* Introduce TypeLayout Strings
Layout strings encode the structure of a type into a byte string that can be
interpreted by a runtime function to achieve a destroy or copy. Rather than
generating ir for a destroy/assignWithCopy/etc, we instead generate a layout
string which encodes enough information for a called runtime function to
perform the operation for us. Value witness functions tend to be quite large,
so this allows us to replace them with a single call instead. This gives us the
option of making a codesize/runtime cost trade off.
* Added Attribute @_GenerateLayoutBytecode
This marks a type definition that should use generic bytecode based
value witnesses rather than generating the standard suite of
value witness functions. This should reduce the codesize of the binary
for a runtime interpretation of the bytecode cost.
* Statically link in implementation
Summary:
This creates a library to store the runtime functions in to deploy to
runtimes that do not implement bytecode layouts. Right now, that is
everything. Once these are added to the runtime itself, it can be used
to deploy to old runtimes.
* Implement Destroy at Runtime Using LayoutStrings
If GenerateLayoutBytecode is enabled, Create a layout string and use it
to call swift_generic_destroy
* Add Resilient type and Archetype Support for BytecodeLayouts
Add Resilient type and Archetype Support to Bytecode Layouts
* Implement Bytecode assign/init with copy/take
Implements swift_generic_initialize and swift_generic_assign to allow copying
types using bytecode based witnesses.
* Add EnumTag Support
* Add IRGen Bytecode Layouts Test
Added a test to ensure layouts are correct and getting generated
* Implement BytecodeLayouts ObjC retain/release
* Fix for Non static alignments in aligned groups
* Disable MultiEnums
MultiEnums currently have some correctness issues with non fixed multienum
types. Disabling them for now then going to attempt a correct implementation in
a follow up patch
* Fixes after merge
* More fixes
* Possible fix for native unowned
* Use TypeInfoeBasedTypeLayoutEntry for all scalars when ForceStructTypeLayouts is disabled
* Remove @_GenerateBytecodeLayout attribute
* Fix typelayout_based_value_witness.swift
Co-authored-by: Gwen Mittertreiner <gwenm@fb.com>
Co-authored-by: Gwen Mittertreiner <gwen.mittertreiner@gmail.com>
I keep trying to fix the tsan symbol dance, avoiding duplicate symbols
for initializing the tsan acquire and release function pointers. The
idea this time was to expose an API from the runtime to return the
function pointers for the compatibility library. This won't work because
the compatibility library would need to backdeploy to a version of the
library that doesn't have those symbols, so it would fail to link.
Now, if I really wanted to increment the counter again, an idea might be
to pull the swift_tsan_acquire/swift_tsan_release symbols out of the
Swift concurrency runtime and make them into a toolchain static library
which would get linked by the driver when doing an ASAN build. The
sanitizer libraries are already shipped like this, so it wouldn't be
too weird to do this.
We were detaching the child by just modifying the list, but the cancellation path was assuming that that would not be done without holding the task status lock.
This patch just fixes the current runtime; the back-deployment side is complicated.
Fixes rdar://88398824
Removing
- swift_task_localValueGetImpl
- swift_task_localValuePopImpl
- swift_task_localsCopyToImpl
- swift_task_reportIllegalTaskLocalBindingWithinWithTaskGroupImpl
These static functions are not used or exported from the 5.6 backdeploy
library.
Symbols from the backdeploy libraries shouldn't be exported by dylibs.
Also found an undefined declaration (asyncMainDrainQueue) and a
duplicate declaration for `swift_task_getCurrent`, so those were cleaned
up.
* Backdeploy swift_task_future_wait
This patch adds the implementation for `swift_task_future_wait`
entrypoint to the backdeploy library.
This involves pulling in `AsyncTask::waitFuture`, which relies on a fair
bit.
