Windows logic for determining address-only type layout for a C++ type is now unified with other platforms.
However, this means that on Windows, a C++ type with a custom destructor, but a default copy constructor
is now loadable, even though it's non-trivial. Since Swift does not support such type operations at the
moment (it can't be yet destroyed), mark such type as unavailable in Swift instead, when building for
the Windows target.
This fixes the Windows miscompilation related to such types when they were passed indirectly to C++
functions even though they're actually passed directly.
Trying to use members of C++ private base classes from Swift causes an assertion failure in ClangImporter:
```
<build dir>/swift/lib/swift/macosx/arm64/libcxxshim.h:2:66: error: cannot cast 'A' to its private base class 'B'
To __swift_interopStaticCast(From from) { return static_cast<To>(from); }
^
```
Such members should not be exposed.
rdar://103871000
Even if a virtual method is not used directly from Swift, it might get emitted into the vtable, and in that case the IR for it should be emitted to avoid linker errors.
Fixes https://github.com/apple/swift/issues/61730.
This test would fail on windows when built with assertions as the
`CxxShim` module was not imported. Add the missing import which is
required to enable this test on Windows.
Calling `NominalTypeDecl::lookupDirect` triggers deserialization of Swift extensions for the type. `ClangRecordMemberLookup` shouldn't assume it is allowed to deserialize Swift extensions for the given C++ type: there might be extensions which reference the module that is currently being imported, which causes circular request dependency errors.
This commit adds very basic support for importing and calling base class methods, getting and setting base class fields, and using types inside of base classes.