When creating an ExtendedASTNodeLoc from a SILLocation, if the
SILLocation passed in belongs to a swift::Stmt, we only ever use the
Stmt's StartLoc for the SourceLocation. If the SILLocation passed in,
has a SourceLocation that matches the EndLoc of the Stmt, we should
correctly set the primary ASTNodeTy PointerUnion's integer to 1, to
denote that the SourceLocation dervied from the Stmt points to the
EndLoc.
Although I don't plan to bring over new assertions wholesale
into the current qualification branch, it's entirely possible
that various minor changes in main will use the new assertions;
having this basic support in the release branch will simplify that.
(This is why I'm adding the includes as a separate pass from
rewriting the individual assertions)
Introduce two modes of bridging:
* inline mode: this is basically how it worked so far. Using full C++ interop which allows bridging functions to be inlined.
* pure mode: bridging functions are not inlined but compiled in a cpp file. This allows to reduce the C++ interop requirements to a minimum. No std/llvm/swift headers are imported.
This change requires a major refactoring of bridging sources. The implementation of bridging functions go to two separate files: SILBridgingImpl.h and OptimizerBridgingImpl.h.
Depending on the mode, those files are either included in the corresponding header files (inline mode), or included in the c++ file (pure mode).
The mode can be selected with the BRIDGING_MODE cmake variable. By default it is set to the inline mode (= existing behavior). The pure mode is only selected in certain configurations to work around C++ interop issues:
* In debug builds, to workaround a problem with LLDB's `po` command (rdar://115770255).
* On windows to workaround a build problem.
This patch replaces the stateful generation of SILScope information in
SILGenFunction with data derived from the ASTScope hierarchy, which should be
100% in sync with the scopes needed for local variables. The goal is to
eliminate the surprising effects that the stack of cleanup operations can have
on the current state of SILBuilder leading to a fully deterministic (in the
sense of: predictible by a human) association of SILDebugScopes with
SILInstructions. The patch also eliminates the need to many workarounds. There
are still some accomodations for several Sema transformation passes such as
ResultBuilders, which don't correctly update the source locations when moving
around nodes. If these were implemented as macros, this problem would disappear.
This necessary rewrite of the macro scope handling included in this patch also
adds proper support nested macro expansions.
This fixes
rdar://88274783
and either fixes or at least partially addresses the following:
rdar://89252827
rdar://105186946
rdar://105757810
rdar://105997826
rdar://105102288
This change aims at reducing the need for SIL passes to check into the AST
storage of SILLocations. The end goal is to eventually merge this with the
autogenerated flag, but at the moment the emergent semantics of both properties
are not identical.
The pointsToEnd flag is only meaningful when combined with an AST node, and
moving it into the AST pointer frees up a bit in the flags bitfield for later
use.
We already have entry points for creating an ExtendedASTNodeLoc with an empty
location for diagnostics and a location for debugging. This does the inverse so
one can emit diagnostics that point at a terminator sourceloc without needing to
add a ReturnInst to the instruction which is illegal and would cause the
SILVerifier to assert.
When emitting debug info that references into a macro expansion, dump
the macro expansion buffer into a file on disk (in the temporary
directory) so that one can see the macro expansion buffers in the
source files themselves.
The test here validates that the generated LLVM IR looks correct, but
I'm having a problem getting LLDB to actually locate the source code
correctly.
The function prologue of async funclets inherits its source location
from the hop_to_executor instruction. This makes it easier to produce
logical backtraces, since the PC in logical frames will always point
to the start if the function.
rdar://89776340
This patch reverts a workaround that was put into pre-1.0 Swift to
avoid linetable entries for autoclosure functions. Nowadays
autoclosures aren't emitted in separate functions, which makes this
obsolete. The workaround also was no longer being tested by the test
suite.
rdar://89776340
This patch updates the asynchronous main function to run the first thunk
of the function synchronously through a call to `swift_job_run`.
The runloop is killed by exiting or aborting the task that it is running
on. As such, we need to ensure that the task contains an async function
that either calls exit explicitly or aborts. The AsyncEntryPoint, that
contains this code, was added in the previous patch. This patch adds the
pieces for the actual implementation of this behaviour as well as adding
the necessary code to start the runloop.
There are now four layers of main functions before hitting the "real"
code.