Please note, this pulls in the `StaticMutex` implementation from Swift
5.6. There are some challenges here. The concurrency version of the
`StaticMutex` involves a fairly nasty set of ODR violations in the
normal setup. See `public/Concurrency/Mutex.cpp`, which includes the
Mutex implementations cpp files directly, while defining a single macro
to replace the implementation of swift::fatalError with
swift_concurrency_fatalError. We only need the concurrency mutex (at
least for now), so I have hard-coded the `swift_concurrency_fatalError`
version into this library. If we should need the other implementation,
we are forced to include ODR-related undefined behavior.
We need symbols from C++, so I've added an implicit linker flag whenever
the static library is used, namely, it passes `-lc++` to the linker.
Since we only backdeploy on Apple platforms, this should be fine.
Some of the platform runtimes we need to backdeploy to have the
enter/exitThreadLocalContext functions defined, while others don't. We
define our own backdeploy56 shim function that dlsym's the function
pointer for these symbols if we have exclusivity checking available.
Otherwise, it doesn't do anything. If concurrency exclusivity checking
is available, we'll use it, otherwise we wont'.
The same dlsym check is done for `swift_task_escalate`. Not all
platforms we need to backdeploy to have a concurrency runtime. The
symbols that do need to use pieces of the concurrency runtime should not
be getting hit when deploying to systems that don't have concurrency. In
the event that you've gotten around the language blocking you from
calling these symbols and you've managed to call concurrency pieces
without using concurrency, we'll abort because something is seriously
wrong.
* Backdeploy swift_task_future_wait_throwing
Drop the remaining pieces in for adding
`swift_task_future_wait_throwing`.
* Apply task_wait_future fix
Actually apply the fix from ef80a315f8.
This deviates slightly from the original patch.
AsyncTask::PrivateStorage::_Status() does not exist in the Swift 5.6
library. Instead I am using `AsyncTask::PrivateStorage::Status`.
* Workaround missing compiler-rt linking
Working around the missing link against compiler-rt in these test.
They are a bit brittle as if anything in them uses compiler-rt, they
will start failing. The backdeploy 5.6 library uses some symbols from
compiler-rt, thus causes them to fail to link.
Disabling the runtime compatibility version checking to avoid these
symbols. This should be fine for the MicroStdlib test, but we should fix
'%target-ld' to handle this better in the future.
rdar://100868842
This replaces a number of `#include`-s like this:
```
#include "../../../stdlib/public/SwiftShims/Visibility.h"
```
with this:
```
#include "swift/shims/Visibility.h"
```
This is needed to allow SwiftCompilerSources to use C++ headers which include SwiftShims headers. Currently trying to do that results in errors:
```
swift/swift/include/swift/Demangling/../../../stdlib/public/SwiftShims/module.modulemap:1:8: error: redefinition of module 'SwiftShims'
module SwiftShims {
^
Builds.noindex/swift/swift/bootstrapping0/lib/swift/shims/module.modulemap:1:8: note: previously defined here
module SwiftShims {
^
```
This happens because the headers in both the source dir and the build dir refer to SwiftShims headers by relative path, and both the source root and the build root contain SwiftShims headers (which are equivalent, but since they are located in different dirs, Clang treats them as different modules).
Refactor the logic so to have a single target to reference the
compatibility libraries for the host, and use that when needed.
The main driver for this change is supporting the cross-compilation of
x86-64 on Apple Silicon.
Supports rdar://90307965
When cross compiling we are forcing the usage of the resource directory from
the bootstrapping0 compiler to ensure we are picking up the stdlib from
the SDK.
As a result we need to ensure to have legacy layouts for all the
architectures in that folder.
Addresses rdar://98899578
This patch removes the implementation implementations and just calls the
original symbol without the fixes. This allows the library to build and
for binaries to link against it without breaking anything with missing
symbols.
This patch gets everything to the point of building the library, but it
doesn't run yet since I have missing symbols.
Unlike previous compatibility libraries and the concurrency
compatibility library, I'm organizing the headers a bit more. This is
because we're merging the two libraries into one. They share some common
header names, and while I could rename them for namespacing purposes,
it's easier to just use a directory structure for this.
