`ownership` is a bad name in `LoadInst`, because it hides `Value.ownership`.
Therefore rename it to `loadOwnership`.
Do the same for ownership in StoreInst to be consistent.
Before this change, if a global variable is required to be statically initialized (e.g. due to @_section attribute), we don't allow its type to be a struct, only a scalar type works. This change improves on that by teaching MandatoryPerformanceOptimizations pass to inline struct initializer calls into initializer of globals, as long as they are simple enough so that we can be sure that we don't trigger recursive/infinite inlining.
The old C++ pass didn't catch a few cases.
Also:
* The new pass is significantly simpler: it doesn't perform dataflow for _all_ memory locations at once using bitfields, but handles each store separately. (In both implementations there is a complexity limit in place to avoid quadratic complexity)
* The new pass works with OSSA
For `alloc_ref [bare] [stack]` and `global_value [bare]` omit the object header initialization.
The `bare` flag means that the object header is not used.
This was already done with a peephole optimization inside IRGen for `global_value`. But now rely on the SIL `bare` flag.
It sets the `[bare]` attribute for `alloc_ref` and `global_value` instructions if their header (reference count and metatype) is not used throughout the lifetime of the object.
The `bare` attribute indicates that the object header is not used throughout the lifetime of the value.
This means, no reference counting operations are performed on the object and its metadata is not used.
The header of bare objects doesn't need to be initialized.
* add the StaticInitCloner utility
* remove bridging of `copyStaticInitializer` and `createStaticInitializer`
* add `Context.mangleOutlinedVariable` and `Context.createGlobalVariable`
* add new create-functions for instructions
* allow the Builder to build static initializer instructions for global variables
* some refactoring to simplify the implementation
This allows to run the NamedReturnValueOptimization only late in the pipeline.
The optimization shouldn't be done before serialization, because it might prevent predictable memory optimizations in the caller after inlining.
It converts a lazily initialized global to a statically initialized global variable.
When this pass runs on a global initializer `[global_init_once_fn]` it tries to create a static initializer for the initialized global.
```
sil [global_init_once_fn] @globalinit {
alloc_global @the_global
%a = global_addr @the_global
%i = some_const_initializer_insts
store %i to %a
}
```
The pass creates a static initializer for the global:
```
sil_global @the_global = {
%initval = some_const_initializer_insts
}
```
and removes the allocation and store instructions from the initializer function:
```
sil [global_init_once_fn] @globalinit {
%a = global_addr @the_global
%i = some_const_initializer_insts
}
```
The initializer then becomes a side-effect free function which let's the builtin-simplification remove the `builtin "once"` which calls the initializer.
* Disallow stores in the return -> argument path. When walking up in the EscapeUtils, it's allowed to follow stores. Therefore stores wouldn't be handled correctly.
* Also make sure that there is a return -> argument path at all
Fixes a wrong address-escaping effect in case the called function copies an indirect argument to a newly created object.
rdar://105133434
If a `debug_step` has the same debug location as a previous or succeeding instruction it is removed.
It's just important that there is at least one instruction for a certain debug location so that single stepping on that location will work.
* split the `PassContext` into multiple protocols and structs: `Context`, `MutatingContext`, `FunctionPassContext` and `SimplifyContext`
* change how instruction passes work: implement the `simplify` function in conformance to `SILCombineSimplifyable`
* add a mechanism to add a callback for inserted instructions
A destroy_addr also involves a read from the address. It's equivalent to a `%x = load [take]` and `destroy_value %x`.
It's also a write, because the stored value is not available anymore after the destroy.
Fixes a compiler crash in SILMem2Reg.
rdar://103879105
This is consistent with `Type.isTrivial`.
Also, introduce corresponding properties in `Value`: `hasTrivialType` and `hasTrivialNonPointerType`, because
1. It's less to type than `Type.isTrivial(in: function)` because `Value` knows in which function it is.
2. It fixes the corner case where value is an `Undef`, which has not parent function.
Functions "are deinit barriers" (more pedantically, applies of functions
are deinit barriers) if any of their instructions are deinit barriers.
During side-effect analysis, when walking a function's instructions for
other global effects, also check for the deinit-barrier effect. If an
instruction is found to be a deinit barrier, mark the function's global
effects accordingly.
Add SILFunction::isDeinitBarrier to conveniently access the effects
computed during ComputeSideEffects.
Update the isBarrierApply predicate to iterate over the list of callees,
if complete, to check whether any is a deinit barrier. If none is, then
the apply is not a deinit barrier.
Computes the side effects for a function, which consists of argument- and global effects.
This is similar to the ComputeEscapeEffects pass, just for side-effects.
So far, function effects only included escape effects.
This change adds side-effects (but they are not computed, yet).
It also involves refactoring of the existing escape effects.
Also the SIL effect syntax changed a bit. Details are in docs/SIL.rst