The goal here is not to eventually implement a concurrent thread
pool ourselves. We're just making it easier for integrators who
have their own pool and don't want to use Dispatch to build the
Swift concurrency runtime. Just hook the right functions and
you should be fine.
The necessary functions to hook are:
- swift_task_enqueueGlobal
- swift_task_enqueueGlobalAfterDelay
The following functions *would* be necessary to hook:
- swift_task_enqueueMainExecutor
- swift_task_asyncMainDrainQueue (only if you have an async main?)
However, this configuration does not currently properly support
the main executor, and so `@MainActor` should be avoided for now.
rdar://83513751
When back-deploying, create global-actor-qualified function types via a
separate entrypoint
(`swift_getFunctionTypeMetadataGlobalActorBackDeploy`) in the
compatibility library, which checks whether it is running with a
new-enough runtime to use `swift_getFunctionTypeMetadataGlobalActor`.
Failing that, it calls into a separate copy of the implementation that
exists only in the back-deployed concurrency library.
Fixes rdar://79153988.
Using has_include to conditionalize the stubbing of voucher_needs_adopt doesn't work when the SDK provides an older header that doesn't declare the function. Instead, always provide a stub, but use overload resolution to prefer the SDK's declaration. Declare the stub as taking `void *`. When calling it with `voucher_t`, the implicit conversion is allowed, but causes the overload to be disfavored when the SDK's declaration takes `voucher_t`.
rdar://82797720
Darwin OSes support vouchers, which are key/value sets that can be adopted on a thread to influence its execution, or sent to another process. APIs like Dispatch propagate vouchers to worker threads when running async code. This change makes Swift Concurrency do the same.
The change consists of a few different parts:
1. A set of shims (in VoucherShims.h) which provides declarations for the necessary calls when they're not available from the SDK, and stub implementations for non-Darwin platforms.
2. One of Job's reserved fields is now used to store the voucher associated with a job.
3. Jobs grab the current thread's voucher when they're created.
4. A VoucherManager class manages adoption of vouchers when running a Job, and replacing vouchers in suspended tasks.
5. A VoucherManager instance is maintained in ExecutionTrackingInfo, and is updated as necessary throughout a Job/Task's lifecycle.
rdar://76080222
We would previously include a header inside the `swift::impl` namespace,
which would prevent the proper declaration of the functions and
enumerators. This corrects the location of the header inclusion to fix
this issue.
The code that saves/restores the exclusivity checks for tasks was
newly introduced into the runtime. Clone that code into the back-
deployed version of the runtime.
runAsyncAndBlock has long been dead, I'm pulling out the machinery that
lives in the runtime that used to support it. This is the first layer
that can go away.
Some notes:
1. Even though I refactored out AccessSet/Access from Exclusivity.cpp ->
ExclusivityPrivate.h, I left the actual implementations of insert/remove in
Exclusivity.cpp to allow for the most aggressive optimization for use in
Exclusivity.cpp without exposing a bunch of internal details to other parts of
the runtime. Smaller routines like getHead() and manipulating the linked list
directly I left as methods that can be used by other parts of the runtime. I am
going to use these methods to enable backwards deployment of exclusivity support
for concurrency.
2. I moved function replacements out of the Exclusivity header/cpp files since
it has nothing to do with Exclusivity beyond taking advantage of the TLS context
that we are already using.
The implemented semantics are that:
1. Tasks have separate exclusivity access sets.
2. Any synchronous context that creates tasks will have its exclusive access set
merged into the Tasks while the Task is running.
rdar://80492364
Change the code generation patterns for `async let` bindings to use an ABI based on the following
functions:
- `swift_asyncLet_begin`, which starts an `async let` child task, but which additionally
now associates the `async let` with a caller-owned buffer to receive the result of the task.
This is intended to allow the task to emplace its result in caller-owned memory, allowing the
child task to be deallocated after completion without invalidating the result buffer.
- `swift_asyncLet_get[_throwing]`, which replaces `swift_asyncLet_wait[_throwing]`. Instead of
returning a copy of the value, this entry point concerns itself with populating the local buffer.
If the buffer hasn't been populated, then it awaits completion of the task and emplaces the
result in the buffer; otherwise, it simply returns. The caller can then read the result out of
its owned memory. These entry points are intended to be used before every read from the
`async let` binding, after which point the local buffer is guaranteed to contain an initialized
value.
- `swift_asyncLet_finish`, which replaces `swift_asyncLet_end`. Unlike `_end`, this variant
is async and will suspend the parent task after cancelling the child to ensure it finishes
before cleaning up. The local buffer will also be deinitialized if necessary. This is intended
to be used on exit from an `async let` scope, to handle cleaning up the local buffer if necessary
as well as cancelling, awaiting, and deallocating the child task.
