Literal closures are only ever directly referenced in the context of the expression they're written in,
so it's wasteful to emit them at their fully-substituted calling convention and then reabstract them if
they're passed directly to a generic function. Avoid this by saving the abstraction pattern of the context
before emitting the closure, and then lowering its main entry point's calling convention at that
level of abstraction. Generalize some of the prolog/epilog code to handle converting arguments and returns
to the correct representation for a different abstraction level.
initializers if the member is a property wrapper.
This code assumes that the initial value of the member and the result
of initialization are the same type (but differing in abstraction level).
This isn't true for property wrappers because the initial value can be
the wrapped value type, but the result is always the property wrapper
type. Property wrapper types are never reabstractable types anyway, so
the converting initialization isn't necessary.
SILGen this builtin to a mandatory hop_to_executor with an actor type
operand.
e.g.
Task.detached {
Builtin.hopToActor(MainActor.shared)
await suspend()
}
Required to fix a bug in _runAsyncMain.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
* [Distributed] Fix availability and remove actor class tests
* [actorIndependent] do not apply actorIndependent implicitly to values where it would be illegal to apply
* [Distributed] disable tests until issue fixed
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
* Revert "[Distributed] disable tests until issue fixed"
This reverts commit 0a04278920.
* Revert "[Distributed] Initial `distributed` actors and functions and new module (#37109)"
This reverts commit 814ede0cf3.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
There's a basic prolog emission function, used by value and class constructors, etc, and then there's the full-blown one for functions and closures, which uses the basic version.
Refactor SILGen's ApplyOptions into an OptionSet, add a
DoesNotAwait flag to go with DoesNotThrow, and sink it
all down into SILInstruction.h.
Then, replace the isNonThrowing() flag in ApplyInst and
BeginApplyInst with getApplyOptions(), and plumb it
through to TryApplyInst as well.
Set the flag when SILGen emits a sync call to a reasync
function.
When set, this disables the SIL verifier check against
calling async functions from sync functions.
Finally, this allows us to add end-to-end tests for
rdar://problem/71098795.
My goal was to reduce the size of SILLocation. It now contains only of a storage union, which is basically a pointer and a bitfield containing the Kind, StorageKind and flags. By far, most locations are only single pointers to an AST node. For the few cases where more data needs to be stored, this data is allocated separately: with the SILModule's bump pointer allocator.
While working on this, I couldn't resist to do a major refactoring to simplify the code:
* removed unused stuff
* The term "DebugLoc" was used for 3 completely different things:
- for `struct SILLocation::DebugLoc` -> renamed it to `FilePosition`
- for `hasDebugLoc()`/`getDebugSourceLoc()` -> renamed it to `hasASTNodeForDebugging()`/`getSourceLocForDebugging()`
- for `class SILDebugLocation` -> kept it as it is (though, `SILScopedLocation` would be a better name, IMO)
* made SILLocation more "functional", i.e. replaced some setters with corresponding constructors
* replaced the hand-written bitfield `KindData` with C bitfields
* updated and improved comments
It would be more abstractly correct if this got DI support so
that we destroy the member if the constructor terminates
abnormally, but we can get to that later.
of adding a property.
This better matches what the actual implementation expects,
and it avoids some possibilities of weird mismatches. However,
it also requires special-case initialization, destruction, and
dynamic-layout support, none of which I've added yet.
In order to get NSObject default actor subclasses to use Swift
refcounting (and thus avoid the need for the default actor runtime
to generally use ObjC refcounting), I've had to introduce a
SwiftNativeNSObject which we substitute as the superclass when
inheriting directly from NSObject. This is something we could
do in all NSObject subclasses; for now, I'm just doing it in
actors, although it's all actors and not just default actors.
We are not yet taking advantage of our special knowledge of this
class anywhere except the reference-counting code.
I went around in circles exploring a number of alternatives for
doing this; at one point I basically had a completely parallel
"ForImplementation" superclass query. That proved to be a lot
of added complexity and created more problems than it solved.
We also don't *really* get any benefit from this subclassing
because there still wouldn't be a consistent superclass for all
actors. So instead it's very ad-hoc.
This makes it easier to understand conceptually why a ValueOwnershipKind with
Any ownership is invalid and also allowed me to explicitly document the lattice
that relates ownership constraints/value ownership kinds.
It's possible that the result value here is passed indirectly,
but the enum value is loadable inside the constructor's body.
Let's make sure we handle this correctly.
Fixes https://bugs.swift.org/browse/SR-12966 / rdar://problem/70395861.
A constructor can constrain generic parameters more than the
type itself, either because there is a 'where' clause on the
constructor, or because the constructor is defined inside an
extension with a 'where' clause.
In this case, when the constructor calls a stored property
initializer to implicitly initialize a stored property with
an initial value, we must apply substitutions to get the
correct result type for the call.
If the original type of the stored property lowers differently
based on the abstraction pattern, for example if it is a
function type, then emitApply() would by default re-abstract
the result to the most specific abstraction pattern possible.
However, this was wrong because we store the result value into
the stored property, and a stored property's type should
always be lowered with the most generic abstraction pattern.
