This change introduces a new compilation target platform to the Swift compiler - visionOS.
- Changes to the compiler build infrastrucuture to support building compiler-adjacent artifacts and test suites for the new target.
- Addition of the new platform kind definition.
- Support for the new platform in language constructs such as compile-time availability annotations or runtime OS version queries.
- Utilities to read out Darwin platform SDK info containing platform mapping data.
- Utilities to support re-mapping availability annotations from iOS to visionOS (e.g. 'updateIntroducedPlatformForFallback', 'updateDeprecatedPlatformForFallback', 'updateObsoletedPlatformForFallback').
- Additional tests exercising platform-specific availability handling and availability re-mapping fallback code-path.
- Changes to existing test suite to accomodate the new platform.
There are situations where you want to build against a libc that is out
of tree or that is not the system libc (Or for cross build scenarios).
This is a change for passing the -sdk and include paths for things like
this.
The key thing here is that all of the underlying code is exactly the same. I
purposely did not debride anything. This is to ensure that I am not touching too
much and increasing the probability of weird errors from occurring. Thus the
exact same code should be executed... just the routing changed.
* Make _sanityCheck internal
* Make _debugPrecondition internal
* Make Optional._unsafelyUnwrappedUnchecked internal.
* Make _precondition internal
* Switch Foundation _sanityChecks to assertions
* Update file check tests
* Remove one more _debugPrecondition
* Update Optimization-with-check tests
The runtime doesn't really need Compiler.h. It just needs some
visibility macros which can be inlined here instead of pulling
the whole heavyweight header (including its transitive closure,
llvm-config.h). This is becoming more important now that Compiler.h
includes C++ headers (namely, <new>), and swift/Runtime/Config.h
can be included from C or Objective-C files (causing build failures).
<rdar://problem/35860874>
* Unify the capitalization across all user-visible error messages (fatal errors, assertion failures, precondition failures) produced by the runtime, standard library and the compiler.
* Update some more tests to the new expectations.
These changes caused a number of issues:
1. No debug info is emitted when a release-debug info compiler is built.
2. OS X deployment target specification is broken.
3. Swift options were broken without any attempt any recreating that
functionality. The specific option in question is --force-optimized-typechecker.
Such refactorings should be done in a fashion that does not break existing
users and use cases.
This reverts commit e6ce2ff388.
This reverts commit e8645f3750.
This reverts commit 89b038ea7e.
This reverts commit 497cac64d9.
This reverts commit 953ad094da.
This reverts commit e096d1c033.
rdar://30549345
This patch splits add_swift_library into two functions one which handles
the simple case of adding a library that is part of the compiler being
built and the second handling the more complicated case of "target"
libraries, which may need to build for one or more targets.
The new add_swift_library is built using llvm_add_library, which re-uses
LLVM's CMake modules. In adapting to use LLVM's modules some of
add_swift_library's named parameters have been removed and
LINK_LIBRARIES has changed to LINK_LIBS, and LLVM_LINK_COMPONENTS
changed to LINK_COMPONENTS.
This patch also cleans up libswiftBasic's handling of UUID library and
headers, and how it interfaces with gyb sources.
add_swift_library also no longer has the FILE_DEPENDS parameter, which
doesn't matter because llvm_add_library's DEPENDS parameter has the same
behavior.
Use the generic type lowering algorithm described in
"docs/CallingConvention.rst#physical-lowering" to map from IRGen's explosion
type to the type expected by the ABI.
Change IRGen to use the swift calling convention (swiftcc) for native swift
functions.
Use the 'swiftself' attribute on self parameters and for closures contexts.
Use the 'swifterror' parameter for swift error parameters.
Change functions in the runtime that are called as native swift functions to use
the swift calling convention.
rdar://19978563
Extend NSNumber bridging to cover not only `Int`, `UInt`, `Double`, and `Bool`, but all of the standard types as well. Extend the `TypePreservingNSNumber` subclass to accommodate all of these types, so that we preserve type identity for `AnyHashable` and dynamic casting of Swift-bridged NSNumbers. If a pure Cocoa NSNumber is cast, just trust that the user knows what they're doing.
This XFAILs a couple of serialization tests that attempt to build the Foundation overlay, but which don't properly handle `gyb` files.
For every struct type for which the frameworks provides an NSValue category for boxing and unboxing values of that type, provide an _ObjectiveCBridgeable conformance in the Swift overlay that bridges that struct to NSValue, allowing the structs to be used naturally with id-as-Any APIs and Cocoa container classes. This is mostly a matter of gyb-ing out boilerplate using `NSValue.init(bytes:objCType:)` to construct the instance, `NSValue.objCType` to check its type when casting, and `NSValue.getValue(_:)` to extract the unboxed value, though there are a number of special snowflake cases that need special accommodation:
- To maintain proper layering, CoreGraphics structs need to be bridged in the Foundation overlay.
- AVFoundation provides the NSValue boxing categories for structs owned by CoreMedia, but it does so using its own internal subclasses of NSValue, and these subclasses do not interop properly with the standard `NSValue` subclasses instantiated by Foundation. To do the right thing, we therefore have to let AVFoundation provide the bridging implementation for the CoreMedia types, and we have to use its category methods to do so.
- SceneKit provides NSValue categories to box and unbox SCNVector3, SCNVector4, and SCNMatrix4; however, the methods it provides do so in an unusual way. SCNVector3 and SCNVector4 are packaged into `CGRect`s and then the CGRect is boxed using `valueWithCGRect:`. SCNMatrix4 is copied into a CATransform3D, which is then boxed using `valueWithCATransform3D:` from CoreAnimation. To be consistent with what SceneKit does, use its category methods for these types as well, and when casting, check the type against the type encoding SceneKit uses rather than the type encoding of the expected type.
From the Swift documentation:
"If you define an optional variable without providing a default value,
the variable is automatically set to nil for you."
As part of the extensive work on value types in Foundation this year, we
decided to also add value types for these three key classes. In addition
to adding value semantics, the API was extensively audited to improve
Swift interop (especially Calendar).
rdar://26628184
This reverts commit 46a9f57329.
This broke Swift CI, OSS incremental RA:
./swift/stdlib/public/SDK/Foundation/TimeZone.swift:228:45: error: 'NSTimeZone' is not implicitly convertible to 'TimeZone'; did you mean to use 'as' to explicitly convert?
return lhs._wrapped.isEqual(to: rhs._wrapped)
As part of the extensive work on value types in Foundation this year, we
decided to also add value types for these three key classes. In addition
to adding value semantics, the API was extensively audited to improve
Swift interop (especially Calendar).
rdar://26628184
This reverts commit 9c1f21bdf0.
This breaks swift-ci for everyone:
stdlib/public/SDK/Foundation/Calendar.swift:426:74: error: 'DateInterval' is only available on iOS 10.0 or newer
public func dateInterval(of component: Component, for date: Date) -> DateInterval? {
As part of the extensive work on value types in Foundation this year, we
decided to also add value types for these three key classes. In addition
to adding value semantics, the API was extensively audited to improve
Swift interop (especially Calendar).
rdar://26628184
As a first step to allowing the build script to build *only*
static library versions of the stdlib, change `add_swift_library`
such that callers must pass in `SHARED`, `STATIC`, or `OBJECT_LIBRARY`.
Ideally, only these flags would be used to determine whether to
build shared, static, or object libraries, but that is not currently
the case -- `add_swift_library` also checks whether the library
`IS_STDLIB` before performing certain additional actions. This will be
cleaned up in a future commit.