@main: This is the actual main entrypoint of the program. This
constructs the task containing @async_main, grabs the main executor,
runs swift_job_run to run the first part synchronously, and finally
kicks off the runloop with a call to _asyncMainDrainQueue. This is
generated in the call to `emitAsyncMainThreadStart`.
@async_main: This thunk exists to ensure that the main function calls
`exit` at some point so that the runloop stops. It also handles emitting
an error if the user-written main function throws.
e.g:
```
func async_main() async -> () {
do {
try await Main.$main()
exit(0)
} catch {
_errorInMain(error)
}
}
```
Main.$main(): This still has the same behaviour as with the
synchronous case. It just calls `try await Main.main()` and exists to
simplify typechecking.
Main.main(): This is the actual user-specified main. It serves the same
purpose as in the synchronous, allowing the programmer to write code,
but it's async!
The control flow in `emitFunctionDefinition` is a little confusing (to
me anyway), so here it is spelled out:
If the main function is synchronous, the `constant.kind` will be a
`SILDeclRef::Kind::EntryPoint`, but the `decl` won't be async, so it
drops down to `emitArtificalTopLevel` anyway.
If the main function is async and we're generating `@main`, the
`constant.kind` will be `SILDeclRef::Kind::AsyncEntryPoint`, so we also
call `emitArtificalTopLevel`. `emitArtificalTopLevel` is responsible for
detecting whether the decl is async and deciding whether to emit code to
extract the argc/argv variables that get passed into the actual main
entrypoint to the program. If we're generating the `@async_main` body,
the kind will be `SILDeclRef::Kind::EntryPoint` and the `decl` will be
async, so we grab the mainEntryPoint decl and call
`emitAsyncMainThreadStart` to generate the wrapping code.
Note; there is a curious change in `SILLocation::getSourceLoc()`
where instead of simply checking `isFilenameAndLocation()`, I change it
to `getStorageKind() == FilenameAndLocationKind`. This is because the
SILLocation returned is to a FilenameAndLocationKind, but the actual
storage returns true for the call to `isNull()` inside of the
`isFilenameAndLocation()` call. This results in us incorrectly falling
through to the `getASTNode()` call below that, which asserts when asked
to get the AST node of a location.
I also did a little bit of refactoring in the SILGenModule for grabbing
intrinsics. Previously, there was only a `getConcurrencyIntrinsic`
function, which would only load FuncDecls out of the concurrency
module. The `exit` function is in the concurrency shims module, so I
refactored the load code to take a ModuleDecl to search from.
The emitBuiltinCreateAsyncTask function symbol is exposed from
SILGenBuiltin so that it is available from SILGenFunction. There is a
fair bit of work involved going from what is available at the SGF to
what is needed for actually calling the CreateAsyncTask builtin, so in
order to avoid additional maintenance, it's good to re-use that.
My goal was to reduce the size of SILLocation. It now contains only of a storage union, which is basically a pointer and a bitfield containing the Kind, StorageKind and flags. By far, most locations are only single pointers to an AST node. For the few cases where more data needs to be stored, this data is allocated separately: with the SILModule's bump pointer allocator.
While working on this, I couldn't resist to do a major refactoring to simplify the code:
* removed unused stuff
* The term "DebugLoc" was used for 3 completely different things:
- for `struct SILLocation::DebugLoc` -> renamed it to `FilePosition`
- for `hasDebugLoc()`/`getDebugSourceLoc()` -> renamed it to `hasASTNodeForDebugging()`/`getSourceLocForDebugging()`
- for `class SILDebugLocation` -> kept it as it is (though, `SILScopedLocation` would be a better name, IMO)
* made SILLocation more "functional", i.e. replaced some setters with corresponding constructors
* replaced the hand-written bitfield `KindData` with C bitfields
* updated and improved comments
Specifically, I split it into 3 initial categories: IR, Utils, Verifier. I just
did this quickly, we can always split it more later if we want.
I followed the model that we use in SILOptimizer: ./lib/SIL/CMakeLists.txt vends
a macro (sil_register_sources) to the sub-folders that register the sources of
the subdirectory with a global state variable that ./lib/SIL/CMakeLists.txt
defines. Then after including those subdirs, the parent cmake declares the SIL
library. So the output is the same, but we have the flexibility of having
subdirectories to categorize source files.