* Revert "[Distributed] disable tests until issue fixed"
This reverts commit 0a04278920.
* Revert "[Distributed] Initial `distributed` actors and functions and new module (#37109)"
This reverts commit 814ede0cf3.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
- Introduce an UnownedSerialExecutor type into the concurrency library.
- Create a SerialExecutor protocol which allows an executor type to
change how it executes jobs.
- Add an unownedExecutor requirement to the Actor protocol.
- Change the ABI for ExecutorRef so that it stores a SerialExecutor
witness table pointer in the implementation field. This effectively
makes ExecutorRef an `unowned(unsafe) SerialExecutor`, except that
default actors are represented without a witness table pointer (just
a bit-pattern).
- Synthesize the unownedExecutor method for default actors (i.e. actors
that don't provide an unownedExecutor property).
- Make synthesized unownedExecutor properties `final`, and give them
a semantics attribute specifying that they're for default actors.
- Split `Builtin.buildSerialExecutorRef` into a few more precise
builtins. We're not using the main-actor one yet, though.
Pitch thread:
https://forums.swift.org/t/support-custom-executors-in-swift-concurrency/44425
The closure does not escape the startAsyncLet - endAsyncLet scope. Even though it's (potentially) running on a different thread.
The substantial change in the runtime is to not call swift_release on the closure context if it's a non-escaping closure.
- stop storing the parent task in the TaskGroup at the .swift level
- make sure that swift_taskGroup_isCancelled is implied by the parent
task being cancelled
- make the TaskGroup structs frozen
- make the withTaskGroup functions inlinable
- remove swift_taskGroup_create
- teach IRGen to allocate memory for the task group
- don't deallocate the task group in swift_taskGroup_destroy
To achieve the allocation change, introduce paired create/destroy builtins.
Furthermore, remove the _swiftRetain and _swiftRelease functions and
several calls to them. Replace them with uses of the appropriate builtins.
I should probably change the builtins to return retained, since they're
working with a managed type, but I'll do that in a separate commit.
This isn't _terribly_ useful as-is, because the only constant mask you can get at from Swift at present is the zeroinitializer, but even that is quite useful for optimizing the repeating: intializer on SIMD. At some future point we should wire up generating constant masks for the .even, .odd, .high and .low properties (and also eventually make shufflevector take non-constant masks in LLVM). But this is enough to be useful, so let's get it in.
The comment in LowerHopToActor explains the design here.
We want SILGen to emit hops to actors, ignoring executors,
because it's easier to fully optimize in a world where deriving
an executor is a non-trivial operation. But we also want something
prior to IRGen to lower the executor derivation because there are
useful static optimizations we can do, such as doing the derivation
exactly once on a dominance path and strength-reducing the derivation
(e.g. exploiting static knowledge that an actor is a default actor).
There are probably phase-ordering problems with doing this so late,
but hopefully they're restricted to situations like actors that
share an executor. We'll want to optimize that eventually, but
in the meantime, this unblocks the executor work.
The immediate desire is to minimize the set of ABI dependencies
on the layout of an ExecutorRef. In addition to that, however,
I wanted to generally reduce the code size impact of an unsafe
continuation since it now requires accessing thread-local state,
and I wanted resumption to not have to create unnecessary type
metadata for the value type just to do the initialization.
Therefore, I've introduced a swift_continuation_init function
which handles the default initialization of a continuation
and returns a reference to the current task. I've also moved
the initialization of the normal continuation result into the
caller (out of the runtime), and I've moved the resumption-side
cmpxchg into the runtime (and prior to the task being enqueued).
Tasks shouldn't normally hog the actor context indefinitely after making a call that's bound to
that actor, since that prevents the actor from potentially taking on other jobs it needs to
be able to address. Set up SILGen so that it saves the current executor (using a new runtime
entry point) and hops back to it after every actor call, not only ones where the caller context
is also actor-bound.
The added executor hopping here also exposed a bug in the runtime implementation while processing
DefaultActor jobs, where if an actor job returned to the processing loop having already yielded
the thread back to a generic executor, we would still attempt to make the actor give up the thread
again, corrupting its state.
rdar://71905765
Most of the async runtime functions have been changed to not
expect the task and executor to be passed in. When knowing the
task and executor is necessary, there are runtime functions
available to recover them.