The `include/Runtime` and corresponding `Runtime/` directories are for
backdeployed changes to the stdlib itself.
The `include/Concurrency` and corresponding `Concurrency/` directories
are for backdeployed changes to the concurrency runtimes.
Moved the compatibility deployment targets to the top level CMakeLists.
Without this, if we build without SWIFT_BUILD_STDLIB set, the threading
library doesn't see the correct values. This didn't affect local builds
when testing the original fix, but it does affect B&I.
rdar://96690200
The threading library is being pulled into the compatibility libraries,
but in order to do that we need to make sure it gets built with the
correct deployment target. (Which means we need a special version for
the compatibility libraries.)
rdar://96690200
There's no guarantee that e.g. pthread_key_t is an integral type. It could
be some kind of struct, or some other thing that isn't valid as a template
argument.
rdar://90776105
Moved all the threading code to one place. Added explicit support for
Darwin, Linux, Pthreads, C11 threads and Win32 threads, including new
implementations of Once for Linux, Pthreads, C11 and Win32.
rdar://90776105
There's no guarantee that e.g. pthread_key_t is an integral type. It could
be some kind of struct, or some other thing that isn't valid as a template
argument.
rdar://90776105
Moved all the threading code to one place. Added explicit support for
Darwin, Linux, Pthreads, C11 threads and Win32 threads, including new
implementations of Once for Linux, Pthreads, C11 and Win32.
rdar://90776105
In #40610 some options were moved into `StdlibOptions.cmake`, but that
file is only included from `stdlib/CMakeLists.txt` and
`cmake/modules/StandaloneOverlay.cmake`. However, if one does not build
neither the dynamic nor the static standard library, but enables
building the "toolchain extras" with
`SWIFT_BUILD_STDLIB_EXTRA_TOOLCHAIN_CONTENT` `stdlib/CMakeLists.txt`
will not be included, but `stdlib/toolchain/CMakeLists.txt` will, which
uses a value from `StandardOverlay.cmake` that will not be provided the
correct default value and will skip building most of what
`SWIFT_BUILD_STDLIB_EXTRA_TOOLCHAIN_CONTENT` used to do.
Adding build modes for libswift: off, hosttools, bootstrapping, bootstrapping-with-hostlibs
The two bootstrapping modes are new. For details see libswift/README.md
When back-deploying, create global-actor-qualified function types via a
separate entrypoint
(`swift_getFunctionTypeMetadataGlobalActorBackDeploy`) in the
compatibility library, which checks whether it is running with a
new-enough runtime to use `swift_getFunctionTypeMetadataGlobalActor`.
Failing that, it calls into a separate copy of the implementation that
exists only in the back-deployed concurrency library.
Fixes rdar://79153988.
In a back deployment scenario, this will provide a place where one could provide
function implementations that are not available in the relevant stdlib.
This is just setting up for future work and isn't doing anything interesting
beyond wiring it up/making sure that it is wired up correctly with tests.
Some notes:
1. Even though I refactored out AccessSet/Access from Exclusivity.cpp ->
ExclusivityPrivate.h, I left the actual implementations of insert/remove in
Exclusivity.cpp to allow for the most aggressive optimization for use in
Exclusivity.cpp without exposing a bunch of internal details to other parts of
the runtime. Smaller routines like getHead() and manipulating the linked list
directly I left as methods that can be used by other parts of the runtime. I am
going to use these methods to enable backwards deployment of exclusivity support
for concurrency.
2. I moved function replacements out of the Exclusivity header/cpp files since
it has nothing to do with Exclusivity beyond taking advantage of the TLS context
that we are already using.
In a back deployment scenario, this will provide a place where one could provide
function implementations that are not available in the relevant stdlib.
This is just setting up for future work and isn't doing anything interesting
beyond wiring it up/making sure that it is wired up correctly with tests.
Commit the platform definition and build script work necessary to
cross-compile for arm64_32.
arm64_32 is a variant of AARCH64 that supports an ILP32 architecture.