* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
* [Distributed] Fix availability and remove actor class tests
* [actorIndependent] do not apply actorIndependent implicitly to values where it would be illegal to apply
* [Distributed] disable tests until issue fixed
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
I am currently working on being able to build cmake build-script projects as
always being cross compiled by using toolchain files (1). CMake expects in means
that I need to be able to specify CMAKE_AR in said toolchain.
(1) We still build for the host machine (of course), but instead of building it
normally with cmake, we build it as if we are cross compiling meaning we are
cross compiling for the host on the host. This makes it so that the host build
is no longer different from cross compilation builds making Swift's cross
compilation build more robust since it will be tested and less mysterious.
* Revert "[Distributed] disable tests until issue fixed"
This reverts commit 0a04278920.
* Revert "[Distributed] Initial `distributed` actors and functions and new module (#37109)"
This reverts commit 814ede0cf3.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
This will make sure that compiler developers are using the new driver when they build the compiler locally and use it.
- Adds a new build-script product category: before_build_script_impl for products we wish to build before the impl products.
- Adds a new EarlySwiftDriver product to that category, which gets built with the host toolchain.
- Adds an escape hatch: --skip-early-swift-driver
- Adjusts the swift CMake configuration with an additional step: swift_create_early_driver_symlinks which (if one was built) creates symlinks in the swift build bin directory to the EarlySwiftDriver swift-driver and swift-help executables.
- Adds a new test subset : only_early_swiftdriver, which will get built into a corresponding CMake test target: check-swift-only_early_swiftdriver-* which runs a small subset of driver-related tests against the Early SwiftDriver.
- This subset is run always when the compiler itself is tested (--test is specified)
- With an escape disable-switch: --skip-test-early-swift-driver
- All tests outside of only_early_swiftdriver are forced to run using the legacy C++ driver (to ensure it gets tested, still).
NOTE: SwiftDriver product (no 'Early') is still the main product used to build the driver for toolchain installation into and for executing the product's own tests. This change does not affect that.
Commit the platform definition and build script work necessary to
cross-compile for arm64_32.
arm64_32 is a variant of AARCH64 that supports an ILP32 architecture.
This is to support certain build configuration which will provide the
stdlib/runtime for the cross target by a different means.
Addresses rdar://74188174, rdar://74154062
* [Concurrency] Build C only libdispatch before Swift on non-Darwin platforms
_Concurrency depends on libdispatch and since it is not available by
default on non-Darwin platforms, it needs to be built before the Swift
project, so that the dependency can be resolved.
* Fix clibdispatch installation and BuildSystem tests
* Fix build system tests on Darwin and formatting
This is meant to support parallel CI runs on the same Linux bot, so that
they don't share the module cache and reduce (hopefully) the likelihood
of issues related to invalid signatures.
When the option is enabled, the environment variable `XDG_CACHE_HOME`
is explicitly set in `build-script` and should be inherited by all the
child processes.
Currently we don't check the operating system before setting the
variable (since it should be a noop for other OSes).
Addresses rdar://73887745
There's no reason to use -m${platform}-version-min as of clang-11/Xcode 11. Clang is now smart enough to parse -target and provide Apple's ld with the appropriate -platform_version argument string.
IF Xcode is installed into a location with spaces, we would fail to
compile due to improper quoting. Quote the paths to ensure that ninja
can bootstrap properly.
Support cross compile Xcode toolchain for Apple Silicon
* Add CMake flag DCMAKE_OSX_ARCHITECTURES to LLVM
* Add CMake flag DCMAKE_OSX_ARCHITECTURES to cmark
* Add CMake flag DCMAKE_OSX_ARCHITECTURES to lldb
* Add CMake flag DCMAKE_OSX_ARCHITECTURES to llbuild
* Add llbuild CMake options array to provide DCMAKE_OSX_ARCHITECTURES
* [Build System] Use one install package for cross compile hosts
* Remove Lipo before non-build-script-impl products
* Add support to only lipo without running installable package tests
* [Build System] Support cross compile install prefix for SwiftPM product in Swift Build Support
* Use cross compile toolchain path for indexstoredb and swift-driver
* Use cross compile toolchain path for swiftpm, swiftsyntax, swiftformat, and skstresstester
* Add cross compile toolchain support to Benchmarks, and fix the python lint issue in skstresstester.py
* [SwiftPM] Add support for cross-compile-hosts flag to build swiftpm using bootstrap script
Along with options to disable the mandatory clean using: `--skip-clean-swift-driver` and `--skip-clean-swiftpm`.
This will ensure that every invocation of build-script will, by default, clean up all build artifacts of these projects and re-build them from scratch.
This is needed for all builds because today arbitrary changes to the compiler can lead to us being unable to incrementally build components that are themselves written in Swift. This causes now-frequent failures in incremental build bots, and is a scenario that is encountered by developers. (For example see: rdar://65006593)
The proper long-term solution is to enable library evolution for these projects. Until this is done, the only safe thing to do is to always rebuild them.
Resolves rdar://65006593
The experimental concurrency model will require a supporting runtime
and possibly end-user-visible library constructs. Introduce a stub of
such a library, enabled by a new `build-script` option
`--enable-experimental-concurrency`, so we have a place to put this
work.
The custom `shell` module would coerce the byte-string representation
from `subprocess` into a text string representation in the happy path.
However, the same handling was not applied to the error case. This
would result in a byte-string representation being returned in Python 3
rather than the text string. Perform the conversion in both cases to
ensure that we can handle the strings without having to do the
conversion.