Previously we would delay the emission of
lazy variable getters and stored property
initializers for property wrapper backing storage.
This could lead to their definitions being dropped
if unused, meaning that we wouldn't run the
mandatory diagnostics passes over them.
Fix the logic such that we consider such cases as
having user-written code, and account for a couple
of cases where we can delay emission where we
didn't previously. There are more cases we can
handle here, but I'm leaving that as future work
for now, as `emitOrDelayFunction` is currently
only used for a handful of SILDeclRef kinds.
This is a source breaking change, but only for
invalid (albeit unused) code.
rdar://99962285
Previously we were creating a SILProfiler for
such functions, but weren't actually emitting the
increment, leading to missed coverage.
Part of the fix for rdar://99931619
Specifically, we get an additional table like thing called sil_moveonlydeinit. It looks as follows:
sil_moveonlydeinit TYPE {
@FUNC_NAME
}
It always has a single entry.
Even though with this change we emit the deinit, it isn't used yet since we
still need to implement the move only deinit table/teach the checker how to call
these/teach IRGen how to call this from the destroying value witness.
Stop profiling the deallocating deinitializer
function for non-ObjC classes, and instead profile
the destructor, which is where we emit the user's
code written in a `deinit`.
rdar://54443107
We had two notions of canonical types, one is the structural property
where it doesn't contain sugared types, the other one where it does
not contain reducible type parameters with respect to a generic
signature.
Rename the second one to a 'reduced type'.
This strategy is used to dispatch accesses to 'distributed' computed
property to distributed thunk accessor instead of a regular getter
when access happen outside actor isolation context.
The function prologue of async funclets inherits its source location
from the hop_to_executor instruction. This makes it easier to produce
logical backtraces, since the PC in logical frames will always point
to the start if the function.
rdar://89776340
TypeConverter doesn't know by itself what SILModule it's currently lowering on
behalf of, so the existing code forming the TypeExpansionContext for opaque types
incorrectly set the isWholeModule flag to always false. This created a miscompile
when a public API contained a closure that captured a value involving private types
from another file in the same module because of mismatched type expansion contexts
inside and outside the closure. Fixes rdar://93821679
`Builtin.once` has type `(Builtin.RawPointer, (Builtin.RawPointer) -> ())`
at Swift level, but lazy global init passes its initializer as `() -> ()`,
so their callee and caller signatures doesn't match.
* [Distributed] dist actor always has default executor (currently)
* [Distributed] extra test for missing makeEncoder
* [DistributedDecl] Add DistributedActorSystem to known SDK types
* [DistributedActor] ok progress on getting the system via witness
* [Distributed] allow hop-to `let any: any X` where X is DistActor
* [Distributed] AST: Add an accessor to determine whether type is distributed actor
- Classes have specialized method on their declarations
- Archetypes and existentials check their conformances for
presence of `DistributedActor` protocol.
* [Distributed] AST: Account for distributed members declared in class extensions
`getConcreteReplacementForProtocolActorSystemType` should use `getSelfClassDecl`
otherwise it wouldn't be able to find actor if the member is declared in an extension.
* [Distributed] fix ad-hoc requirement checks for 'mutating'
[PreChecker] LookupDC might be null, so account for that
* [Distributed] Completed AST synthesis for dist thunk
* [Distributed][ASTDumper] print pretty distributed in right color in AST dumps
* wip on making the local/remote calls
* using the _local to mark the localCall as known local
* [Distributed] fix passing Never when not throwing
* fix lifetime of mangled string
* [Distributed] Implement recordGenericSubstitution
* [Distributed] Dont add .
* [Distributed] dont emit thunk when func broken
* [Distributed] fix tests; cleanups
* [Distributed] cleanup, move is... funcs to DistributedDecl
* [Distributed] Remove SILGen for distributed thunks, it is in Sema now!
* [Distributed] no need to check stored props in protocols
* remote not used flag
* fix mangling test
* [Distributed] Synthesis: Don't re-use AST nodes for `decodeArgument` references
* [Distributed] Synthesis: Make sure that each thunk parameter has an internal name
* [Distributed/Synthesis] NFC: Add a comment regarding empty internal parameter names
* [Distributed] NFC: Adjust distributed thunk manglings in the accessor section test-cases
* cleanup
* [Distributed] NFC: Adjust distributed thunk manglings in the accessor thunk test-cases
* review follow ups
* xfail some linux tests for now so we can land the AST thunk
* Update distributed_actor_remote_functions.swift
Co-authored-by: Pavel Yaskevich <xedin@apache.org>
The main point of this change is to make sure that a shared function always has a body: both, in the optimizer pipeline and in the swiftmodule file.
