Let's lldb's `po` command not print any "internal" properties of the conforming type.
This is useful if the `description` already contains all the information of a type instance.
Replace the `struct EscapeInfo` with a simpler API, just consisting of methods of `ProjectedValue` and `Value`:
* `isEscaping()`
* `isAddressEscaping()`
* `visit()`
* `visitAddress()`
A projected value consists of the original value and a projection path.
For example, if the `value` is of type `struct S { var x: Int }` and `path` is `s0`, then the projected value represents field `x` of the original value.
Also, use ProjectedValue instead of AccessStoragePath.
If there are no more than 2 elements in the cache, we can avoid using the `cache` Dictionary, which avoids memory allocations.
Fortunately this is the common case by far (about 97% of all walker invocations).
For two reasons:
* We also like to check for assert failures in release builds. Although this could be achieved with `precondition`, it's easy to forget about it and use `assert` instead.
* We need to see the error message in crashlogs of release builds. This is even not the case for `precondition`.
Also, re-export the "Basic" module in "SIL" so that the new assert implementation is also available in the Optimizer module (where all files import SIL).
It decides which functions need stack protection.
It sets the `needStackProtection` flags on all function which contain stack-allocated values for which an buffer overflow could occur.
Within safe swift code there shouldn't be any buffer overflows.
But if the address of a stack variable is converted to an unsafe pointer, it's not in the control of the compiler anymore.
This means, if there is any `address_to_pointer` instruction for an `alloc_stack`, such a function is marked for stack protection.
Another case is `index_addr` for non-tail allocated memory.
This pattern appears if pointer arithmetic is done with unsafe pointers in swift code.
If the origin of an unsafe pointer can only be tracked to a function argument, the pass tries to find the root stack allocation for such an argument by doing an inter-procedural analysis.
If this is not possible, the fallback is to move the argument into a temporary `alloc_stack` and do the unsafe pointer operations on the temporary.
rdar://93677524
It doesn't make sense to let getAccessPathWithScope return an `EnclosingScope` as the second tuple element, because in case it's a `base`, it duplicates the `AccessBase` (which is returned in the first tuple element).
Instead just return an optional `BeginAccessInst` which is not nil if such an "scope" is found.
Now that `AccessBase` is an enum, it makes sense to add an `unidentified` case. This avoids dealing with optional AccessBases in several place.
Clients don't need to make both, an optional check and a switch, but can check for unidentified access bases just in a single switch statement.
Provides a list of instructions, which reference a function.
A function "use" is an instruction in another (or the same) function which references the function.
In most cases those are `function_ref` instructions, but can also be e.g. `keypath` instructions.
'FunctionUses' performs an analysis of all functions in the module and collects instructions which reference other functions.
This utility can be used to do inter-procedural caller-analysis.
To add a module pass in `Passes.def` use the new `SWIFT_MODULE_PASS` macro.
On the swift side, create a `ModulePass`.
It’s run function receives a `ModulePassContext`, which provides access to all functions of a module.
But it doesn't provide any APIs to modify functions.
In order to modify a function, a module pass must use `ModulePassContext.transform(function:)`.
While I was using the new AccessUtils for a new optimization pass I discovered some areas for improvements. Also I found some bugs.
Changes:
* AccessBase: remove the unhealthy redundancy between `kind` and `baseAddress` types. Now AccessBase is single enum with the relevant base objects/addresses as payloads.
* AccessBase: for `global`, store the `GlobalValue` and not a `global_address` instruction, which is more accurate (because there can be multiple `global_addr`s for a single global variable)
* AccessBase: drop the support for function argument "pointers". The `pointer` is now always a `pointer_to_address` instruction. This also simplifies `PointerIdentification`: either it finds a matching `address_to_pointer` or it bails.
* AccessBase: improve `func isDistinct(from:)`. There are more possibilities to prove that two access bases do not alias.
* AccessBase: replace `var isUniquelyIdentified` with `var hasKnownStorageKind` which is more useful for aliasing checking.
* AccessPath: fix `func isDistinct(from:)`. `SmallProjectionPath.matches` is the wrong way to check if two expression paths may overlap. Instead use the new `SmallProjectionPath.mayOverlap`.
* AccessStoragePathWalker: rename `getAccessStorage` -> `visitAccessStorageRoots` and let it return false if it's not a class/reference AccessBase.
* add tests for `AccessPath.isDistinct(from:)`
* "merge" the `Path` and `State` in WalkUtils into a single `WalkingPath`. This makes it simpler for clients to configure a path and additional state variables. EscapeInfo now defines `EscapePath` which includes the projection path and EscapeInfo's specific state variables.
* Make the `WalkerCache` part of the WalkUtils, so that not all clients have to re-implement it.
* Rename `walkDownResults` -> `walkDownAllResults` and `walkUpOperands` -> `walkUpAllOperands` and make these functions client configurable.
These sets are _much_ more efficient than `Set<Value>` and `Set<Instruction>` because they bridge to the efficient `NodeSet`.
Insertions/deletions are just bit operations.
It's used to implement `InstructionSet` and `ValueSet`: sets of SILValues and SILInstructions.
Just like `BasicBlockSet` for basic blocks, the set is implemented by setting bits directly in SILNode.
This is super efficient because insertion and deletion to/from the set are basic bit operations.
The cost is an additional word in SILNode. But this is basically negligible: it just adds ~0.7% of memory used for SILInstructions.
In my experiments, I didn't see any relevant changes in memory consumption or compile time.
`EscapeInfo` now conforms to the generic protocols defined in `WalkUtils`.
This simplifies the implementation a bit, since trivial instructions are handled
by `WalkUtils` and `EscapeInfo` only has to handle a subset of instructions
inherent to escape information.
Passes using `EscapeInfo` are updated accordingly to become visitors that
customize the `EscapeInfo` walk.
Introduces a set of protocols useful to perform def-use and use-def
traversals to find uses and definitions of values.
This logic was originally baked into `EscapeInfo` directly.
Here we extract it into general utilities, namely:
- `ValueDefUseWalker`: visit uses of a value walking down value-value projections/constructions.
- `AddressDefUseWalker`: visit uses of an address walking down addr-addr projections/constructions.
- `ValueUseDefWalker`: visit definitions of a value walking up value-value projections/constructions.
- `AddressUseDefWalker`: visit definitions of an address walking up addr-addr projections/constructions.
These utilities can then be used in other passes or to create
new utilities by composing them. For example to find a definition
passing through both address projections and value extractions,
it's enough to implement a visitor conforming to both
`AddressUseDefWalker` and `ValueUseDefWalker`.
Removes redundant ObjectiveC <-> Swift bridging calls.
Basically, if a value is bridged from ObjectiveC to Swift an then back to ObjectiveC again, then just re-use the original ObjectiveC value.
Also in this commit: add an additional DCE pass before ownership elimination. It can cleanup dead code which is left behind by the ObjCBridgingOptimization.
rdar://89987440