replace '
SemanticContextKind::ExpressionSpecific' which was a "catch all"
prioritization flag.
`ClangFileRewriterHelper` only outputs the rewritten buffer when it's
destroyed, but the consumers were never being freed. Cleanup the
lifetime management of the stream and consumers so that they're properly
destroyed.
Rename `DuplicatingSourceEditConsumer` to
`BroadcastingSourceEditConsumer` to better describe its purpose.
We were trying to retrieve the name of all function calls in the body using `getBaseIdentifier`. But calls to `init` don’t have a base identifier, just a `DeclBaseName` (which is special). Work with the `DeclBaseName` internally to prevent the crash.
Fixes rdar://78024731 [SR-14637]
Add an additional case to `CallbackCondition` to
support boolean checks, and add the necessary
classification logic to determine whether a bool
flag check is for a success or failure path.
The logic currently first checks to see if the
async alternative has a convention that specifies
which parameter the flag is, and whether it's a
success or failure flag. If so, it classifies the
flag check accordingly. If there's no async
convention specified, we use a heuristic to see if
the error parameter is force unwrapped in the
failure block. If so, we treat that as the error
path. If there's no force unwrap of the error, we
leave the condition unhandled.
rdar://74063899
- Expand ConditionType to include `.success` and
`.failure` patterns.
- Introduce ConditionPath to represent whether a
classified condition represents a success or
failure path.
- Add methods to CallbackClassifier that deal with
deciding whether a given condition is a success or
failure path.
- Use these methods to simplify `classifyConditional`.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
* [Distributed] Fix availability and remove actor class tests
* [actorIndependent] do not apply actorIndependent implicitly to values where it would be illegal to apply
* [Distributed] disable tests until issue fixed
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
Adapt the `ThrowingEntityAnalyzer` to pick up any
`await` keywords and add an `async` to the extracted
function if necessary along with an `await` for its
call.
rdar://72199949
'InvalidAsyncContext' depends on the decl context. That may case
"sticky" not-recommended If it's cached for a non-async context.
To workaround this, stop checking 'InvalidAsyncContext' when collecting
completion items for caching. Also consistently use the 'SourceFile' as
the decl context to avoid decl context specific behavior.
rdar://78315441
* Revert "[Distributed] disable tests until issue fixed"
This reverts commit 0a04278920.
* Revert "[Distributed] Initial `distributed` actors and functions and new module (#37109)"
This reverts commit 814ede0cf3.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>