This is important because the compiler always needs to emit code for a shared function. Shared functions cannot be referenced from outside the module.
In several corner cases we missed to maintain this invariant which resulted in unresolved-symbol linker errors.
As side-effect of this change we can drop the shared_external SIL linkage and the IsSerializable flag, which simplifies the serialization and linkage concept.
Lowering hops to actors expected the executor to either be an optional
builtin executor type or an actor type. The type coming from
`getMainExecutor` is just a builtin executor, not an optional. As a
result, `LowerHopToActor::emitGetExecutor` would get called in
`LowerHopToActor::processHop`, and would try looking up the builtin
executor type, thinking it was an actor type. This would fail because we
didn't have an actor type.
```
auto actorConf = module->lookupConformance(actorType, actorProtocol);
assert(actorConf &&
"hop_to_executor with actor that doesn't conform to Actor");
```
The end result was hitting this assert here, saying that the "actor"
doesn't conform to actor.
The fix is to wrap the executor in an optional.
Async functions are now expected to set ExpectedExecutor in their
prologue (and, generally, immediately hop to it). I updated the
prologue code for a bunch of function emission, most of which was
uninteresting. Top-level code was not returning to the main
executor, which is now fixed; fortunately, we weren't assuming
that we were on the main executor yet.
We had some code that only kicked in when an ExpectedExecutor
wasn't set which made us capture the current executor before
a hop and then return to it later. This code has been removed;
there's no situation in which save-and-return is the semantically
correct thing to do given the possibility of hop optimization.
I suspect it could also have led to crashes if the current
executor is being kept alive only because it's currently running
code. If we ever add async functions that are supposed to inherit
their caller's executor, we should have the caller pass the right
executor down to it.
This is the first half of SE-0338; the second, sendability
enforcement, is much more complicated, and Doug has volunteered
to do it.
Fixes rdar://79284465, as well as some tests that were XFAILed
on Windows.
This patch adds the SILGen side of generating the asynchronous main
entrypoint for top-level code. The behavior is the same as with the
asynchronous MainType entrypoint.
Leaks checking is not thread safe and e.g. lldb creates multiple SILModules in multiple threads, which would result in false alarms.
Ideally we would make it thread safe, e.g. by putting the instruction counters in the SILModule, but this would be a big effort and it's not worth doing it. Leaks checking in the frontend's and SILOpt's SILModule (not including SILModules created for module interface building) is a good enough test.
rdar://84688015
Fix a few minor issues in the type checker and SILGen to properly cope with
distributed functions defined within extensions of distributed actors.
While here, centralize the logic that adds the "_remote_" function.
Fixes rdar://84325525.
This was a relict from the -sil-serialize-all days. This linkage doesn't make any sense because a private function cannot be referenced from another module (or file, in case of non-wmo compilation).
This patch updates the asynchronous main function to run the first thunk
of the function synchronously through a call to `swift_job_run`.
The runloop is killed by exiting or aborting the task that it is running
on. As such, we need to ensure that the task contains an async function
that either calls exit explicitly or aborts. The AsyncEntryPoint, that
contains this code, was added in the previous patch. This patch adds the
pieces for the actual implementation of this behaviour as well as adding
the necessary code to start the runloop.
There are now four layers of main functions before hitting the "real"
code.
@main: This is the actual main entrypoint of the program. This
constructs the task containing @async_main, grabs the main executor,
runs swift_job_run to run the first part synchronously, and finally
kicks off the runloop with a call to _asyncMainDrainQueue. This is
generated in the call to `emitAsyncMainThreadStart`.
@async_main: This thunk exists to ensure that the main function calls
`exit` at some point so that the runloop stops. It also handles emitting
an error if the user-written main function throws.
e.g:
```
func async_main() async -> () {
do {
try await Main.$main()
exit(0)
} catch {
_errorInMain(error)
}
}
```
Main.$main(): This still has the same behaviour as with the
synchronous case. It just calls `try await Main.main()` and exists to
simplify typechecking.
Main.main(): This is the actual user-specified main. It serves the same
purpose as in the synchronous, allowing the programmer to write code,
but it's async!
The control flow in `emitFunctionDefinition` is a little confusing (to
me anyway), so here it is spelled out:
If the main function is synchronous, the `constant.kind` will be a
`SILDeclRef::Kind::EntryPoint`, but the `decl` won't be async, so it
drops down to `emitArtificalTopLevel` anyway.
If the main function is async and we're generating `@main`, the
`constant.kind` will be `SILDeclRef::Kind::AsyncEntryPoint`, so we also
call `emitArtificalTopLevel`. `emitArtificalTopLevel` is responsible for
detecting whether the decl is async and deciding whether to emit code to
extract the argc/argv variables that get passed into the actual main
entrypoint to the program. If we're generating the `@async_main` body,
the kind will be `SILDeclRef::Kind::EntryPoint` and the `decl` will be
async, so we grab the mainEntryPoint decl and call
`emitAsyncMainThreadStart` to generate the wrapping code.
