As the optimizer uses more and more AST stuff, it's now time to create an "AST" module.
Initially it defines following AST datastructures:
* declarations: `Decl` + derived classes
* `Conformance`
* `SubstitutionMap`
* `Type` and `CanonicalType`
Some of those were already defined in the SIL module and are now moved to the AST module.
This change also cleans up a few things:
* proper definition of `NominalTypeDecl`-related APIs in `SIL.Type`
* rename `ProtocolConformance` to `Conformance`
* use `AST.Type`/`AST.CanonicalType` instead of `BridgedASTType` in SIL and the Optimizer
This corresponds to the parameter-passing convention of the Itanium C++
ABI, in which the argument is passed indirectly and possibly modified,
but not destroyed, by the callee.
@in_cxx is handled the same way as @in in callers and @in_guaranteed in
callees. OwnershipModelEliminator emits the call to destroy_addr that is
needed to destroy the argument in the caller.
rdar://122707697
Provide APIs needed by lifetime dependence diagnostics, namely LifetimeDependenceConvention.
Reorganize the APIs so it's easy to find related functionality which
API is responsible for which functionality.
Remove the originalFunctionConvention complexity. It is no longer
needed for lifetime dependence inference, and generally should be
avoided in SIL.
Add some placeholder FIXMEs because this not a good PR in which to
change existing functionality.
Layers:
- FunctionConvention: AST FunctionType: results, parameters
- ArgumentConventions: SIL function arguments
- ApplyOperandConventions: applied operands
The meaning of an integer index is determined by the collection
type. All the mapping between the various indices (results,
parameters, SIL argument, applied arguments) is restricted to the
collection type that owns that mapping. Remove the concept of a
"caller argument index".
All SILArgument types are "block arguments". There are three kinds:
1. Function arguments
2. Phis
3. Terminator results
In every situation where the source of the block argument matters, we
need to distinguish between these three. Accidentally failing to
handle one of the cases is an perpetual source of compiler
bugs. Attempting to handle both phis and terminator results uniformly
is *always* a bug, especially once OSSA has phi flags. Even when all
cases are handled correctly, the code that deals with data flow across
blocks is incomprehensible without giving each case a type. This
continues to be a massive waste of time literally every time I review
code that involves cross-block control flow.
Unfortunately, we don't have these C++ types yet (nothing big is
blocking that, it just wasn't done). That's manageable because we can
use wrapper types on the Swift side for now. Wrapper types don't
create any more complexity than protocols, but they do sacrifice some
usability in switch cases.
There is no reason for a BlockArgument type. First, a function
argument is a block argument just as much as any other. BlockArgument
provides no useful information beyond Argument. And it is nearly
always a mistake to care about whether a value is a function argument
and not care whether it is a phi or terminator result.
For chains of async functions where suspensions can be statically
proven to never be required, this pass removes all suspensions and
turns the functions into synchronous functions.
For example, this function does not actually require any suspensions,
once the correct executor is acquired upon initial entry:
```
func fib(_ n: Int) async -> Int {
if n <= 1 { return n }
return await fib(n-1) + fib(n-2)
}
```
So we can turn the above into this for better performance:
```
func fib() async -> Int {
return fib_sync()
}
func fib_sync(_ n: Int) -> Int {
if n <= 1 { return n }
return fib(n-1) + fib(n-2)
}
```
while rewriting callers of `fib` to use the `sync` entry-point
when we can prove that it will be invoked on a compatible executor.
This pass is currently experimental and under development. Thus, it
is disabled by default and you must use
`-enable-experimental-async-demotion` to try it.
* In `ApplySite`: `argumentOperands` and `isCalleeOperand`
* In `ArgumentConvention`: `isIndirect`, `isIndirectIn` and `isGuaranteed`
* In `Function`: `isDefinition`, `numParameterArguments`, `numArguments`, `getArgumentConvention`, `effectAttribute`
* In `Type`: `isFunction` and `isCalleeConsumedFunction`
* In `Instruction`: `hasUnspecifiedSideEffects`
* New bridged instructions: `EndApplyInst` and `AbortApplyInst`
* `LoadInst.ownership`
* `BeginAccessInst.isStatic`
* make the `Allocation` protocol a `SingleValueInstruction` (instead of `AnyObject`)
While I was using the new AccessUtils for a new optimization pass I discovered some areas for improvements. Also I found some bugs.
Changes:
* AccessBase: remove the unhealthy redundancy between `kind` and `baseAddress` types. Now AccessBase is single enum with the relevant base objects/addresses as payloads.
* AccessBase: for `global`, store the `GlobalValue` and not a `global_address` instruction, which is more accurate (because there can be multiple `global_addr`s for a single global variable)
* AccessBase: drop the support for function argument "pointers". The `pointer` is now always a `pointer_to_address` instruction. This also simplifies `PointerIdentification`: either it finds a matching `address_to_pointer` or it bails.
* AccessBase: improve `func isDistinct(from:)`. There are more possibilities to prove that two access bases do not alias.
* AccessBase: replace `var isUniquelyIdentified` with `var hasKnownStorageKind` which is more useful for aliasing checking.
* AccessPath: fix `func isDistinct(from:)`. `SmallProjectionPath.matches` is the wrong way to check if two expression paths may overlap. Instead use the new `SmallProjectionPath.mayOverlap`.
* AccessStoragePathWalker: rename `getAccessStorage` -> `visitAccessStorageRoots` and let it return false if it's not a class/reference AccessBase.
* add tests for `AccessPath.isDistinct(from:)`
* split the PassUtils.swift file into PassContext.swift and Passes.swift
* rework `Builder` bridging allowing more insertion point variations, e.g. inserting at the end of a block.
* add Builder.create functions for more instructions
* add `PassContext.splitBlock`
* move SIL modification functions from PassContext to extensions of the relevant types (e.g. instructions).
* rename `Location.bridgedLocation` -> `Location.bridged`