By convention, most structs and classes in the Swift compiler include a `dump()` method which prints debugging information. This method is meant to be called only from the debugger, but this means they’re often unused and may be eliminated from optimized binaries. On the other hand, some parts of the compiler call `dump()` methods directly despite them being intended as a pure debugging aid. clang supports attributes which can be used to avoid these problems, but they’re used very inconsistently across the compiler.
This commit adds `SWIFT_DEBUG_DUMP` and `SWIFT_DEBUG_DUMPER(<name>(<params>))` macros to declare `dump()` methods with the appropriate set of attributes and adopts this macro throughout the frontend. It does not pervasively adopt this macro in SILGen, SILOptimizer, or IRGen; these components use `dump()` methods in a different way where they’re frequently called from debugging code. Nor does it adopt it in runtime components like swiftRuntime and swiftReflection, because I’m a bit worried about size.
Despite the large number of files and lines affected, this change is NFC.
- Added missing ifdef guard in PointerIntEnum header
- Consistent naming convention for ifdef guards
- Consistent 'end namespace swift'
- Consistent single EOL at end of header files
When users try to print the interface of a specific type (most often through cursor
infor query of SourceKit), we should simplify the original decls by replacing
archetypes with instantiated types, hiding extension details, and omitting
unfulfilled extension requirements. So the users can get the straight-to-the-point
"type interface". This commit builds the testing infrastructure for this feature,
and implements the first trick that wraps extension contents into the interface body.
This commit also moves some generic testing support from SourceKit to Swift.
Swift SVN r32630
a ternary tree with a fixed-length per-node inline key buffer.
I plan to use this for metadata path caches, where it's useful to
be able to quickly find the most-derived point along a path that
you've already cached, but it should be useful for other things
in the compiler as well, like function-with-argument-label
lookups and possibly code completion.
This is quite a bit more space-efficient (and somewhat faster)
than doing scans after a lower_bound on a std::map<std::string, T>.
I haven't implemented balancing yet, and I don't need delete at
all for metadata paths, so I don't plan to work on that.
Swift SVN r32453