The biggest change I had to make to a runtime function signature
was to swift_task_switch, which has been altered to expect to be
passed the context and resumption function instead of requiring
the caller to park the task. This has the pleasant consequence
of allowing the implementation to very quickly turn around when
it recognizes that the current executor is satisfactory. It does
mean that on arm64e we have to sign the continuation function
pointer as an argument and then potentially resign it when
assigning into the task's resume slot.
rdar://70546948
While it is very convenient to default the ExtInfo state when creating
new function types, it also make the intent unclear to those looking to
extend ExtInfo state. For example, did a given call site intend to have
the default ExtInfo state or does it just happen to work? This matters a
lot because function types are regularly unpacked and rebuilt and it's
really easy to accidentally drop ExtInfo state.
By changing the ExtInfo state to an optional, we can track when it is
actually needed.
In their previous form, the non-`_f` variants of these entry points were unused, and IRGen
lowered the `createAsyncTask` builtins to use the `_f` variants with a large amount of caller-side
codegen to manually unpack closure values. Amid all this, it also failed to make anyone responsible
for releasing the closure context after the task completed, causing every task creation to leak.
Redo the `swift_task_create_*` entry points to accept the two words of an async closure value
directly, and unpack the closure to get its invocation entry point and initial context size
inside the runtime. (Also get rid of the non-future `swift_task_create` variant, since it's unused
and it's subtly different in a lot of hairy ways from the future forms. Better to add it later
when it's needed than to have a broken unexercised version now.)
This simply hadn't been wired up yet, which prevented us from being able to use certain intrinsics from the Builtin module (like vector_reduce_smin and friends).
Compiler:
- Add `Forward` and `Reverse` to `DifferentiabilityKind`.
- Expand `DifferentiabilityMask` in `ExtInfo` to 3 bits so that it now holds all 4 cases of `DifferentiabilityKind`.
- Parse `@differentiable(reverse)` and `@differentiable(_forward)` declaration attributes and type attributes.
- Emit a warning for `@differentiable` without `reverse`.
- Emit an error for `@differentiable(_forward)`.
- Rename `@differentiable(linear)` to `@differentiable(_linear)`.
- Make `@differentiable(reverse)` type lowering go through today's `@differentiable` code path. We will specialize it to reverse-mode in a follow-up patch.
ABI:
- Add `Forward` and `Reverse` to `FunctionMetadataDifferentiabilityKind`.
- Extend `TargetFunctionTypeFlags` by 1 bit to store the highest bit of differentiability kind (linear). Note that there is a 2-bit gap in `DifferentiabilityMask` which is reserved for `AsyncMask` and `ConcurrentMask`; `AsyncMask` is ABI-stable so we cannot change that.
_Differentiation module:
- Replace all occurrences of `@differentiable` with `@differentiable(reverse)`.
- Delete `_transpose(of:)`.
Resolves rdar://69980056.
Since these types have an implicit stored property, this requires
adding an abstraction over fields to IRGen, at least throughout
the class code. In some ways I think this significantly improves
the code, especially in how we approach missing members.
Fixes rdar://72202671.
We expect to iterate on this quite a bit, both publicly
and internally, but this is a fine starting-point.
I've renamed runAsync to runAsyncAndBlock to underline
very clearly what it does and why it's not long for this
world. I've also had to give it a radically different
implementation in an effort to make it continue to work
given an actor implementation that is no longer just
running all work synchronously.
The major remaining bit of actor-scheduling work is to
make swift_task_enqueue actually do something sensible
based on the executor it's been given; currently it's
expecting a flag that IRGen simply doesn't know to set.
In derivatives of loops, no longer allocate boxes for indirect case payloads. Instead, use a custom pullback context in the runtime which contains a bump-pointer allocator.
When a function contains a differentiated loop, the closure context is a `Builtin.NativeObject`, which contains a `swift::AutoDiffLinearMapContext` and a tail-allocated top-level linear map struct (which represents the linear map struct that was previously directly partial-applied into the pullback). In branching trace enums, the payloads of previously indirect cases will be allocated by `swift::AutoDiffLinearMapContext::allocate` and stored as a `Builtin.RawPointer`.