The relationship between the code in these two libraries was fundamentally circular, indicating that they should not have been split. With other changes that I'm making to remove circular dependencies from the CMake build graph I eventually uncovered that these two libraries were required to link each other circularly, but that had been hidden by other cycles in the build graph previously.
* Lookup for custom derivatives in non-primary source files after typecheck is finished for the primary source.
This registers all custom derivatives before autodiff transformations and makes them available to them.
Fully resolves#55170
This change removes the -emit-cxx-header option, and adds a new -emit-clang-header-path option instead. It's aliased to -emit-objc-header-path for now, but in the future, -emit-objc-header-path will alias to it. After this change Swift can start emitting a single header file that can be expose declarations to C, Objective-C, or C++. For now C++ interface is generated (for all public decls) only when -enable-cxx-interop flag is passed, but that behavior will change once attribute is supported.
While implicitly building .swiftinterface, the interface may import other binary modules.
These binary modules may contain serialized search paths that have been obfuscated. To help
interface building commands recover these search paths, we need to pass down the obfuscators
to the module building commands.
rdar://87840268
PublicCMOSymbols stores symbols which are made public by cross-module-optimizations.
Those symbols are primarily stored in SILModule and eventually used by TBD generation and validation.
When looking for a Swift module on disk, we were scanning all module search paths if they contain the module we are searching for. In a setup where each module is contained in its own framework search path, this scaled quadratically with the number of modules being imported. E.g. a setup with 100 modules being imported form 100 module search paths could cause on the order of 10,000 checks of `FileSystem::exists`. While these checks are fairly fast (~10µs), they add up to ~100ms.
To improve this, perform a first scan of all module search paths and list the files they contain. From this, create a lookup map that maps filenames to the search paths they can be found in. E.g. for
```
searchPath1/
Module1.framework
searchPath2/
Module1.framework
Module2.swiftmodule
```
we create the following lookup table
```
Module1.framework -> [searchPath1, searchPath2]
Module2.swiftmodule -> [searchPath2]
```
Instead of checking that the stdlib can be loaded in a variety of places, check it when setting up the compiler instance. This required a couple more checks to avoid loading the stdlib in cases where it’s not needed.
To be able to differentiate stdlib loading failures from other setup errors, make `CompilerInstance::setup` return an error message on failure via an inout parameter. Consume that error on the call side, replacing a previous, more generic error message, adding error handling where appropriate or ignoring the error message, depending on the context.
- Frontend: Implicitly import `_StringProcessing` when frontend flag `-enable-experimental-string-processing` is set.
- Type checker: Set a regex literal expression's type as `_StringProcessing.Regex<(Substring, DynamicCaptures)>`. `(Substring, DynamicCaptures)` is a temporary `Match` type that will help get us to an end-to-end working system. This will be replaced by actual type inference based a regex's pattern in a follow-up patch (soon).
- SILGen: Lower a regex literal expression to a call to `_StringProcessing.Regex.init(_regexString:)`.
- String processing runtime: Add `Regex`, `DynamicCaptures` (matching actual APIs in apple/swift-experimental-string-processing), and `Regex(_regexString:)`.
Upcoming:
- Build `_MatchingEngine` and `_StringProcessing` modules with sources from apple/swift-experimental-string-processing.
- Replace `DynamicCaptures` with inferred capture types.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
* [Distributed] Fix availability and remove actor class tests
* [actorIndependent] do not apply actorIndependent implicitly to values where it would be illegal to apply
* [Distributed] disable tests until issue fixed
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
* Revert "[Distributed] disable tests until issue fixed"
This reverts commit 0a04278920.
* Revert "[Distributed] Initial `distributed` actors and functions and new module (#37109)"
This reverts commit 814ede0cf3.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
In case the compiler is used with concurrency features enabled (by-default or otherwise), and an older SDK is used which does not include the `_Concurrency` module, do not load this module implicitly. Instead, emit a diagnostic indicating that no such module is found.
rdar://76967260
This change adds a frontend flag, -verify-additional-file, which can be used to pass extra files directly to the diagnostic verifier. These files are not otherwise considered to be Swift source files; they are not compiled or even properly parsed.
This feature can be used to verify diagnostics emitted in non-source files, such as in module interfaces or header files.
It is now the responsibility of the scanDependencies code to instantiate (and share) the cache.
e.g. FrontendTool instantiates a new cache per `-scan-dependencies` invocation, and the DependencyScanningTool keeps one shared cache across its lifetime.
This will allow individual module scans in batch-scanning mode to share the already-scanned Swift and Clang modules, and avoid instantiating a brand new Clang `DependencyScanningService` for each batch entry.
Performance-improvement anecdote:
A simple experiment which performs a batch scan of all modules involved in planning a build of SwiftPM (using SwiftPM in explicit module build mode), which includes 126 batch entries (scan entry-points), with 21 distinct Swift modules and 27 distinct Clang modules (many Clang modules are scanned multiple times, at different target versions), this modification reduces the total time taken from ~34 seconds to ~6.
Tying InputFile to this option meant that every input that was not one of the explictly-blessed kinds was modeled as a Swift file.
With the new InputFile that infers file kinds, we no longer need CompilerInvocation::setInputKind