In practice, this meant if you have a stored property of type
(T) -> (), and an initializer with 'where T == String' for
example, we would call the initializer, to produce a value with
lowered type (@in_guaranteed String) -> (), then thunk it to a
(@guaranteed String) -> (), and try to store the thunk into
the stored property -- which has type (@in_guaranteed String) -> ().
This would either miscompile or trigger an assertion.
To get around this, we want to bypass the orig-to-subst
conversion performed in emitApply(). My chosen solution is
to have emitApply() emit the result into a
ConvertingInitialization set up to perform a subst-to-orig
conversion.
Now that ConvertingInitialization is smart enough to
peephole away matched pairs of orig-to-subst and subst-to-orig
conversions, this always reduces to a no-op, and the
emitApply() call produces and stores a value with the
correct abstraction pattern.
Fixes <rdar://problem/67419937>.
Instead of constructing an LValue and storing the result of the
stored property initializer to the lvalue, let's emit the call
of the stored property initializer directly into an initialization
pointing at the stored properties named by the pattern.
This method had a messy contract:
- Setting the diags parameter to nullptr inhibited caching
- The initExpr out parameter could only used if no result
had yet been cached
Let's instead use the request evaluator here.
This assert doesn't consider reference storage types in its predicate.
Look through them since they're not relevant to the type consistency
check it's trying to pick out.
VarPattern is today used to implement both 'let' and 'var' pattern bindings, so
today is already misleading. The reason why the name Var was chosen was done b/c
it is meant to represent a pattern that performs 'variable binding'. Given that
I am going to add a new 'inout' pattern binding to this, it makes sense to
give it now a better fitting name before I make things more confusing.
```
class Generic<T> {
@objc dynamic func method() {}
}
extension Generic {
@_dynamicReplacement(for:method())
func replacement() {}
}
```
The standard mechanism of using Objective-C categories for dynamically
replacing @objc methods in generic classes does not work.
Instead we mark the native entry point as replaceable.
Because this affects all @objc methods in generic classes (whether there
is a replacement or not) by making the native entry point
`[dynamically_replaceable]` (regardless of optimization mode) we guard this by
the -enable-implicit-dynamic flag because we are late in the release cycle.
* Replace isNativeDynamic and isObjcDynamic by calls to shouldUse*Dispatch and
shouldUse*Replacement
This disambiguates between which dispatch method we should use at call
sites and how these methods should implement dynamic function
replacement.
* Don't emit the method entry for @_dynamicReplacement(for:) of generic class
methods
There is not way to call this entry point since we can't generate an
objective-c category for generic classes.
rdar://63679357
The Original Bug
----------------
In ffbfcfa131, we fixed a bug around implicit
value initializers but did not cherry-pick it to 5.3. While investigating a bug
that turned out to be that same bug (no worries!), I noticed that there is
additional code that is "unsafely" correct in this area and that while
ffbfcfa131 is correct in the small, we can expand
on the fix to prevent future bugs.
The Larger Bug
--------------
Here we are still open coding using ManagedValue/Cleanup APIs /without/ a top
level function scope. The code is only correct since we never emit unconditional
cleanups and always manually forward conditional cleanups. If we did not do
either of these things, we would have another instance of this bug, namely a
cleanup that is never actually emitted. So the code on master today is correct,
albeit unsafe, and we already have coverage for this (namely the test case from
ffbfcfa131).
That being said, in general when working with ManagedValue APIs (especially in
utility functions) we assume that we have a scope already created for us by our
caller. So by fixing this issue we are standardizing to safer SILGen invariants.
Building on ffbfcfa131
----------------------------------------------------
This commit builds on the shoulders of ffbfcfa131
by adding the function level scope mentioned in the previous section so that we
are now "safely" correct.
While looking at this I also realized that just using a normal scope when open
coding here may be a bit bugprone for open coding situations like this since:
1. If one just creates a scope in open coding situations, the scope will fire at
end of the c++ function /after/ one has probably emitted a return.
2. Once one has emitted the return, the insertion point will no longer be set
implying =><=.
To avoid this, I created a move only composition type on top of Scope called
AssertingManualScope. This type just asserts in its destructor if the scope it
contains has not been popped yet.
While, one can pop it by ones self, I added an overload of createReturnInst on
SILGenBuilder that also takes an AssertingManualScope and pops it at the
appropriate time.
So now when performing simple open coding tasks, we have the ability to in code
tie together the function level scope to the actual creation of return inst,
simulating the hand-off of lifetimes/resources from caller/callee that often
happens in the epilog of functions.
<rdar://problem/63189210>
If the 'wrappedValue:' parameter is an escaping autoclosure, and a
struct property is marked with that property wrapper, the memberwise
initializer of the struct is now synthesized with an escaping
autoclosure for that property.
If we're emitting a designated constructor inside a constrained extension,
we have to use the correct substitution map for calling the property wrapper
backing initializer.
Factor out the computation of this substitution map and use it consistently.
Fixes <rdar://problem/59245068>.
We had two predicates that were used to determine whether the default
argument for a wrapped property in the memberwise initializer would be
of the wrapper type (e.g., Lazy<Int>) vs. the wrapped type
(Int). Those two predicates could disagree, causing a SILGen assertion
and crash. Collapse the two predicates into one correct one,
fixing rdar://problem/57545381.