This commit essentially consistes of the following steps:
- Add a new code completion key path component that represents the code completion token inside a key path. Previously, the key path would have an invalid component at the end if it contained a code completion token.
- When type checking the key path, model the code completion token’s result type by a new type variable that is unrelated to the previous components (because the code completion token might resolve to anything).
- Since the code completion token is now properly modelled in the constraint system, we can use the solver based code completion implementation and inspect any solution determined by the constraint solver. The base type for code completion is now the result type of the key path component that preceeds the code completion component.
This resolves bugs where code completion was not working correctly if the key path’s type had a generic base or result type. It’s also nice to have moved another completion type over to the solver-based implementation.
Resolves rdar://78779234 [SR-14685] and rdar://78779335 [SR-14703]
- Allow named opaque types in typed patterns and subscripts
- Fix inheritance clause printing for `GenericParamList`
- clang-format changes from previous commit on this branch
When completing `items.#^COMPLETE^# { $0.content }`, we are stopping parsing of the expression after the code completion token and are thus left with `{ $0.content }` in `parseDeclVar`, which interprets the `{` as the start of an accessor clause, wrapping the entire variable in an accessor decl and thus causing code completion to not show any results.
To avoid this issue, consume any postfix expressions after the code completion token and discard them. This assures that the trailing closure gets consumed before it can be interpreted as an accessor decl.
Fixes rdar://77259087 [SR-14544]
In order to put constraints on opaque types in function returns, we want to
support naming them like 'func f() -> <T> T { }'. This commit parses that
syntax into the new `OpaqueReturnParameteriedTypeRepr`. This is hidden behind
the new flag --enable-experimental-opaque-return-types.
The parsing of Swift 1.0 beta-1 array syntax (e.g., `Int [something]`)
was preventing closures with both a custom attribute (e.g.,
`@MainActor) and a capture list from parsing correctly. Don't parse
that syntax within custom attributes.
Fixes rdar://77303587.
In addition to importing Swift attributes spelled with the C
`__attribute__((swift_attr("...")))`, also import declaration modifiers,
including `nonisolated`.
Fixes rdar://79402200.
Parse a completion token as an empty parameter name (just like `_`) to
prevent the parser to parse it as an expression and offer completions
for it.
rdar://78798718
With isolated parameters being part of a function's type, check to
ensure that isolated and non-isolated parameters aren't incorrectly
matched. Specifically, it is okay to add `isolated` to a parameter
when there is a subtyping relationship, but not remove it:
```swift
actor A { }
func f(_: isolated A) { }
func g(_: A) { }
func test() {
let _: (isolated A) -> Void = g // okay to add 'isolated'
let _: (A) -> Void = f // error when removing 'isolated'
}
```
The notion of "actor-isolated" currently exists at the declaration level.
For functions, it is going to be captured in the function type itself,
where 'self' is declared to be 'isolated'. Model isolation both
ways: the 'self' of a method that is isolated to an actor instance
will be 'isolated' as well.
We are still using declaration-based checking of actor isolation.
However, by mirroring this information we can move more incrementally
over to doing checking based on 'isolated' parameters.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
* [Distributed] Fix availability and remove actor class tests
* [actorIndependent] do not apply actorIndependent implicitly to values where it would be illegal to apply
* [Distributed] disable tests until issue fixed
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
* Revert "[Distributed] disable tests until issue fixed"
This reverts commit 0a04278920.
* Revert "[Distributed] Initial `distributed` actors and functions and new module (#37109)"
This reverts commit 814ede0cf3.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
`actor` is a standalone contextual keyword now and should
be treated as such, `actor class` is no longer allowed
and results in a parse error.
Resolves: rdar://75753598
Otherwise we set it on all targets/languages in a subdirectory (I forgot if it
propagates up). Regardless, this type of viral stuff is something we want to
move away from since it creates a code that is a "forall" piece of code rather
than a piece of code that only effects a single target.
I also conditionalized the actual definitions being added on the compiled file's
language being C,CXX,OBJC,OBJCXX since as we add Swift sources to the host side
of the compiler, we will not want these flags to propagate to Swift sources.
Abstract away the TupleExpr gunk and expose
`getLHS` and `getRHS` accessors. This is in
preparation for completely expunging the use
of TupleExpr as an argument list.
Previously, completing inside non single expression body might cause a
crash if you had done any completion with single expression in the same
body.
e.g.
func test() {
test(#^HERE^#)
}
after that:
func test() {
test(arg)
if #^HERE^#
}
That was because the `hasSingleExpressionBody` wasn't cleared when
reusing the function for subsequent completions.
This patch just clears it whenever a new parsed body is set to a
function.
rdar://75358153
This cast causes overflows on platforms that use unsigned char as default and at least on linux-aarch64 causes false negatives in the switch statements.
1. Removes gating on -enable-experimental-concurrency.
2. Updates eff. prop tests to remove experimental flag,
and also adjusts some tests slightly to avoid things
that are still behind that flag.
canImport should be able to take an additional parameter labeled by either version or
underlyingVersion. We need underlyingVersion for clang modules with Swift overlays because they
have separate version numbers. The library users are usually interested in checking the importability
of the underlying clang module instead of its Swift overlay.
Part of rdar://73992299
Cross-module incremental builds require a stable source of fingerprint
information for iterable decl contexts. This is provided by the
incremental frontends when they produce partial swift module files.
Embedded in these files is a table of fingerprints, which are consumed
by merge-modules to construct a module-wide dependency graph that is
then serialized into the final merged swift module file. Unfortunately,
the implementation here iterated through the files in the module and
asked for the first fingerprint that would load for a particular
iterable decl context. If (more likely, when) the DeclID for that
serialized iterable decl context collided with another DeclID in the
wrong file, we would load that fingerprint instead.
Locate up to the module-scope context for an iterable decl context and
only load the fingerprint from there. This ensures that the fingerprints
in the partial modules matches the fingerprints in the merged modules.
rdar://77005039