* Revise the Unicode scalar/Character properties
* Minor revisions to `compactMapValues` docs.
* Add documentation for AdditiveArithmetic, revise Numeric
* Apply minor style updates to count(where:).
* Revise string interpolation docs.
- Convert table of interpolation examples to a list of examples. Tables
aren't supported by Swift markup, so this wouldn't render properly in
Xcode or on the web.
- Add a description of what a user must implement in a custom
string interpolation type to get the behavior they want.
* Revise isMultiple(of:) docs.
- In particular, add emphasis to mathematical symbols and equations to
match how we document such things elsewhere.
- I'm using asterisks for single symbols, and underscores for equations
because it's easier to read in-source when you don't have to escape
multiplication within emphasis.
* Add some abstracts to the SIMD vector types.
- Adds a dictionary of spelled out numbers. Only numbers < 10
should be spelled out according to editorial.
- Adds abstracts to some of the basic members.
- Includes parameter descriptions for the xyzw properties and inits,
but not for the unlabeled initializers. Combined with the protocol
extension method abstracts, this should complete coverage of the concrete
types.
After rebasing on master and incorporating more 32-bit support,
perform a bunch of cleanup, documentation updates, comments, move code
back to String declaration, etc.
* Refactor out RRC implementation into dedicated file.
* Change our `_invariantCheck` pattern to generate efficient code in
asserts builds and make the optimizer job's easier.
* Drop a few Bidi shims we no longer need.
* Restore View decls to String, workaround no longer needed
* Cleaner unicode helper facilities
This is a giant squashing of a lot of individual changes prototyping a
switch of String in Swift 5 to be natively encoded as UTF-8. It
includes what's necessary for a functional prototype, dropping some
history, but still leaves plenty of history available for future
commits.
My apologies to anyone trying to do code archeology between this
commit and the one prior. This was the lesser of evils.
On Windows, `__swift_stdlib_UNumericType` and `__swift_stdlib_UCharCategory` are imported as `Int32`s rather than `UInt32`. Change the constructors to use the type's inferred `RawValue` rather than always `UInt32`.
- numericValue returns nil instead of .nan for non-numerics
- Remove small-string optimizations from _scalarName that failed on 32-bit archs
- Put case mappings back into U.S.Properties
- Added more sanity tests
This property is too specific in that it forces a particular normalization; let's not expose it this way, but instead in the future with a full normalization API.