Commit Graph

28 Commits

Author SHA1 Message Date
Ian Anderson
15345ef2d5 [CMake][Darwin] Remove support for building the SDK overlays on Apple platforms
The SDK overlays have been provided in the Apple SDKs for many years, and the interface and implementation has diverged in more recent years such that trying to build the Swift version no longer works. Remove all of the dead code.

rdar://151889154
2025-05-23 23:38:08 -07:00
Cyndy Ishida
3232df4d67 Reapply '[BuildSystem] Stop building for i386-watch-simulator (#77692)' (#79018)
* Reapply '[BuildSystem] Stop building for i386-watch-simulator (#77692)'

    * [BuildSystem] Stop building for i386-watch-simulator

    In Xcode16 it is not supported.

This initially broke client projects who were still building the legacy
architecture but now that's resolved.
2025-01-31 15:04:28 -08:00
Cyndy Ishida
1b869ef828 Revert "[BuildSystem] Stop building for i386-watch-simulator" (#77911)
* Revert "[Build] Fix swift_build_support tests."

This reverts commit fc2d1b3b23.

* Revert "[BuildSystem] Stop building for i386-watch-simulator (#77692)"

This reverts commit 1ab968d2b6.

This change can't be made without other issues fixed downstream first.
2024-12-03 23:17:12 -08:00
Cyndy Ishida
1ab968d2b6 [BuildSystem] Stop building for i386-watch-simulator (#77692)
* [BuildSystem] Stop building for i386-watch-simulator

In Xcode16 it is not supported.
2024-11-20 08:57:19 -08:00
Ian Anderson
5bf2c937ab [CMake] [Darwin] Don't build the SDK overlays by default on Apple platforms
The Apple SDKs have been providing the Darwin overlay since macOS 10.14.4, iOS 12.2, et al. More recently the SDK version has diverged from the Swift version making them incompatible. Stop building the overlay from Swift. Once the SDK overlays aren't being built, the clang overlays need to be built in testing.

rdar://115192929
2024-09-11 22:26:37 -07:00
Artem Chikin
1baff87879 Revert "[CMake] [Darwin] Don't build the SDK overlays by default on Apple platforms" 2024-09-09 09:57:14 -07:00
Ian Anderson
8959dd97fe [CMake] [Darwin] Don't build the SDK overlays by default on Apple platforms
The Apple SDKs have been providing the Darwin overlay since macOS 10.14.4, iOS 12.2, et al. More recently the SDK version has diverged from the Swift version making them incompatible. Stop building the overlay from Swift. Once the SDK overlays aren't being built, the clang overlays need to be built in testing.

%target-swift-emit-pcm doesn't use the sdk, but %target-swift-frontend does, which will cause them to have a mismatch with "builtin headers belong to system modules, and _Builtin_ modules are ignored for cstdlib headers" aka LANGOPT(BuiltinHeadersInSystemModules) aka -fbuiltin-headers-in-system-modules.

rdar://115192929
2024-09-06 13:28:14 -07:00
Egor Zhdan
7d754db19a [build] Remove unused SWIFT_ENABLE_IOS32 CMake flag
This removes the unused legacy CMake flag: `SWIFT_ENABLE_IOS32`.

Support for targeting 32-bit iOS was removed in 2022 in https://github.com/apple/swift/pull/60363.
2024-05-30 15:19:59 +01:00
Artem Chikin
1f14158a1d Introduce VisionOS Platform
This change introduces a new compilation target platform to the Swift compiler - visionOS.

- Changes to the compiler build infrastrucuture to support building compiler-adjacent artifacts and test suites for the new target.
- Addition of the new platform kind definition.
- Support for the new platform in language constructs such as compile-time availability annotations or runtime OS version queries.
- Utilities to read out Darwin platform SDK info containing platform mapping data.
- Utilities to support re-mapping availability annotations from iOS to visionOS (e.g. 'updateIntroducedPlatformForFallback', 'updateDeprecatedPlatformForFallback', 'updateObsoletedPlatformForFallback').
- Additional tests exercising platform-specific availability handling and availability re-mapping fallback code-path.
- Changes to existing test suite to accomodate the new platform.
2024-04-10 09:38:02 -07:00
Mishal Shah
196ee143c5 Xcode 14 beta 4 no longer supports iOS armv7, armv7s, and i386 architectures
> Building iOS projects with deployment targets for the armv7, armv7s, and i386 architectures is no longer supported. (92831716)
2022-08-02 20:42:08 -07:00
Kuba (Brecka) Mracek
750ba09ef4 Introduce SWIFT_FREESTANDING_FLAVOR to select whether the FREESTANDING stdlib should be built/tested using an Apple SDK, or another SDK (e.g. Linux, not implemented yet) (#34450) 2021-08-19 15:56:04 -07:00
Mishal Shah
d914ac25ee Update the macOS arch list to x86_64 and arm64 2021-06-15 23:02:02 -07:00
Mishal Shah
b5a01ba5e0 Support for x86_64 watchOS simulator
* Start testing watchOS simulator x86_64 and i386 by default

Users will require to install watchOS 6.2 or older simulator to support i386.

