Due to an unstable (and undesirable) calling convention in the LLVM layer for x86, I had previously marked Float16 unconditionally unavailable on macOS. My hope was that Intel would stabilize the calling convention and we could make it available on both macOS platforms at the same time. Unfortunately, that hasn't happened, and we want to make the type available for macOS/arm users.
So, I am making the availability mirror Float80--the type will be unavailable for macOS on x86_64, and available on all other platforms (the other x86 platforms don't have a binary-stability guarantee to worry about). This isn't ideal. In particular, if/when the calling conventions for Float16 stabilize in LLVM, we would want to make the type available, but it would then have _different_ availability for different architectures of macOS, which the current availability system is not well-equipped to handle (it's possible, but not very ergonomic). Nonetheless, this seems like the best option.
The good news is that because the full API is already built in Swift (and simply marked unavailable), we can simply add macOS 11.0 availability for these API and it will work.
LLVM doesn't have a stable ABI for Float16 on x86 yet; we're working with Intel to get that fixed, but we don't want to make the type available on macOS until a stable ABI is actually available, because we'd break binaries compiled before any calling convention changes if we do.