This is consistent with `Type.isTrivial`.
Also, introduce corresponding properties in `Value`: `hasTrivialType` and `hasTrivialNonPointerType`, because
1. It's less to type than `Type.isTrivial(in: function)` because `Value` knows in which function it is.
2. It fixes the corner case where value is an `Undef`, which has not parent function.
Functions "are deinit barriers" (more pedantically, applies of functions
are deinit barriers) if any of their instructions are deinit barriers.
During side-effect analysis, when walking a function's instructions for
other global effects, also check for the deinit-barrier effect. If an
instruction is found to be a deinit barrier, mark the function's global
effects accordingly.
Add SILFunction::isDeinitBarrier to conveniently access the effects
computed during ComputeSideEffects.
Update the isBarrierApply predicate to iterate over the list of callees,
if complete, to check whether any is a deinit barrier. If none is, then
the apply is not a deinit barrier.
Computes the side effects for a function, which consists of argument- and global effects.
This is similar to the ComputeEscapeEffects pass, just for side-effects.
So far, function effects only included escape effects.
This change adds side-effects (but they are not computed, yet).
It also involves refactoring of the existing escape effects.
Also the SIL effect syntax changed a bit. Details are in docs/SIL.rst
Replace the `struct EscapeInfo` with a simpler API, just consisting of methods of `ProjectedValue` and `Value`:
* `isEscaping()`
* `isAddressEscaping()`
* `visit()`
* `visitAddress()`
For two reasons:
* We also like to check for assert failures in release builds. Although this could be achieved with `precondition`, it's easy to forget about it and use `assert` instead.
* We need to see the error message in crashlogs of release builds. This is even not the case for `precondition`.
Also, re-export the "Basic" module in "SIL" so that the new assert implementation is also available in the Optimizer module (where all files import SIL).
While I was using the new AccessUtils for a new optimization pass I discovered some areas for improvements. Also I found some bugs.
Changes:
* AccessBase: remove the unhealthy redundancy between `kind` and `baseAddress` types. Now AccessBase is single enum with the relevant base objects/addresses as payloads.
* AccessBase: for `global`, store the `GlobalValue` and not a `global_address` instruction, which is more accurate (because there can be multiple `global_addr`s for a single global variable)
* AccessBase: drop the support for function argument "pointers". The `pointer` is now always a `pointer_to_address` instruction. This also simplifies `PointerIdentification`: either it finds a matching `address_to_pointer` or it bails.
* AccessBase: improve `func isDistinct(from:)`. There are more possibilities to prove that two access bases do not alias.
* AccessBase: replace `var isUniquelyIdentified` with `var hasKnownStorageKind` which is more useful for aliasing checking.
* AccessPath: fix `func isDistinct(from:)`. `SmallProjectionPath.matches` is the wrong way to check if two expression paths may overlap. Instead use the new `SmallProjectionPath.mayOverlap`.
* AccessStoragePathWalker: rename `getAccessStorage` -> `visitAccessStorageRoots` and let it return false if it's not a class/reference AccessBase.
* add tests for `AccessPath.isDistinct(from:)`
* "merge" the `Path` and `State` in WalkUtils into a single `WalkingPath`. This makes it simpler for clients to configure a path and additional state variables. EscapeInfo now defines `EscapePath` which includes the projection path and EscapeInfo's specific state variables.
* Make the `WalkerCache` part of the WalkUtils, so that not all clients have to re-implement it.
* Rename `walkDownResults` -> `walkDownAllResults` and `walkUpOperands` -> `walkUpAllOperands` and make these functions client configurable.
`EscapeInfo` now conforms to the generic protocols defined in `WalkUtils`.
This simplifies the implementation a bit, since trivial instructions are handled
by `WalkUtils` and `EscapeInfo` only has to handle a subset of instructions
inherent to escape information.
Passes using `EscapeInfo` are updated accordingly to become visitors that
customize the `EscapeInfo` walk.
Removes redundant ObjectiveC <-> Swift bridging calls.
Basically, if a value is bridged from ObjectiveC to Swift an then back to ObjectiveC again, then just re-use the original ObjectiveC value.
Also in this commit: add an additional DCE pass before ownership elimination. It can cleanup dead code which is left behind by the ObjCBridgingOptimization.
rdar://89987440
* split the PassUtils.swift file into PassContext.swift and Passes.swift
* rework `Builder` bridging allowing more insertion point variations, e.g. inserting at the end of a block.
* add Builder.create functions for more instructions
* add `PassContext.splitBlock`
* move SIL modification functions from PassContext to extensions of the relevant types (e.g. instructions).
* rename `Location.bridgedLocation` -> `Location.bridged`
The ComputeEffects pass derives escape information for function arguments and adds those effects in the function.
This needs a lot of changes in check-lines in the tests, because the effects are printed in SIL
The ComputeEffects pass derives escape information for function arguments and adds those effects in the function.
This needs a lot of changes in check-lines in the tests, because the effects are printed in SIL
* C++: add a function `getDestructors(SILType type, bool isExactType)’: if the type is a final class or `isExactType` is true, then return the one and only destructor of that class.
* swift: add `getDestructor(ofExactType type: Type)` and `getIncompleteCallees`
* swift: remove `getDestructor` from the PassContext. The API of the `calleeAnalysis` can be used instead.
The release-devirtualizer must not run on the same alloc_ref twice.
This is a very rare case, but if it happens it's a very bad thing, because it results in a double-free crash.
The fix is to detect that a dealloc_ref instruction (although it isn't "releasing"), does a memory deallocation.
Found by doing some unrelated experiments.
The `SmallProjectionPath` represents a path of value or address projections.
It’s used for defining argument effects for functions and for the new escape analysis.
The `run-unit-tests` is a "pseudo" pass which is invoked from sil-opt and runs all the unit tests, implemented in Swift.
This is done from the `swift-unit-tests.sil` lit test.
* add `BasicBlockSet`
* add `BasicBlockWorklist`
* add `BasicBlockRange`, which defines a range of blocks from a common dominating “begin” block to a set of “end” blocks.
* add `InstructionRange`, which is similar to `BasicBlockRange`, just on instruction level. It can be used for value lifetime analysis.
* rename `StackList` -> `Stack` and move it to `Optimizer/DataStructures`
* rename `PassContext.passContext` to `PassContext._bridged`
* add notify-functions to PassContext
Improve block/instruction lists and similar collections
* pretty print collections in the form “[a, b, c]”
* also do this for lazy sequences
* define a custom Mirror
* in a collection, only print the name of blocks, functions and globals (instead of the full object)
* replace `BasicBlock.reverseInstructions` with `BasicBlock.instructions.reversed()` - in an efficient way