And use the new project_existential_box to get to the address value.
SILGen now generates a project_existential_box for each alloc_existential_box.
And IRGen re-uses the address value from the alloc_existential_box if the operand of project_existential_box is an alloc_existential_box.
This lets the generated code be the same as before.
The main idea here is that we really, really want to be
able to recover the protocol requirement of a conformance
reference even if it's abstract due to the conforming type
being abstract (e.g. an archetype). I've made the conversion
from ProtocolConformance* explicit to discourage casual
contamination of the Ref with a null value.
As part of this change, always make conformance arrays in
Substitutions fully parallel to the requirements, as opposed
to occasionally being empty when the conformances are abstract.
As another part of this, I've tried to proactively fix
prospective bugs with partially-concrete conformances, which I
believe can happen with concretely-bound archetypes.
In addition to just giving us stronger invariants, this is
progress towards the removal of the archetype from Substitution.
If a global variable in a module we are compiling has a type containing
a resilient value type from a different module, we don't know the size
at compile time, so we cannot allocate storage for the global statically.
Instead, we will use a buffer, just like alloc_stack does for archetypes
and resilient value types.
This adds a new SIL instruction but does not yet make use of it.
This is something that we have wanted for a long time and will enable us to
remove some hacks from the compiler (i.e. how we determine in the ARC optimizer
that we have "fatalError" like function) and also express new things like
"noarc".
There's a buggy SIL verifier check that was previously tautological,
and it turns out that it's violated, apparently harmlessly. Since it
was already doing nothing, I've commented it out temporarily while
I figure out the right way to fix SILGen to get the invariant right.
This centralizes the entrypoints for creating SILFunctions. Creating a
SILFunction is intimately tied to a specific SILModule, so it makes sense to
either centralize the creation on SILModule or SILFunction. Since a SILFunction
is in a SILModule, it seems more natural to put it on SILModule.
I purposely created a new override on SILMod that exactly matches the signature
of SILFunction::create so that beyond the extra indirection through SILMod, this
change should be NFC. We can refactor individual cases in later iterations of
refactoring.
The drivers for this change are providing a simpler API to SIL pass
authors, having a more efficient of the in-memory representation,
and ruling out an entire class of common bugs that usually result
in hard-to-debug backend crashes.
Summary
-------
SILInstruction
Old New
+---------------+ +------------------+ +-----------------+
|SILInstruction | |SILInstruction | |SILDebugLocation |
+---------------+ +------------------+ +-----------------+
| ... | | ... | | ... |
|SILLocation | |SILDebugLocation *| -> |SILLocation |
|SILDebugScope *| +------------------+ |SILDebugScope * |
+---------------+ +-----------------+
We’re introducing a new class SILDebugLocation which represents the
combination of a SILLocation and a SILDebugScope.
Instead of storing an inline SILLocation and a SILDebugScope pointer,
SILInstruction now only has one SILDebugLocation pointer. The APIs of
SILBuilder and SILDebugLocation guarantees that every SILInstruction
has a nonempty SILDebugScope.
Developer-visible changes include:
SILBuilder
----------
In the old design SILBuilder populated the InsertedInstrs list to
allow setting the debug scopes of all built instructions in bulk
at the very end (as the responsibility of the user). In the new design,
SILBuilder now carries a "current debug scope" state and immediately
sets the debug scope when an instruction is inserted.
This fixes a use-after-free issue with with SIL passes that delete
instructions before destroying the SILBuilder that created them.
Because of this, SILBuilderWithScopes no longer needs to be a template,
which simplifies its call sites.
SILInstruction
--------------
It is neither possible or necessary to manually call setDebugScope()
on a SILInstruction any more. The function still exists as a private
method, but is only used when splicing instructions from one function
to another.
Efficiency
----------
In addition to dropping 20 bytes from each SILInstruction,
SILDebugLocations are now allocated in the SILModule's bump pointer
allocator and are uniqued by SILBuilder. Unfortunately repeat compiles
of the standard library already vary by about 5% so I couldn’t yet
produce reliable numbers for how much this saves overall.
rdar://problem/22017421
If the compiler can prove that a throwing function actually does not throw it can
replace a try_apply with an "apply [nothrow]". Such an apply_inst calls a function
with an error result but does not have the overhead of checking for the error case.
Currently this flag is not set, yet.
Swift SVN r31151
dealloc_ref [destructor] is the existing behavior. It expects the
reference count to have reached zero and the isDeallocating bit to
be set.
The new [constructor] variant first drops the initial strong
reference.
