* Make pointer bounds non-experimental
* Rename @PointerBounds to @_SwiftifyImport
* Rename filenames containing PointerBounds
* Add _PointerParam exception to stdlib ABI test
* Add _PointerParam to stdlib API changes
* Rename _PointerParam to _SwiftifyInfo
* Revert "[Build] Fix swift_build_support tests."
This reverts commit fc2d1b3b23.
* Revert "[BuildSystem] Stop building for i386-watch-simulator (#77692)"
This reverts commit 1ab968d2b6.
This change can't be made without other issues fixed downstream first.
However, to do this, we end up changing how amd64 is supported too.
Previously, I had tried to keep some meaningful separation between
platform spelling and LLVM spelling, but this is becoming more difficult
to meaningfully maintain.
Target specifications are trivially converted LLVM triples, and the
module files are looked up by LLVM triples. We can make sure that the
targets align, but then the Glibc to SwiftGlibc import breaks. That could
also be addressed, but then we get to a point where the targets set up
by build-script and referenced by cmake begin to misalign. There are
references in build-script-impl for a potential renaming site, but it's
not quite enough.
It's far simpler to give up and rename to LLVM spellings right at the
beginning. This does mean that this commit is less constrained to just
adding the necessary parts to enable arm64, but it should mean less
headaches overall from differing architecture spellings.
Add @PointerBounds macro
@PointerBounds is a macro intended to be applied by ClangImporter when
importing functions with pointer parameters from C headers. By
leveraging C attributes we can get insight into bounds, esapability, and
(eventually) lifetimes of pointers, allowing us to map them to safe(r)
and more ergonomic types than UnsafePointer.
This initial macro implementation supports CountedBy and Sizedby, but
not yet EndedBy. It can generate function overloads with and without an
explicit count parameter, as well as with UnsafeBufferPointer or Span
(if marked nonescaping), and any of their combinations. It supports
nullable/optional pointers, and both mutable and immutable pointers.
It supports arbitrary count expressions. These are passed to the macro
as a string literal since any parameters referred to in the count
expression will not have been declared yet when parsing the macro.
It does not support indirect pointers or inout parameters. It supports
functions with return values, but returned pointers can not be bounds
checked yet.
Bounds checked pointers must be of type Unsafe[Mutable]Pointer[?]<T>
or Unsafe[Mutable]RawPointer[?]. Count expressions must conform to
the BinaryInteger protocol, and have an initializer with signature
"init(exactly: Int) -> T?" (or be of type Int).
rdar://137628612
---------
Co-authored-by: Doug Gregor <dgregor@apple.com>
While the swift compiler in Xcode links against tbd files in the sdk
that contain an armv7k slice, the open source swift toolchain links
against the stdlib dylb that is in the toolchain itself. This means that
we cannot drop support for armv7k support in the stdlib dylib without
losing support for building armv7k when back deploying to older watch
targets. For now, roll back the recent deployment target bump from 9.0
to 6.0 so that we keep armv7k and i386 simulator.
rdar://135560598
Bump the deployment target from macOS 10.13-aligned versions to macOS
13.0-aligned versions. This allows us to stop linking CoreFoundation
in the swift runtime, which was previously required for availability
checking. It also lets us align the deployment target on x86_64 with
arm64, which was 11.0. Finally, it is a prerequisite to being able to
build swift using the macOS 15 beta SDKs.
Conflicts:
- `test/Interop/Cxx/class/method/methods-this-and-indirect-return-irgen-itanium.swift`
previously fixed on rebranch, now fixed on main (slightly differently).
Don't use the just-built clang on macOS. macOS does this more "right"
than the Linux build. Linux will sometimes use the just-built
Swift-driver with the just-built clang, but sometimes would use the
system clang instead. macOS uses the toolchain Swift-driver with the
toolchain clang. This is correct, but it means that if we force the
other clang, we'll get mismatched sanitizer runtimes so the ASAN bot
will fail.
It we're not building clang, the swift driver silently dies and fails to
build. While it shouldn't do that, we should also only tell it to use a
clang that exists. If we're not building clang or the "native" clang
doesn't exist, leave the environment variable unset and let the driver
choose something.
The just-built Swift driver was picking up the system clang, which would
try to use the bfd linker instead of gold or lld. bfd doesn't like how
Swift handles protected symbols and fails with the following error:
```
error: link command failed with exit code 1 (use -v to see invocation)
/usr/bin/ld: /home/build-user/build/buildbot_linux/libdispatch-linux-x86_64/src/swift/CMakeFiles/swiftDispatch.dir/Block.swift.o: relocation R_X86_64_PC32 against protected symbol `$s8Dispatch0A13WorkItemFlagsVSYAAMc' can not be used when making a shared object
/usr/bin/ld: final link failed: bad value
```
This patch tells the Swift-Driver where it should find its clang, and
makes it match the clang that is in use through the rest of the build.
Fix some indentation issues.
Change `build-script-impl` to make `build-linux-static` a positive argument.
Fix documentation for `--linux-archs` and `--linux-static-archs` (the options
are comma separated for `build-script`, but semicolon separated for
`build-script-impl`).
Set the default for `linux-static-archs` to `x86_64, aarch64` so that we
install the expected content in the toolchain.
Add missing default for `test_linux_static`.
Make sure to pass down `--skip-build-linux` and `--build-linux-static`.
Factor out config file generation and call it from the install step in `llvm.py`
as well as from the build step.
rdar://123503470
Declare a new `LINUX_STATIC` SDK and configure it.
Add options to set the build architectures for the `LINUX` and
`LINUX_STATIC` SDKs, similar to what we have for Darwin, because
we'll be cross-compiling.
Also add an option to point the build system at the sources for
the musl C library, which we're using for `LINUX_STATIC`.
rdar://123503470
Conflicts:
lib/Basic/Platform.cpp
```
diff --git a/lib/Basic/Platform.cpp b/lib/Basic/Platform.cpp
index 240edfa144a..1797c87635f 100644
--- a/lib/Basic/Platform.cpp
+++ b/lib/Basic/Platform.cpp
@@ -200,10 +200,7 @@ StringRef swift::getPlatformNameForTriple(const llvm::Triple &triple) {
case llvm::Triple::CUDA:
case llvm::Triple::DragonFly:
case llvm::Triple::DriverKit:
-<<<<<<< HEAD
case llvm::Triple::ELFIAMCU:
-=======
->>>>>>> main
case llvm::Triple::Emscripten:
case llvm::Triple::Fuchsia:
case llvm::Triple::HermitCore:
```
This change introduces a new compilation target platform to the Swift compiler - visionOS.
- Changes to the compiler build infrastrucuture to support building compiler-adjacent artifacts and test suites for the new target.
- Addition of the new platform kind definition.
- Support for the new platform in language constructs such as compile-time availability annotations or runtime OS version queries.
- Utilities to read out Darwin platform SDK info containing platform mapping data.
- Utilities to support re-mapping availability annotations from iOS to visionOS (e.g. 'updateIntroducedPlatformForFallback', 'updateDeprecatedPlatformForFallback', 'updateObsoletedPlatformForFallback').
- Additional tests exercising platform-specific availability handling and availability re-mapping fallback code-path.
- Changes to existing test suite to accomodate the new platform.