Note; there is a curious change in `SILLocation::getSourceLoc()`
where instead of simply checking `isFilenameAndLocation()`, I change it
to `getStorageKind() == FilenameAndLocationKind`. This is because the
SILLocation returned is to a FilenameAndLocationKind, but the actual
storage returns true for the call to `isNull()` inside of the
`isFilenameAndLocation()` call. This results in us incorrectly falling
through to the `getASTNode()` call below that, which asserts when asked
to get the AST node of a location.
I also did a little bit of refactoring in the SILGenModule for grabbing
intrinsics. Previously, there was only a `getConcurrencyIntrinsic`
function, which would only load FuncDecls out of the concurrency
module. The `exit` function is in the concurrency shims module, so I
refactored the load code to take a ModuleDecl to search from.
The emitBuiltinCreateAsyncTask function symbol is exposed from
SILGenBuiltin so that it is available from SILGenFunction. There is a
fair bit of work involved going from what is available at the SGF to
what is needed for actually calling the CreateAsyncTask builtin, so in
order to avoid additional maintenance, it's good to re-use that.
The AsyncEntryPoint represents the thunk that is wrapped in a task. This
thunk is used to ensure that the main function explicitly calls "exit",
and to properly unwrap and report any unhandled errors returned from the
user-written main. The function takes on the name `@async_main` in the
emitted SIL.
Literal closures are only ever directly referenced in the context of the expression they're written in,
so it's wasteful to emit them at their fully-substituted calling convention and then reabstract them if
they're passed directly to a generic function. Avoid this by saving the abstraction pattern of the context
before emitting the closure, and then lowering its main entry point's calling convention at that
level of abstraction. Generalize some of the prolog/epilog code to handle converting arguments and returns
to the correct representation for a different abstraction level.
Literal closures are only ever directly referenced in the context of the expression they're written in,
so it's wasteful to emit them at their fully-substituted calling convention and then reabstract them if
they're passed directly to a generic function. Avoid this by saving the abstraction pattern of the context
before emitting the closure, and then lowering its main entry point's calling convention at that
level of abstraction. Generalize some of the prolog/epilog code to handle converting arguments and returns
to the correct representation for a different abstraction level.
Literal closures are only ever directly referenced in the context of the expression they're written in,
so it's wasteful to emit them at their fully-substituted calling convention and then reabstract them if
they're passed directly to a generic function. Avoid this by saving the abstraction pattern of the context
before emitting the closure, and then lowering its main entry point's calling convention at that
level of abstraction. Generalize some of the prolog/epilog code to handle converting arguments and returns
to the correct representation for a different abstraction level.
Change the code generation patterns for `async let` bindings to use an ABI based on the following
functions:
- `swift_asyncLet_begin`, which starts an `async let` child task, but which additionally
now associates the `async let` with a caller-owned buffer to receive the result of the task.
This is intended to allow the task to emplace its result in caller-owned memory, allowing the
child task to be deallocated after completion without invalidating the result buffer.
- `swift_asyncLet_get[_throwing]`, which replaces `swift_asyncLet_wait[_throwing]`. Instead of
returning a copy of the value, this entry point concerns itself with populating the local buffer.
If the buffer hasn't been populated, then it awaits completion of the task and emplaces the
result in the buffer; otherwise, it simply returns. The caller can then read the result out of
its owned memory. These entry points are intended to be used before every read from the
`async let` binding, after which point the local buffer is guaranteed to contain an initialized
value.
- `swift_asyncLet_finish`, which replaces `swift_asyncLet_end`. Unlike `_end`, this variant
is async and will suspend the parent task after cancelling the child to ensure it finishes
before cleaning up. The local buffer will also be deinitialized if necessary. This is intended
to be used on exit from an `async let` scope, to handle cleaning up the local buffer if necessary
as well as cancelling, awaiting, and deallocating the child task.
- `swift_asyncLet_consume[_throwing]`, which combines `get` and `finish`. This will await completion
of the task, leaving the result value in the result buffer (or propagating the error, if it
throws), while destroying and deallocating the child task. This is intended as an optimization
for reading `async let` variables that are read exactly once by their parent task.
To avoid an epoch break with existing swiftinterfaces and ABI clients, the old builtins and entry
points are kept intact for now, but SILGen now only generates code using the new interface.
This new interface fixes several issues with the old async let codegen, including use-after-free
crashes if the `async let` was never awaited, and the inability to read from an `async let` variable
more than once.
rdar://77855176