This allows DI to properly free uninitialized instances in
constructors. Previously this would fail with an assertion if the
runtime was built with debugging enabled.
Progress on <rdar://problem/21991742>.
Swift SVN r31142
This feature is required for the implementation of pre-specialization, because one needs to check if a specialized SIL function with a given name exists in the standard library.
Swift SVN r30307
This flag is required for performing the propagation of global and static "let" values into their uses.
Let variables have now a [let] attribute in the SIL textual form.
Swift SVN r30153
We need a SIL level unsafe cast that supports arbitrary usage of
UnsafePointer, generalizes Builtin.reinterpretCast, and has the same
semantics on generic vs. nongeneric code. In other words, we need to
be able to promote the cast of an address type to the cast of an
object type without changing semantics, and that cast needs to support
types that are not layout identical.
This patch introduces an unchecked_bitwise_cast instruction for that
purpose. It is different from unsafe_addr_cast, which has been our
fall-back "unknown" cast in the past. With unchecked_bitwise_cast we
cannot assume layout or RC identity. The cast implies a store and
reload of the value to obtain the low order bytes. I know that
bit_cast is just an abbreviation for bitwise_cast, but we use
"bitcast" throught to imply copying a same sized value. No one could
come up with a better name for copying an objects low bytes via:
@addr = alloca $wideTy
store @addr, $wideTy
load @addr, $narrowTy
Followup patches will optimize unchecked_bitwise_cast into more
semantically useful unchecked casts when enough type information is
present. This way, the optimizer will rarely need to be taught about
the bitwise case.
Swift SVN r29510
Still no implementation yet; we'll need to renovate how boxes work a bit to make them projectable (and renovate SILGen to generate typed boxes for the insn to be useful).
Swift SVN r29490
This reverts commit r29475 because it conflicts with reverting r29474,
and it looks like that commit is breaking the build of the SpriteKit
overlay.
Swift SVN r29481
Still no implementation yet; we'll need to renovate how boxes work a bit to make them projectable (and renovate SILGen to generate typed boxes for the insn to be useful).
Swift SVN r29475
This shouldn't affect anything in practice but it's best to be deterministic.
(Although I'm not sure why the previous mode was nondeterministic.)
Swift SVN r28580
Preparation to fix <rdar://problem/18151694> Add Builtin.checkUnique
to avoid lost Array copies.
This adds the following new builtins:
isUnique : <T> (inout T[?]) -> Int1
isUniqueOrPinned : <T> (inout T[?]) -> Int1
These builtins take an inout object reference and return a
boolean. Passing the reference inout forces the optimizer to preserve
a retain distinct from what’s required to maintain lifetime for any of
the reference's source-level copies, because the called function is
allowed to replace the reference, thereby releasing the referent.
Before this change, the API entry points for uniqueness checking
already took an inout reference. However, after full inlining, it was
possible for two source-level variables that reference the same object
to appear to be the same variable from the optimizer's perspective
because an address to the variable was longer taken at the point of
checking uniqueness. Consequently the optimizer could remove
"redundant" copies which were actually needed to implement
copy-on-write semantics. With a builtin, the variable whose reference
is being checked for uniqueness appears mutable at the level of an
individual SIL instruction.
The kind of reference count checking that Builtin.isUnique performs
depends on the argument type:
- Native object types are directly checked by reading the
strong reference count:
(Builtin.NativeObject, known native class reference)
- Objective-C object types require an additional check that the
dynamic object type uses native swift reference counting:
(Builtin.UnknownObject, unknown class reference, class existential)
- Bridged object types allow the dymanic object type check to be
bypassed based on the pointer encoding:
(Builtin.BridgeObject)
Any of the above types may also be wrapped in an optional. If the
static argument type is optional, then a null check is also performed.
Thus, isUnique only returns true for non-null, native swift object
references with a strong reference count of one.
isUniqueOrPinned has the same semantics as isUnique except that it
also returns true if the object is marked pinned regardless of the
reference count. This allows for simultaneous non-structural
modification of multiple subobjects.
In some cases, the standard library can dynamically determine that it
has a native reference even though the static type is a bridge or
unknown object. Unsafe variants of the builtin are available to allow
the additional pointer bit mask and dynamic class lookup to be
bypassed in these cases:
isUnique_native : <T> (inout T[?]) -> Int1
isUniqueOrPinned_native : <T> (inout T[?]) -> Int1
These builtins perform an implicit cast to NativeObject before
checking uniqueness. There’s no way at SIL level to cast the address
of a reference, so we need to encapsulate this operation as part of
the builtin.