1. Install watchOS 6.2 or older simulator (Xcode -> Preferences -> Components -> Simulators).
2. Create a 32-bit watchOS device.
3. Run:
`xcrun simctl create 'Apple Watch Series 2 - 42mm' com.apple.CoreSimulator.SimDeviceType.Apple-Watch-Series-2-42mm com.apple.CoreSimulator.SimRuntime.watchOS-6-2`
2021-04-22 20:06:17 -07:00
Robert Widmann
0149ccd0ca Add arm64_32 support for Swift
Commit the platform definition and build script work necessary to
cross-compile for arm64_32.

arm64_32 is a variant of AARCH64 that supports an ILP32 architecture.
2021-04-20 14:59:04 -07:00
Robert Widmann
b436825948 Trade Usages of -m${platform}-version-min For -target
There's no reason to use -m${platform}-version-min as of clang-11/Xcode 11. Clang is now smart enough to parse -target and provide Apple's ld with the appropriate -platform_version argument string.
2021-01-13 11:00:39 -08:00
Kuba (Brecka) Mracek
41f91d5365 Add a SWIFT_FREESTANDING_MODULE_NAME CMake option (#34018) 2020-09-22 15:14:44 -07:00
Kuba (Brecka) Mracek
ef89b0dc51 Add a 'standalone_minimal' preset to build a minimal, static, OS independent, self-contained binaries of stdlib. (#33286) 2020-08-12 07:28:34 -07:00
Davide Italiano
ca3d37f114 [CMake] Remove a redundant and potentially incorrect check.
There's a more robust check for which SDK to support already.
This also misses `arm64` as architecture.
2020-07-06 09:43:20 -07:00
Mishal Shah
a930b51494 [Apple Silicon] Simulator support for arm64 2020-07-02 19:17:29 -07:00
Mishal Shah
ee1ea6e514 [Apple Silicon] Support building for macOS arm64/arm64e 2020-07-02 18:03:39 -07:00
Doug Gregor
b27b4d4bb6 [CMake] Use proper module triples for the names of standard library modules.
The standard library (and other Swift modules built by our CMake build system)
has been building module files with an architecture only (e.g., x86_64.swiftmodule)
rather than a proper module triple (x86_86-apple-macosx10.15,
x86_64-apple-ios13.0-simulator, etc.), unlike every other build
system. There are hacks in the compiler and other tools to cope with
this unnecessary build difference. Fix the module file names so we'll
be able to remove the hacks later.

Fixes rdar://problem/49071536.
2020-04-20 21:16:14 -07:00
Kuba Mracek
45ba5cec05 [arm64e] Add arm64e support into Swift's build system 2020-02-27 16:08:15 -08:00
Joe Groff
8f5cd0881d Add option to control building 32-bit iOS slices.
Not building 32-bit slices saves some time during development when doing iOS builds for things that don't particularly care about bitness.
2018-08-03 11:26:23 -07:00
Jacob Mizraji
9c95eb8335 Refactor OSX archs for job config 2017-06-28 16:57:53 -07:00
Jacob Mizraji
d789323649 Refactoring for job configuration 2017-06-28 16:54:40 -07:00
Jordan Rose
9e936aaa3c [CMake] iOS simulator should still build 32-bit by default. (#10510)
Accidentally deleted and never noticed because all of the package
builds configure this explicitly.
2017-06-23 10:26:58 -07:00
Mishal Shah
c5ff1f2cac Update master to build with Xcode 9 beta 1, OS X 10.13, iOS 11, tvOS 11, and watchOS 4 SDKs. 2017-06-14 16:20:35 -07:00
Doug Coleman
8c2bd5ae23 cmake: Initial standalone overlays builds.
./utils/build-overlay AVFoundation OSX macosx
rdar://problem/28707246
2017-03-14 12:51:42 -07:00