- `swift_asyncLet_consume[_throwing]`, which combines `get` and `finish`. This will await completion
of the task, leaving the result value in the result buffer (or propagating the error, if it
throws), while destroying and deallocating the child task. This is intended as an optimization
for reading `async let` variables that are read exactly once by their parent task.
To avoid an epoch break with existing swiftinterfaces and ABI clients, the old builtins and entry
points are kept intact for now, but SILGen now only generates code using the new interface.
This new interface fixes several issues with the old async let codegen, including use-after-free
crashes if the `async let` was never awaited, and the inability to read from an `async let` variable
more than once.
rdar://77855176
Tracking this as a single bit is actually largely uninteresting
to the runtime. To handle priority escalation properly, we really
need to track this at a finer grain of detail: recording that the
task is running on a specific thread, enqueued on a specific actor,
or so on. But starting by tracking a single bit is important for
two reasons:
- First, it's more realistic about the performance overheads of
tasks: we're going to be doing this tracking eventually, and
the cost of that tracking will be dominated by the atomic
access, so doing that access now sets the baseline about right.
- Second, it ensures that we've actually got runtime involvement
in all the right places to do this tracking.
A propos of the latter: there was no runtime involvement with
awaiting a continuation, which is a point at which the task
potentially transitions from running to suspended. We must do
the tracking as part of this transition, rather than recognizing
in the run-loops that a task is still active and treating it as
having suspended, because the latter point potentially races with
the resumption of the task. To do this, I've had to introduce
a runtime function, swift_continuation_await, to do this awaiting
rather than inlining the atomic operation on the continuation.
As part of doing this work, I've also fixed a bug where we failed
to load-acquire in swift_task_escalate before walking the task
status records to invoke escalation actions.
I've also fixed several places where the handling of task statuses
may have accidentally allowed the task to revert to uncancelled.
The symbol is swift_async_extendedFramePointerFlags. Since the value doesn't need to be dynamically computed, we save a level of indirection by emitting a fake global variable whose address is the value we want, similar to objc_absolute_packed_isa_class_mask.
This bit is mixed in to the frame pointer address stored on the stack to signal that a frame is an async frame. The compiler can emit code that ORs in the address of this symbol to apply the appropriate flag when it doesn't know the flag statically.
rdar://80277146
When witness tables for enums are instantiated at runtime via
swift::swift_initEnumMetadataMultiPayload
the witnesses
getEnumTagSinglePayload
storeEnumTagSinglePayload
are filled with swift_getMultiPayloadEnumTagSinglePayload (previously
getMultiPayloadEnumTagSinglePayload) and
swift_storeMultiPayloadEnumTagSinglePayload (previously
storeMultiPayloadEnumTagSinglePayload). Concretely, that occurs when
instantiating the value witness table for a generic enum which has more
than one case with a payload, like Result<T>. To enable the compiler to
do the same work, those functions need to be visible to it.
Here, those functions are made visible to the compiler. Doing so
requires changing the way they are declared and adding them to
RuntimeFunctions.def which in turn requires the definition of some
functions to describe the availability of those functions.
Introduce a builtin `createAsyncTask` that maps to `swift_task_create`,
and use that for the non-group task creation operations based on the
task-creation flags. `swift_task_create` and the thin function version
`swift_task_create_f` go through the dynamically-replaceable
`swift_task_create_common`, where all of the task creation logic is
present.
While here, move copying of task locals and the initial scheduling of
the task into `swift_task_create_common`, enabling by separate flags.
The flags that are useful for task creation are a bit different from
the flags that go on a job. Create a separate flag set for task
creation and use that in the API for `swift_task_create`. For now,
have the callers do the remapping.
Collapse the `group` parameter of this API into the task options, and
have existing callers set up the options appropriately. The goal for
this function is to become the centralized entry point for all task
creation, with an extensible interface.
introduce new options parameter to all task spawning
[Concurrency] ABI for asynclet start to accept options
[Concurrency] fix unittest usages of changed task creation ABI
[Concurrency] introduce constants for parameter indexes in ownership
[Concurrency] fix test/SILOptimizer/closure_lifetime_fixup_concurrency.swift
Added SWIFT_RUNTIME_WEAK_IMPORT/CHECK/USE macros.
Everything supports fast dealloc except x86 iOS simulators, so we no longer need
to look up objc_has_weak_formation_callout.
Added direct references for
objc_setHook_lazyClassNamer
_objc_realizeClassFromSwift
objc_setHook_getClass
os_system_version_get_current_version
_dyld_is_objc_constant
I added Builtin.buildMainActorExecutor before, but because I never
implemented it correctly in IRGen, it's not okay to use it on old
versions, so I had to introduce a new feature only for it.
The shim dispatch queue class in the Concurrency runtime is rather
awful, but I couldn't think of a reasonable alternative without
just entirely hard-coding the witness table in the runtime.
It's not ABI, at least.