Swift SVN r27887
reference to something of class type. This is required to model
RebindSelfInConstructorExpr correctly to DI, since in the class case,
self.init and super.init *take* a value out of class box so that it
can pass the +1 value without performing an extra retain. Nothing
else in the compiler uninitializes a DI-controlled memory object
like this, so nothing else needs this. DI really doesn't like something
going from initialized to uninitialized.
Yes, I feel super-gross about this and am really unhappy about it. I
may end up reverting this if I can find an alternate solution to this
problem.
Swift SVN r27525
Previous attempts to update the callgraph explicitly after calls to
linkFunction() weren't completely effective because we can deserialize
deeply and introduce multiple new function bodies in the process.
This gets us a bit closer, but only adds new call graph nodes. It does
not currently add edges for everything that gets deserialized (and this
is not fatal, so it is a step forward).
Swift SVN r27120
Previously some parts of the compiler referred to them as "fields",
and most referred to them as "elements". Use the more generic 'elements'
nomenclature because that's what we refer to other things in the compiler
(e.g. the elements of a bracestmt).
At the same time, make the API better by providing "getElement" consistently
and using it, instead of getElements()[i].
NFC.
Swift SVN r26894
threaded into IRGen; tests to follow when that's done.
I made a preliminary effort to make the inliner do the
right thing with try_apply, but otherwise tried to avoid
touching the optimizer any more than was required by the
removal of ApplyInstBase.
Swift SVN r26747
We no longer need or use it since we can always refer to the same bit on
the applied function when deciding whether to inline during mandatory
inlining.
Resolves rdar://problem/19478366.
Swift SVN r26534
Primarily, unique normal protocol conformances and reference them via
a conformance ID. This eliminates the use of trailing records for
normal protocol conformances and (more importantly) the cases were we
would write incomplete conformances. The latter could cause problems
if we ever ended up deserializing an incomplete conformance without
also deserializing a complete record for that same conformance.
Secondarily, simplify the way we write conformances. They are now
always trailing records, and we separate out the derived conformance
kinds (specialized/inherited) from either a reference to a normal
conformance in the current module file (via a normal conformance ID)
or via a cross-reference to a conformance in another module file
(currently always a normal conformance, but this need not always be
the case). As part of this, make each conformance record
self-sustaining, so we don't have to push information down to the
reading routines (e.g., the conforming type) to actually produce a
proper conformance. This simplifies deserialization logic further.
Swift SVN r26482
For better consistency with other address-only instruction variants, and to open the door to new exciting existential representations (such as a refcounted boxed representation for ErrorType).
Swift SVN r25902
This will have an effect on inlining into thunks.
Currently this flag is set for witness thunks and thunks from function signature optimization.
No change in code generation, yet.
Swift SVN r24998
1. Eliminate unused variable warnings.
2. Change field names to match capitalization of the rest of the field names in the file.
3. Change method names to match rest of the file.
4. Change get,set method for a field to match the field type.
Swift SVN r24501
storage for arbitrary values.
A buffer doesn't provide any way to identify the type of
value it stores, and so it cannot be copied, moved, or
destroyed independently; thus it's not available as a
first-class type in Swift, which is why I've labelled
it Unsafe. But it does allow an efficient means of
opaquely preserving information between two cooperating
functions. This will be useful for the adjustments I
need to make to materializeForSet to support safe
addressors.
I considered making this a SIL type category instead,
like $@value_buffer T. This is an attractive idea because
it's generally better-typed. The disadvantages are that:
- it would need its own address_to_pointer equivalents and
- alloc_stack doesn't know what type will be stored in
any particular buffer, so there still needs to be
something opaque.
This representation is a bit gross, but it'll do.
Swift SVN r23903
The underlying problem is that e.g. even if a method is private but its class is public, the method can be referenced from another module - from the vtable of a derived class.
So far we handled this by setting the SILLinkage of such methods according to the visibility of the class. But this prevented dead method elimination.
Now I set the SILLinkage according to the visibility of the method. This enables dead method elimination, but it requires the following:
1) Still set the linkage in llvm so that it can be referenced from outside.
2) If the method is dead and eliminated, create a stub for it (which calls swift_reportMissingMethod).
Swift SVN r23889
Using the intrinsics is obnoxious because I needed them
to return Builtin.NativeObject?, but there's no reasonable
way to safely generate optional types from Builtins.cpp.
Ugh.
Dave and I also decided that there's no need for
swift_tryPin to allow a null object.
Swift SVN r23824